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Possible? For a vehicle to follow a long waypath? [message #84361] Fri, 30 April 2004 08:39 Go to previous messageGo to previous message
bigwig992 is currently offline  bigwig992
Messages: 555
Registered: February 2003
Location: Nashua, NH
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JFW_Follow_Waypath (script to make a unit follow a waypath on creation)
Waypathid (the waypath to follow)
Speed (how fast to follow it)

Use that script, fill in it's parameters. Make sure you get the waypath id and not the wayPOINT id. Do this by double clicking ont he green line connecting the paths. Speed it up to you. Attatch this to a spawner or vehicle, depending on if you want the vehicle to come back and follow again.


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