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B3B on C&C_Walls [message #85766] |
Thu, 06 May 2004 07:33 |
PiMuRho
Messages: 494 Registered: February 2003
Karma: 0
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Commander |
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It's nothing like the same class as, say, base to base on Islands. An MRLS up on that wall is horribly exposed, and be hit by infantry/vehicles either on the ground below or on the mesa.
Dev Diary
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B3B on C&C_Walls [message #85795] |
Thu, 06 May 2004 11:32 |
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Rex
Messages: 107 Registered: March 2003 Location: Netherlands
Karma: 0
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Recruit |
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Nobody uses that map btw.
I think its a waste of time to fix Walls and City (non flying)
You can rent this signature for 2 euros/month.
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B3B on C&C_Walls [message #85807] |
Thu, 06 May 2004 12:35 |
Homey
Messages: 1084 Registered: February 2003 Location: Canada
Karma: 0
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General (1 Star) |
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^ I agree, but sometimes you would never be hit up there, when all nod has left is a hand.
Homey
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B3B on C&C_Walls [message #85825] |
Thu, 06 May 2004 14:28 |
Homey
Messages: 1084 Registered: February 2003 Location: Canada
Karma: 0
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General (1 Star) |
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flying yes, non flying no.
Homey
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B3B on C&C_Walls [message #85920] |
Fri, 07 May 2004 02:42 |
dead6re
Messages: 602 Registered: September 2003
Karma: 0
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Colonel |
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If i knew how to edit a mix map in renedit i would change them all. I just need to open the mix file up. Once i done that it would be easy!
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