Help with map? [message #78346] |
Sat, 10 April 2004 07:37 |
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Fabian
Messages: 821 Registered: April 2003 Location: Boston, MA
Karma: 0
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Colonel |
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I dug an old map hidden on my hard drive and have started working on it again. I wanted to know if anyone would be willing to help me out....
Please take a look at the w3d in level edit, and tell me what you think (it is completely untextured--that comes last.
http://home.earthlink.net/~mjfabian/seals_map.W3D
^Save target as^
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Help with map? [message #78354] |
Sat, 10 April 2004 08:45 |
CnCsoldier08
Messages: 136 Registered: November 2003
Karma: 0
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Recruit |
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Well, it looks good, but I hate maps when they have no textures, Oh and, it needs w3d properties.
WOL:tweekbee
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Help with map? [message #78364] |
Sat, 10 April 2004 09:24 |
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Oblivion165
Messages: 3468 Registered: June 2003 Location: Hendersonville, North Car...
Karma: 0
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General (3 Stars) |
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it looks nice, id like to play it, but nod has the cool cave thing and gdi has a little patch of tiberium, which is right by the entrance and harvesters couble be under attack, whilst the nod's harvester is proctected. Oh and is the underground tunnel the only way to get across? the water ledge seems to high for anything to cross?
WOL: Ob165ion Skype: Oblivion165 Yahoo Instant Messenger: CaptainJohn165
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Help with map? [message #78543] |
Sat, 10 April 2004 18:14 |
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Oblivion165
Messages: 3468 Registered: June 2003 Location: Hendersonville, North Car...
Karma: 0
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General (3 Stars) |
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much better. but as ack would say......Alpha........anyone? anyone? blend, thats right, alpha blending.
i do like your map though.
WOL: Ob165ion Skype: Oblivion165 Yahoo Instant Messenger: CaptainJohn165
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