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C&C Commando: Surface-to-Air Missile Site [message #85811] Thu, 06 May 2004 12:45 Go to next message
Deactivated is currently offline  Deactivated
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General (1 Star)
The Nod Surface-to-Air Missile Site fires missiles at airborne units.
When it is recessed in the ground, it is difficult to harm.
When the launcher is exposed, it will take damage easily.
Use explosives to destroy it quickly.

Model: Genocide
Texture: Genocide (apart from base)

Click on the image to view bigger version.
http://www.cannis.net/commando/images/c4/screen/t_samsite1.jpg
http://www.cannis.net/commando/images/c4/screen/t_samsite2.jpg

[Updated on: Sat, 08 May 2004 02:20]

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C&C Commando: Surface-to-Air Missile Site [message #85813] Thu, 06 May 2004 13:01 Go to previous messageGo to next message
TnTANDY is currently offline  TnTANDY
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very nice Smile
Good Job Razz Cool
C&C Commando: Surface-to-Air Missile Site [message #85819] Thu, 06 May 2004 13:34 Go to previous messageGo to next message
icedog90 is currently offline  icedog90
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The model is good. The texture is OK. Can you repost better quality images? They are compressed too much.

How many polygons does it have?
C&C Commando: Surface-to-Air Missile Site [message #85824] Thu, 06 May 2004 14:09 Go to previous messageGo to next message
Spice
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The quality of the images seemed fine to me. Thet Texture is quite awsome.

Poly count?


http://img46.imageshack.us/img46/8027/userbar358428pu3.gif
C&C Commando: Surface-to-Air Missile Site [message #85828] Thu, 06 May 2004 14:29 Go to previous messageGo to next message
gendres is currently offline  gendres
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Colonel

very nice

viva Mexico cabrones
~g
C&C Commando: Surface-to-Air Missile Site [message #85838] Thu, 06 May 2004 15:27 Go to previous messageGo to next message
maytridy is currently offline  maytridy
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Could you please post a bigger picture?

Re: C&C Commando: Surface-to-Air Missile Site [message #85844] Thu, 06 May 2004 15:55 Go to previous messageGo to next message
Spice
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http://www.cannis.net/commando/images/c4/screen/samsite1.jpg

http://www.cannis.net/commando/images/c4/screen/samsite2.jpg

Big Enough?


http://img46.imageshack.us/img46/8027/userbar358428pu3.gif
C&C Commando: Surface-to-Air Missile Site [message #85847] Thu, 06 May 2004 16:08 Go to previous messageGo to next message
Oblivion165 is currently offline  Oblivion165
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maytridy

Could you please post a bigger picture?


Ever hear of a thumbnail?


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C&C Commando: Surface-to-Air Missile Site [message #85848] Thu, 06 May 2004 16:12 Go to previous messageGo to next message
NeoX is currently offline  NeoX
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Commander
Be NICE or ELSE!
C&C Commando: Surface-to-Air Missile Site [message #85850] Thu, 06 May 2004 16:28 Go to previous messageGo to next message
maytridy is currently offline  maytridy
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Thanks EXdeath.

oblivion165

maytridy

Could you please post a bigger picture?


Ever hear of a thumbnail?


Of course I've heard of a thumbnail. :rolleyes: But a thumbnail is barely adequate to show off your work for a mod, especially when it's that small.


C&C Commando: Surface-to-Air Missile Site [message #85853] Thu, 06 May 2004 16:55 Go to previous messageGo to next message
mike9292 is currently offline  mike9292
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Did you try to click on the thumbnail?
C&C Commando: Surface-to-Air Missile Site [message #85856] Thu, 06 May 2004 17:19 Go to previous messageGo to next message
TnTANDY is currently offline  TnTANDY
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Now I see it in a bigger prospective, VERY NICE, I gotta say!
(again Razz )
Good Texturing m8, keep it up Cool Wink

Andy
C&C Commando: Surface-to-Air Missile Site [message #85875] Thu, 06 May 2004 18:29 Go to previous messageGo to next message
Spice
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NeoX

Be NICE or ELSE!


Wasnt being mean Razz Posting a bigger pic for maytridy Smile


http://img46.imageshack.us/img46/8027/userbar358428pu3.gif
C&C Commando: Surface-to-Air Missile Site [message #85886] Thu, 06 May 2004 19:14 Go to previous messageGo to next message
Oblivion165 is currently offline  Oblivion165
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Quote:

Of course I've heard of a thumbnail. :rolleyes: But a thumbnail is barely adequate to show off your work for a mod, especially when it's that small.



OMFG


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C&C Commando: Surface-to-Air Missile Site [message #85887] Thu, 06 May 2004 19:19 Go to previous messageGo to next message
maytridy is currently offline  maytridy
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mike9292

Did you try to click on the thumbnail?


Oh wow. Magic... :oops:


C&C Commando: Surface-to-Air Missile Site [message #85891] Thu, 06 May 2004 19:27 Go to previous messageGo to next message
icedog90 is currently offline  icedog90
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It seems someone is failing to tell me the poly count.
C&C Commando: Surface-to-Air Missile Site [message #85907] Thu, 06 May 2004 23:08 Go to previous messageGo to next message
Oblivion165 is currently offline  Oblivion165
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you always ask about that, why do you care so?

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C&C Commando: Surface-to-Air Missile Site [message #85908] Thu, 06 May 2004 23:42 Go to previous messageGo to next message
icedog90 is currently offline  icedog90
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Because, it may look good, but what if it were 1000 polygons or more? People with machines like mine won't really get a performance decrease with things like that, but what about people with 500mhz? or 16mb video cards? They are the people who run between 4 - 15 fps. How I know? Because I had a machine like that and it sucked ass. Every fan map I played ran mega slow, and if this mod has a goal to make Renegade look better and have more polygons, then people who have sucky systems will be doomed. Now, if I run a fan map, I'll find it going about the same speed as the official levels, sometimes more.
C&C Commando: Surface-to-Air Missile Site [message #85910] Thu, 06 May 2004 23:47 Go to previous messageGo to next message
drunkill is currently offline  drunkill
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bloody nice, but one thing very importaint is missing...

the red and black stripes...i think you should change it, then its a true Nod structure... needs to be red and black...


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C&C Commando: Surface-to-Air Missile Site [message #85914] Fri, 07 May 2004 01:33 Go to previous messageGo to next message
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drunkill

the red and black stripes...i think you should change it, then its a true Nod structure... needs to be red and black...


They're warning stripes (do not pass this area), they are supposed to be black and yellow.
C&C Commando: Surface-to-Air Missile Site [message #85916] Fri, 07 May 2004 01:45 Go to previous messageGo to next message
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icedog90

It seems someone is failing to tell me the poly count.
And if this mod has a goal to make Renegade look better and have more polygons, then people who have sucky systems will be doomed. Now, if I run a fan map, I'll find it going about the same speed as the official levels, sometimes more.


Its polycount is: More-than-your-6-year-old-computer-can-handle

Their computers are already doomed.
We're supposed to advance, not wander in the past.
Anyway, a computer from 2000 will be able to handle Commando just fine..
600mhz processor, 2nd-generation GPU video card (GeForce 2), 64 MB memory..

[Updated on: Fri, 07 May 2004 01:52]

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C&C Commando: Surface-to-Air Missile Site [message #85917] Fri, 07 May 2004 01:48 Go to previous messageGo to next message
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maytridy

mike9292

Did you try to click on the thumbnail?


Oh wow. Magic... :oops:


Maybe I should have put it this way:
Click on the image to view bigger version.
C&C Commando: Surface-to-Air Missile Site [message #85925] Fri, 07 May 2004 03:31 Go to previous messageGo to next message
drunkill is currently offline  drunkill
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i know there warning, but i'd like it if it was like Command & Conquer, with the red and black stripes... well maybe if you ever re-do a few things, you can redo the SAM, make it a little bigger, like longer and wider, more rectangle, so its like it was ingame, and as well with the black and red stripes, but it is up to you, i'd just wish it was like C&C TD.


EDIT: and i forgot, the stripes go around the edge of the concerte, heh, just if ya redo it, i think the same size id fine, just make the stripes around the edge, then i'm happy! AND THATS ONE MORE FAN THAT WILL BE PLEASED, WHAT DO YA SAY? HEH??? Laughing


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C&C Commando: Surface-to-Air Missile Site [message #85933] Fri, 07 May 2004 05:38 Go to previous messageGo to next message
Sir Kane
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SeaMan

drunkill

the red and black stripes...i think you should change it, then its a true Nod structure... needs to be red and black...


They're warning stripes (do not pass this area), they are supposed to be black and yellow.


Someone needs to play TD again.


Proud N9500 and proud N6270 user. Creator of the IEE libraries (original bhs.dll) and the RB series software.
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C&C Commando: Surface-to-Air Missile Site [message #85934] Fri, 07 May 2004 05:52 Go to previous messageGo to previous message
drunkill is currently offline  drunkill
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okay, i could not find one on planet C&C with it ingame, but still, look at the purchase icon...

you might be basing it off a vid clip or somthing, but you mostly see them ingame, so people would be reminded...

here is it, look in the build menu.

http://www.planetcnc.com/images/image.asp?/tiberiandawn/gameinfo/imagegallery/in-game07.jpg

see there, red and black striped rim, and as well, i think oyu should make the area that it pops up in bigger, so a bigger door part.


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