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C&C Mutation Preview [message #84386] Fri, 30 April 2004 10:38 Go to previous messageGo to previous message
NeoSaber is currently offline  NeoSaber
Messages: 336
Registered: February 2003
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That map looks like it could benefit from the view distance upgrade Smile


Actually, this one wouldn't. Sad I've added in a somewhat heavy fog as part of the ion storm. Visibility on this map is supposed to be reduced.

--oo00o00oo--

i have some tiberium pods (the little cocoons with tib in the middle) if u want to take a look at em. i know they arent much but your are more than welcome to use em.


Currently, I still need models of the giant blue crystal that's in blue tiberium fields, and the blue cactus-like plant. I'm having some trouble getting those two done. Confused

If you (or any one else) have some of those (and are willing to let me use them), post some pics up so I can see if they fit what I need. Smile

--oo00o00oo--

also i was wondering...i remember one map "Bio" i believe that had tiberium viens in it. i also recall reading a "land mine" tutorial, where u can make an certain area damage vehicles and not infantry. maybe by combining these 2 features u could add an extra element to your map. just a thought. Wink


I thought about adding that, but I don't think I have a place left to squeeze one in. Laughing


NeoSaber

Renegade Map Maker at CnC Source
Animator/Compiler/Level Editor/Object Rigger/Programmer for Red Alert: A Path Beyond
 
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