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C&C Commando : Nod Turret [message #86092] Sat, 08 May 2004 02:56 Go to previous messageGo to previous message
Deactivated is currently offline  Deactivated
Messages: 1503
Registered: February 2003
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General (1 Star)
Aircraftkiller

It still doesn't look like a turret. It's off-center and has way too many polygons.

The texture job isn't too good, either.


Nothing's enough fine for ya? :rolleyes:

It needs to be 2 polys, with exteme detail with 2x2 texture map that is so sharp that it cuts a hole in to your monitor.
 
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