Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Renegade Discussions » Mod Forum » Help with map?
Help with map? [message #78346] Sat, 10 April 2004 07:37 Go to next message
Fabian is currently offline  Fabian
Messages: 821
Registered: April 2003
Location: Boston, MA
Karma: 0
Colonel
I dug an old map hidden on my hard drive and have started working on it again. I wanted to know if anyone would be willing to help me out....

Please take a look at the w3d in level edit, and tell me what you think (it is completely untextured--that comes last.


http://home.earthlink.net/~mjfabian/seals_map.W3D
^Save target as^
Help with map? [message #78354] Sat, 10 April 2004 08:45 Go to previous messageGo to next message
CnCsoldier08 is currently offline  CnCsoldier08
Messages: 136
Registered: November 2003
Karma: 0
Recruit
Well, it looks good, but I hate maps when they have no textures, Oh and, it needs w3d properties.

WOL:tweekbee
Help with map? [message #78364] Sat, 10 April 2004 09:24 Go to previous messageGo to next message
Oblivion165 is currently offline  Oblivion165
Messages: 3468
Registered: June 2003
Location: Hendersonville, North Car...
Karma: 0
General (3 Stars)
it looks nice, id like to play it, but nod has the cool cave thing and gdi has a little patch of tiberium, which is right by the entrance and harvesters couble be under attack, whilst the nod's harvester is proctected. Oh and is the underground tunnel the only way to get across? the water ledge seems to high for anything to cross?

WOL: Ob165ion Skype: Oblivion165 Yahoo Instant Messenger: CaptainJohn165
Help with map? [message #78385] Sat, 10 April 2004 10:19 Go to previous messageGo to next message
Fabian is currently offline  Fabian
Messages: 821
Registered: April 2003
Location: Boston, MA
Karma: 0
Colonel
i will put a bridge on the other side. I might give nod a disadvantage somewhere to balance out nod having its own tiberium cave and gdi having to expose its harvie. Or i could give them both caves / both patches of tiberium.

I was going to call this AcrticCircle, but 1) i think that name might be taken, and 2) I might want to do a different setting...maybe tropical.

Any ideas?
Help with map? [message #78475] Sat, 10 April 2004 13:21 Go to previous messageGo to next message
Fabian is currently offline  Fabian
Messages: 821
Registered: April 2003
Location: Boston, MA
Karma: 0
Colonel
i textured it, more or less. It still needs some work as far as texturing though. You can redownload the w3d to take a look.
Help with map? [message #78543] Sat, 10 April 2004 18:14 Go to previous message
Oblivion165 is currently offline  Oblivion165
Messages: 3468
Registered: June 2003
Location: Hendersonville, North Car...
Karma: 0
General (3 Stars)
much better. but as ack would say......Alpha........anyone? anyone? blend, thats right, alpha blending.

i do like your map though.


WOL: Ob165ion Skype: Oblivion165 Yahoo Instant Messenger: CaptainJohn165
Previous Topic: Question to coders mods featuring "static vechicle"
Next Topic: NEW MODELS ! GDI UNITS ( CNC REBORN )
Goto Forum:
  


Current Time: Fri Nov 29 16:45:48 MST 2024

Total time taken to generate the page: 0.00562 seconds