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Snipers with Ramjet vs Air units. [message #83442] Mon, 26 April 2004 09:24 Go to next message
KIRBY098 is currently offline  KIRBY098
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A ramjet is designed around massive damage to armor, but I also agree that flying a unit into the field in walls flying shouldn't last 2 seconds.

How about this:

1. Make it possible to snipe the pilot (Difficult at best, and therefore self limiting in balance )
2. Making parts of the vehicle more susceptible to severe damage by ramjet than others. IE if a sniper can take out the VTOL fans the veh is toast, but if it passes through the tail there would be no real difference other than a minor armor degradation. (This too, would be self limiting, considering most Ramjet Monkeys can't shoot worth a damn, let alone hit a jigging highly maneuverable vehicle moving in three dimensions.)
This is what allowed the P-50 Mustang Tank killer to take hundreds of AA rounds and still make it home during WW2, and Vietnam. I believe a feature like this would bring folks like TrueADM, and others back to Renegade.


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Snipers with Ramjet vs Air units. [message #83455] Mon, 26 April 2004 09:55 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
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Both aren't possible and neither are C&C related.

Damage locations were only used in Earth & Beyond, the code for it is obsolete in the Renegade iteration of W3D.

It's best to allow missile armed units to take down aircraft. Something that's fair for both sides. Orcas, Apaches - they can't reach 300 meters like a "sniper" can. Why should "snipers" get that huge advantage? It makes much more sense for SAM fire to be used against aircraft instead of some loser with a huge rifle that would knock them over when fired.
Snipers with Ramjet vs Air units. [message #83519] Mon, 26 April 2004 13:33 Go to previous messageGo to next message
jd422032101 is currently offline  jd422032101
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ack is it possible to make s.a.m. to pop out of the ground like in tiberian dawn?
Snipers with Ramjet vs Air units. [message #83525] Mon, 26 April 2004 13:57 Go to previous messageGo to next message
markvgast is currently offline  markvgast
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just lower the ramjet rifle damage on flying vehicles.

I was in a server yesterday that didn't allow snipers to take out flying vehecles. makes the planes so much more effective, but not the key to victory though
Snipers with Ramjet vs Air units. [message #83532] Mon, 26 April 2004 14:13 Go to previous messageGo to next message
jd422032101 is currently offline  jd422032101
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but rav. is they only one with that weapon gdi got the same thing just with diffrent modle and diffrent preson
Snipers with Ramjet vs Air units. [message #83799] Tue, 27 April 2004 13:54 Go to previous messageGo to next message
Falconxl is currently offline  Falconxl
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Ramjet is the gun Havoc and Sakura carry. Raveshaw and Sydney carry the Railgun and Personal Ion cannon respectively.

I'm inclined to agree with reducing the damage the ramjet does to aircraft. The Railgun and PIC are supposed to be the dedicated AV weapons. Most people don't use them on Aircraft because of the reload time even though they only take 4 shots to down an Attack aricraft.

Snipers should be for Sniping not AV.


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Snipers with Ramjet vs Air units. [message #83842] Tue, 27 April 2004 16:42 Go to previous messageGo to next message
jonwil is currently offline  jonwil
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as of scripts.dll 1.7 (currently undergoing testing) it should be possible to do a sam site that pops out of the ground when it fires.
There is even a sutable .gmax model file in the buildings.zip file on the westwood FTP.


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Snipers with Ramjet vs Air units. [message #83851] Tue, 27 April 2004 17:10 Go to previous messageGo to next message
Homey is currently offline  Homey
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5 shots from a sakura or havoc to kill a apache/orca. In all honestly if you can't take a sakura on thats sad

Homey
Snipers with Ramjet vs Air units. [message #83879] Tue, 27 April 2004 20:30 Go to previous messageGo to next message
Deathgod is currently offline  Deathgod
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Homey

5 shots from a sakura or havoc to kill a apache/orca. In all honestly if you can't take a sakura on thats sad


Amen to that.


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Snipers with Ramjet vs Air units. [message #83906] Tue, 27 April 2004 23:45 Go to previous messageGo to next message
Falconxl is currently offline  Falconxl
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Homey I've killed more snipers with an Aircraft than most people have killed in general. I'm not some newb who thinks the Aircraft are fun to screw around with, I've been playing Renegade almost as long as Crimson and ACK. Hell I was the first person to actually be able to counter ACK in air to air combat.

It may take 5 shots to kill and Aircraft but said n00bcannon user just has to stay outside the range of the aircaft and it stands no chance. The PIC and Rav have to get with in the Aircraft's range to shoot them. They can't sit at double the Orca's range and plink at them like a bunch of wimp dicks. You die by an AV TS for you, you get shot down by a snipe n00b from across the map it's just gay because you stood no chance of retaliating due to the range differences.


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Snipers with Ramjet vs Air units. [message #83912] Wed, 28 April 2004 00:25 Go to previous messageGo to next message
liberator is currently offline  liberator
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Amen

There was a time when people were impressed that I have the firepower to decimate a planet in under 10 minutes.
Snipers with Ramjet vs Air units. [message #84443] Fri, 30 April 2004 14:46 Go to previous messageGo to next message
Deactivated is currently offline  Deactivated
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Aircraftkiller


Damage locations were only used in Earth & Beyond, the code for it is obsolete in the Renegade iteration of W3D.


But it is possible to make certain parts take more damage than other parts.
Snipers with Ramjet vs Air units. [message #84445] Fri, 30 April 2004 15:07 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
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Which totally defeats the purpose of a tank with hit points.
Snipers with Ramjet vs Air units. [message #84454] Fri, 30 April 2004 15:41 Go to previous messageGo to next message
Deactivated is currently offline  Deactivated
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Aircraftkiller

Which totally defeats the purpose of a tank with hit points.


You could give the Apache 800 hit points and then add damage modifier to make the rotors take double damage from any weapon.
Snipers with Ramjet vs Air units. [message #84455] Fri, 30 April 2004 15:45 Go to previous messageGo to next message
IRON FART
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SeaMan

Aircraftkiller


Damage locations were only used in Earth & Beyond, the code for it is obsolete in the Renegade iteration of W3D.


But it is possible to make certain parts take more damage than other parts.

Not on vehicles. Only infantry and Structures.

And the Apache/Orca should be able to be hit by a Ramjet rifle with minimal damage. They aren't made out of cardboard. I understand maximum damage to people, but the Orca and Apache are armored vehicles and should be able to win with ease against a sniper.

I think the Orca or Apache should be able to do sideways movement like strafeing seeing as they would be able to do it in real life.


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Snipers with Ramjet vs Air units. [message #84456] Fri, 30 April 2004 15:48 Go to previous messageGo to next message
Deactivated is currently offline  Deactivated
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IRON-FART

Not on vehicles. Only infantry and Structures.

And the Apache/Orca should be able to be hit by a Ramjet rifle with minimal damage. They aren't made out of cardboard. I understand maximum damage to people, but the Orca and Apache are armored vehicles and should be able to win with ease against a sniper.

I think the Orca or Apache should be able to do sideways movement like strafeing seeing as they would be able to do it in real life.


It worked with the SAM site, and it's a vehicle.

Holt CTRL and A or D or A and Right Key to strafe.
Snipers with Ramjet vs Air units. [message #84494] Fri, 30 April 2004 18:51 Go to previous messageGo to next message
icedog90 is currently offline  icedog90
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I definately would like to see the snipers being owned by the aircraft, instead of the other way around. You just bought an ORCA on Walls_Flying, you start flying up, and there are two snipers across the base to the cliff, you die in four seconds because of lag and/or getting stuck on the vehicle blocker.
Snipers with Ramjet vs Air units. [message #85689] Wed, 05 May 2004 17:14 Go to previous messageGo to next message
Cpo64 is currently offline  Cpo64
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The damage done by the Ramjet rifle to light vehicles should be reduced, but it should still be able to do some damage to vehicles, you did pay $1000 for the thing afterwords. If they completly lose the abiity to damage vehicles, then they should get some other trade off, such as more ammo, faster rate of fire, or more armour.

Or, if the viewing distance is incressed, it should have a longer range.

But paying double the amount, for a little bit more health, will make these two characters absolutly useless.


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Snipers with Ramjet vs Air units. [message #85706] Wed, 05 May 2004 18:24 Go to previous messageGo to next message
m1a1_abrams is currently offline  m1a1_abrams
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You pay more for the ability to kill basic characters in one shot anywhere on the body, and all other characters in two. The 1000 credit snipers are obviously much better at killing infantry than the 500 credit snipers, so they wouldn't be useless just because they couldn't damage aircraft.
Snipers with Ramjet vs Air units. [message #85708] Wed, 05 May 2004 18:39 Go to previous messageGo to next message
Cpo64 is currently offline  Cpo64
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Useless? of course not...

Overpriced? Yes...

The amount of damage done? not worth it, a one shot kill is still a one shot kill, no matter if one does more damage then the other.


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yeah [message #86181] Sat, 08 May 2004 18:29 Go to previous messageGo to next message
snipbravo
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i think that snipers should remain the same if not do more damage than they do now. Your suggestion are great. I like them. The sniping critcal ares part, the pilot sniping part, etc.... The only part i dont like is the part about doing less damage. If i were attaked, i would like to defend myself. Everyone else who thinks otherwise is a horrible pilot. You should press these ideas.
Snipers with Ramjet vs Air units. [message #86191] Sat, 08 May 2004 20:47 Go to previous messageGo to next message
Falconxl is currently offline  Falconxl
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As a sniper you shouldn't be out in the open. If you don't want to die then learn how to be a sniper. Snipers are meant for infantry not vehicles and especially not an anti tank helicopter.

IRL unless the sniper could hit the exact weak point of the chopper alls he's gonna do is bounce rounds off the skin or maybe penetrate the self sealing fuel tanks. By that time though the gunner has more that likely spotted him on the IR scope and is prepping to turn him into hamburger with the 30mm chaingun. IRL you dont get up after being hit by a 30mm Depleted Uranium slug.


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Snipers with Ramjet vs Air units. [message #86492] Mon, 10 May 2004 12:31 Go to previous messageGo to next message
blackhand456 is currently offline  blackhand456
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In the air its almost impossible to dodge a shot from a ramjet. 3 to 4 shots on an orca with a n00bjet takes it out its insane. Besides snipbravo you're a crappy pilot that just blames YOUR stupid mistakes on other people. You need to give orca his 5 bucks cause you lost thew agrument....badly.

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Snipers with Ramjet vs Air units. [message #87840] Sun, 16 May 2004 02:02 Go to previous messageGo to next message
Falconxl is currently offline  Falconxl
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And what is your point other than trying to be a self glorifying n00b? Some people here are trying to make usefull posts on the subject. Next time read the topic before posting, if you do that you won't make yourself look like an ass.

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Snipers with Ramjet vs Air units. [message #87877] Sun, 16 May 2004 08:50 Go to previous messageGo to previous message
SuperFlyingEngi is currently offline  SuperFlyingEngi
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Yeah...this is probably the wrong topic to be posting that in.

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