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Possible? For a vehicle to follow a long waypath? [message #84348] Fri, 30 April 2004 07:17 Go to next message
TnTANDY is currently offline  TnTANDY
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I am currently working on a small renegade racing conversion and I am wondering whether it is possible for a vehicle, for example, the humvee to follow a massive waypath around the track?
I have modifed the humvee to go at like fast speeds and stuff would like it if I could have some kind of AI.
Possible?
And if so, can someone give me a very brief guide on how to do it.

Thanks

Andy
Possible? For a vehicle to follow a long waypath? [message #84361] Fri, 30 April 2004 08:39 Go to previous messageGo to next message
bigwig992 is currently offline  bigwig992
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JFW_Follow_Waypath (script to make a unit follow a waypath on creation)
Waypathid (the waypath to follow)
Speed (how fast to follow it)

Use that script, fill in it's parameters. Make sure you get the waypath id and not the wayPOINT id. Do this by double clicking ont he green line connecting the paths. Speed it up to you. Attatch this to a spawner or vehicle, depending on if you want the vehicle to come back and follow again.


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Possible? For a vehicle to follow a long waypath? [message #84363] Fri, 30 April 2004 08:42 Go to previous messageGo to next message
TnTANDY is currently offline  TnTANDY
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thx, will give it a go Smile Very Happy
Possible? For a vehicle to follow a long waypath? [message #84367] Fri, 30 April 2004 09:04 Go to previous message
TnTANDY is currently offline  TnTANDY
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Yup, works 100% fine, Many Thanks!!!
Your a life saver, hehe!
Cool Cool Cool Cool Cool Cool

Andy Smile Very Happy
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