Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Renegade Discussions » Mod Forum » W3d exporting questions.
W3d exporting questions. [message #86142] Sat, 08 May 2004 13:04 Go to next message
Sir Kane
Messages: 1701
Registered: March 2003
Location: Angerville
Karma: 0
General (1 Star)
Does anyone use the compressed animation feature in the gmax w3d exporter and is it even supported by the game?

Proud N9500 and proud N6270 user. Creator of the IEE libraries (original bhs.dll) and the RB series software.
http://n00bstories.com/image.fetch.php?id=1189992501http://www.n00bstories.com/image.fetch.php?id=1257492907
W3d exporting questions. [message #86179] Sat, 08 May 2004 17:42 Go to previous messageGo to next message
jonwil is currently offline  jonwil
Messages: 3557
Registered: February 2003
Karma: 0
General (3 Stars)

there is data for "compressed animation" and the game loads it (and probobly used it)
But as yet, I havent seen any w3d files that use the feature.


Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
W3d exporting questions. [message #86220] Sun, 09 May 2004 04:49 Go to previous message
PsycoArmy is currently offline  PsycoArmy
Messages: 235
Registered: April 2003
Karma: 0
Recruit
I use the compress animation some times.

http://www.boomspeed.com/psycoarmy2/boxhead.gif
Previous Topic: An idea for 1st person weapon recoil
Next Topic: W3d viewer discovery
Goto Forum:
  


Current Time: Fri Dec 27 13:44:46 MST 2024

Total time taken to generate the page: 0.00597 seconds