Snipers with Ramjet vs Air units. [message #83442] |
Mon, 26 April 2004 09:24 |
KIRBY098
Messages: 1546 Registered: February 2003
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General (1 Star) |
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A ramjet is designed around massive damage to armor, but I also agree that flying a unit into the field in walls flying shouldn't last 2 seconds.
How about this:
1. Make it possible to snipe the pilot (Difficult at best, and therefore self limiting in balance )
2. Making parts of the vehicle more susceptible to severe damage by ramjet than others. IE if a sniper can take out the VTOL fans the veh is toast, but if it passes through the tail there would be no real difference other than a minor armor degradation. (This too, would be self limiting, considering most Ramjet Monkeys can't shoot worth a damn, let alone hit a jigging highly maneuverable vehicle moving in three dimensions.)
This is what allowed the P-50 Mustang Tank killer to take hundreds of AA rounds and still make it home during WW2, and Vietnam. I believe a feature like this would bring folks like TrueADM, and others back to Renegade.
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Snipers with Ramjet vs Air units. [message #83525] |
Mon, 26 April 2004 13:57 |
markvgast
Messages: 5 Registered: April 2004
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just lower the ramjet rifle damage on flying vehicles.
I was in a server yesterday that didn't allow snipers to take out flying vehecles. makes the planes so much more effective, but not the key to victory though
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Snipers with Ramjet vs Air units. [message #83842] |
Tue, 27 April 2004 16:42 |
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as of scripts.dll 1.7 (currently undergoing testing) it should be possible to do a sam site that pops out of the ground when it fires.
There is even a sutable .gmax model file in the buildings.zip file on the westwood FTP.
Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
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Snipers with Ramjet vs Air units. [message #83851] |
Tue, 27 April 2004 17:10 |
Homey
Messages: 1084 Registered: February 2003 Location: Canada
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General (1 Star) |
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5 shots from a sakura or havoc to kill a apache/orca. In all honestly if you can't take a sakura on thats sad
Homey
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Snipers with Ramjet vs Air units. [message #83912] |
Wed, 28 April 2004 00:25 |
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liberator
Messages: 246 Registered: May 2003 Location: Classified, Level Phi cle...
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Amen
There was a time when people were impressed that I have the firepower to decimate a planet in under 10 minutes.
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Snipers with Ramjet vs Air units. [message #84443] |
Fri, 30 April 2004 14:46 |
Deactivated
Messages: 1503 Registered: February 2003
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General (1 Star) |
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Aircraftkiller |
Damage locations were only used in Earth & Beyond, the code for it is obsolete in the Renegade iteration of W3D.
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But it is possible to make certain parts take more damage than other parts.
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Snipers with Ramjet vs Air units. [message #84454] |
Fri, 30 April 2004 15:41 |
Deactivated
Messages: 1503 Registered: February 2003
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General (1 Star) |
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Aircraftkiller | Which totally defeats the purpose of a tank with hit points.
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You could give the Apache 800 hit points and then add damage modifier to make the rotors take double damage from any weapon.
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Snipers with Ramjet vs Air units. [message #84455] |
Fri, 30 April 2004 15:45 |
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IRON FART
Messages: 1989 Registered: September 2003 Location: LOS ANGELES
Karma: 0
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General (1 Star) |
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SeaMan |
Aircraftkiller |
Damage locations were only used in Earth & Beyond, the code for it is obsolete in the Renegade iteration of W3D.
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But it is possible to make certain parts take more damage than other parts.
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Not on vehicles. Only infantry and Structures.
And the Apache/Orca should be able to be hit by a Ramjet rifle with minimal damage. They aren't made out of cardboard. I understand maximum damage to people, but the Orca and Apache are armored vehicles and should be able to win with ease against a sniper.
I think the Orca or Apache should be able to do sideways movement like strafeing seeing as they would be able to do it in real life.
Quote: |
Quote from IRC
<[Digital]> get man_fucking_a_car.mpg
<[Digital]> ah fuck wrong window
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Snipers with Ramjet vs Air units. [message #84456] |
Fri, 30 April 2004 15:48 |
Deactivated
Messages: 1503 Registered: February 2003
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General (1 Star) |
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IRON-FART | Not on vehicles. Only infantry and Structures.
And the Apache/Orca should be able to be hit by a Ramjet rifle with minimal damage. They aren't made out of cardboard. I understand maximum damage to people, but the Orca and Apache are armored vehicles and should be able to win with ease against a sniper.
I think the Orca or Apache should be able to do sideways movement like strafeing seeing as they would be able to do it in real life.
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It worked with the SAM site, and it's a vehicle.
Holt CTRL and A or D or A and Right Key to strafe.
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Snipers with Ramjet vs Air units. [message #84494] |
Fri, 30 April 2004 18:51 |
icedog90
Messages: 3483 Registered: April 2003
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General (3 Stars) |
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I definately would like to see the snipers being owned by the aircraft, instead of the other way around. You just bought an ORCA on Walls_Flying, you start flying up, and there are two snipers across the base to the cliff, you die in four seconds because of lag and/or getting stuck on the vehicle blocker.
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Snipers with Ramjet vs Air units. [message #85689] |
Wed, 05 May 2004 17:14 |
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Cpo64
Messages: 1246 Registered: February 2003 Location: Powell River, B.C. Canada
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General (1 Star) |
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The damage done by the Ramjet rifle to light vehicles should be reduced, but it should still be able to do some damage to vehicles, you did pay $1000 for the thing afterwords. If they completly lose the abiity to damage vehicles, then they should get some other trade off, such as more ammo, faster rate of fire, or more armour.
Or, if the viewing distance is incressed, it should have a longer range.
But paying double the amount, for a little bit more health, will make these two characters absolutly useless.
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Snipers with Ramjet vs Air units. [message #85708] |
Wed, 05 May 2004 18:39 |
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Cpo64
Messages: 1246 Registered: February 2003 Location: Powell River, B.C. Canada
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General (1 Star) |
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Useless? of course not...
Overpriced? Yes...
The amount of damage done? not worth it, a one shot kill is still a one shot kill, no matter if one does more damage then the other.
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yeah [message #86181] |
Sat, 08 May 2004 18:29 |
snipbravo
Messages: 58 Registered: May 2004
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i think that snipers should remain the same if not do more damage than they do now. Your suggestion are great. I like them. The sniping critcal ares part, the pilot sniping part, etc.... The only part i dont like is the part about doing less damage. If i were attaked, i would like to defend myself. Everyone else who thinks otherwise is a horrible pilot. You should press these ideas.
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Snipers with Ramjet vs Air units. [message #87877] |
Sun, 16 May 2004 08:50 |
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SuperFlyingEngi
Messages: 1756 Registered: November 2003
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General (1 Star) |
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Yeah...this is probably the wrong topic to be posting that in.
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