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1.6 is out [message #80574] Thu, 15 April 2004 20:25 Go to next message
jonwil is currently offline  jonwil
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get it from http://www.sourceforge.net/projects/rentools/

Note specificly the changes to JFW_Nod_Obelisk_CnC (read readme for that script)

Basicly, I got the obelisk powerup animation (not the sound, working on that) to work properly in MP.

Basicly, you switch from using M00_Nod_Obelisk_CnC to using JFW_Nod_Obelisk_CnC and you get the effect automaticly.


Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
1.6 is out [message #80576] Thu, 15 April 2004 20:29 Go to previous messageGo to next message
CnCsoldier08 is currently offline  CnCsoldier08
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Nice, keep up the great work, good job.

WOL:tweekbee
1.6 is out [message #80625] Fri, 16 April 2004 02:52 Go to previous messageGo to next message
jonwil is currently offline  jonwil
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Sorry to Silent_Kane for not crediting him with the discovery of the new functionality in Set_Animation that allows it to be used instead of Set_Animation_Frame (and therefore have things work in MP)

Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
1.6 is out [message #80655] Fri, 16 April 2004 05:50 Go to previous messageGo to next message
SomeRhino is currently offline  SomeRhino
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Great work! Thanks you so much for writing the scripts I needed, I can now finally get the final beta for SS underway.

1.6 is out [message #80657] Fri, 16 April 2004 05:58 Go to previous messageGo to next message
Try_lee is currently offline  Try_lee
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So once all the servers download 1.6, should we start to see working obelisks or do we need to wait for other fixed stuff?

YARR! The pirate life is for me! http://www.n00bstories.com/image.fetch.php?id=1202408761
1.6 is out [message #80659] Fri, 16 April 2004 06:04 Go to previous messageGo to next message
xptek_disabled is currently offline  xptek_disabled
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Someone will need to change the present to point to the new script. I'll probablly make a quick objects.ddb for dedicated servers that changes the ob and adds vehicle destruction animations when I get home.
1.6 is out [message #80693] Fri, 16 April 2004 07:51 Go to previous messageGo to next message
ericlaw02
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Basicly, basicly basicly......[/joking]
Good work!
1.6 is out [message #80702] Fri, 16 April 2004 08:30 Go to previous messageGo to next message
Sir Kane
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xptek

Someone will need to change the present to point to the new script. I'll probablly make a quick objects.ddb for dedicated servers that changes the ob and adds vehicle destruction animations when I get home.


It's possible to build a scripts.dll that makes the standard obelisk script work. That's how I initizially did it.


Proud N9500 and proud N6270 user. Creator of the IEE libraries (original bhs.dll) and the RB series software.
http://n00bstories.com/image.fetch.php?id=1189992501http://www.n00bstories.com/image.fetch.php?id=1257492907
1.6 is out [message #80774] Fri, 16 April 2004 13:19 Go to previous messageGo to next message
xptek_disabled is currently offline  xptek_disabled
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If I had any scripting experience I'd try that, but, I don't so this'll work Very Happy
1.6 is out [message #82320] Wed, 21 April 2004 22:56 Go to previous message
Dante
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Nice work jonwil, should concentrate replacing all teh ren scripts for 2.0

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