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I need help from a 3d model person [message #84117] Wed, 28 April 2004 20:03 Go to next message
jonwil is currently offline  jonwil
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Registered: February 2003
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General (3 Stars)

Basicly I am working on a w3d file viewer as a project for the graphics course I am doing.

What I need is some w3d files that are as simple as possible but that show off each of the different texture things.
I already have examples (from always.dat) that I can use for Transparency
and for "UPerSec/VPerSec" things.

What other different things are there in terms of what renegade textures do?
I know that you can blend 2 textures together and also that you can have multiple textures on one mesh but what else?
What other settings are valid for the Vertex Mapper Arguments (I know of UPerSec and VPerSec but what else?)


Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
I need help from a 3d model person [message #84126] Wed, 28 April 2004 21:29 Go to previous message
--oo00o00oo-- is currently offline  --oo00o00oo--
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Registered: June 2003
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just thoughts they "may" help out....

rotating textures?
bump mapping?
diffuse..specularity maps?
dont think Ren can normal map...
animating textures? as in they travel in the U for sometime then travel in the V for another time?
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