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Problem with water!! [message #84485] |
Fri, 30 April 2004 17:51 |
icedog90
Messages: 3483 Registered: April 2003
Karma: 0
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General (3 Stars) |
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Ah, yes, I used to have this EXACT problem... I can't remember the fix, it was something about the texture... I think it's when you don't have it in the right folder in LevelEdit.
Well, if I'm incorrect then Ack knows.
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Problem with water!! [message #84557] |
Sat, 01 May 2004 00:05 |
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Titan1x77
Messages: 1086 Registered: February 2003
Karma: 0
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General (1 Star) |
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In Ren-x change the static sorting to level 1.(that will make sure it wont change colors from certain angles)
Then in LE.....Before you Compute vertex solve go to Instances>Terrain>*meshnameofyouwater* and uncheck it
it will hide the water during vertex solve...unhide it after.
"But if the gameplay sucks, the looks don't matter at all." - Sir Phoenixx
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Problem with water!! [message #84843] |
Sat, 01 May 2004 22:31 |
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Titan1x77
Messages: 1086 Registered: February 2003
Karma: 0
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General (1 Star) |
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was it normal to begin with in LE?
if it was once normal....go to lighting and change it to a different type then hide it and change it back to multi-pass lighting.
If it has always looked like that check your material settings in gmax.
"But if the gameplay sucks, the looks don't matter at all." - Sir Phoenixx
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Problem with water!! [message #84846] |
Sat, 01 May 2004 22:34 |
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Spice
Messages: 1448 Registered: November 2003 Location: Ohio
Karma: 0
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General (1 Star) |
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Can you post the texture I want to see the actual texture map.
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