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human animations [message #83914] Wed, 28 April 2004 00:44 Go to next message
jonwil is currently offline  jonwil
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Registered: February 2003
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General (3 Stars)

Does anyone know which h_a_xxx animation files are for what actions?

Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
human animations [message #83915] Wed, 28 April 2004 00:49 Go to previous messageGo to next message
ericlaw02
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Level edit's transitions tab thingy lets you to see all the human animations....
human animations [message #83940] Wed, 28 April 2004 04:51 Go to previous messageGo to next message
PsycoArmy is currently offline  PsycoArmy
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Dude theres way to many to list, i would but too much, theres a whole set for each gun type, etc... I usually just open them all up and go through them and make them 1 by 1 than save it as the same file nameish. This didnt help so sorry.

http://www.boomspeed.com/psycoarmy2/boxhead.gif
human animations [message #83962] Wed, 28 April 2004 06:58 Go to previous messageGo to next message
jonwil is currently offline  jonwil
Messages: 3557
Registered: February 2003
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General (3 Stars)

ok, can someone point me at some specific ones.

Specificly I am looking for:
1.any H_A_xxx animations that go with the Chem Sprayer weapon
and 2.various generic basic animations (things like walking, running, climbing, standing still etc)


Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
human animations [message #83976] Wed, 28 April 2004 08:20 Go to previous message
Slash0x is currently offline  Slash0x
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Registered: January 2004
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Just edit any vehicle and move the character so that you can see him. Click down on the drop list of the trans and the animations will show where the character is. Smile Just for testing purposes, of course... Very Happy

L3T'5 4LL THR0W 3GG5 4T D4 N00B! Smile
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