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the d_tk_* textures [message #81392] Sun, 18 April 2004 06:45 Go to next message
jonwil is currently offline  jonwil
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Registered: February 2003
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General (3 Stars)

in always.dat, there are textures called d_tk_*.dds

I believe they were supposed to be drawn when vechicles drive around on some surfaces.
I believe that by editing surfaceeffects.ini, you could make them work.
Anyone wanna have a go or something?
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Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
the d_tk_* textures [message #81407] Sun, 18 April 2004 07:39 Go to previous messageGo to next message
Deactivated is currently offline  Deactivated
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General (1 Star)
They don't work.
The Decal0= setting is simply ignored on Rolling and Sliding.
Also, the Sound0= setting works only on Wheel.
the d_tk_* textures [message #81411] Sun, 18 April 2004 07:45 Go to previous messageGo to next message
jonwil is currently offline  jonwil
Messages: 3557
Registered: February 2003
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General (3 Stars)

damn Sad

Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
the d_tk_* textures [message #82333] Wed, 21 April 2004 23:03 Go to previous message
Dante
Messages: 1039
Registered: February 2003
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General (1 Star)
was simple tread on ground textures, removed to meet min requirements...

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