An idea for 1st person weapon recoil [message #86126] |
Sat, 08 May 2004 11:12 ![Go to next message Go to previous message](/theme/Renegade_Forums/images/down.png) |
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Havoc 89
Messages: 500 Registered: February 2003
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i know renegade doesnt have any recoil for weapons which is very unrealistic. so i thought up an idea just now that maybe we can use the properties of the explosion to make it a bit realistic
here is my idea.
set it up so that you have an explosion with 0 damage, 0 blast radius, have some camara shake intensity just a little bit and only for about 1/4 of a second long, and the radius for the camara shake should be very small. somehow use that explosion when you fire a weapon. so you will have a bit of realism.
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