|
C&C Commando Development Screenshots [message #75465] |
Fri, 02 April 2004 06:42 |
Deactivated
Messages: 1503 Registered: February 2003
Karma: 0
|
General (1 Star) |
|
|
Aircraftkiller |
If it doesn't benefit my team or this game, I don't care.
You don't seem to realize that he won't "share" anything until he's given something in return. So why am "I" to blame for his doing? Because I called him out on it? :rolleyes:
|
The deal here is that if I gave away my information without any insurance, how I would know what for it is used for or is it going to be used at all?
I have successfully managed to implement these things:
-Vehicle steering with mouse and gamepads
-Dives
-Blood
-Functional vehicle lights
Many people thought those would be not possible to implement.
I didn't work on this stuff for just because of you or Renegade Alert.
Why it is so difficult for you to understand?
I can and I will give you my information to you for the E3 Recon Bike, Harvester and Nod Cargo truck assets in return.
Also I would allow to you call my information your own, without any bad consequences.
Every action you do has consequences.
If you do something bad, it is likely your future is going to be bad.
If you do something good, it is likely your future is going to be bright.
And let's clarify:
My information=Detailed information how to implement:
Mouse and joystick control for vehicles: Use mouse and joystick (gamepad, steering wheel) to control vehicles.
Dive moves: Tapping the move keys twice makes the soldier dive, roll and spin around as an attempt to dodge enemy fire.
Blood effects: Soldiers bleed when hurt.
Functional vehicle lights: Headlights, backlights and brakelights that turn on and off depending on if somebody is in the vehicle and braking.
E3 Recon Bike, Harvester and Nod Cargo truck assets=Original textures and models for the Recon Bike, Harvester and Cargo Truck used for demonstrating Command and Conquer: Renegade in E3 2000 game show.
Aircraftkiller |
You'd love to find something to pin on me. Why don't you go ahead and blame the AIDS virus on me? Or blame the World Trade Center bombing in 1993 on me? Of course, it's always my fault... Whatever, retard.
|
Whatever you say, WTC-bombing AIDS virus. You caused AIDS and bombed the WTC.
Aircraftkiller |
Never called myself great. And seeing as how you're taking it another step further, why don't you just go crawl back under your rock you stupid n00b?
My head isn't large at all. It's within the normal proportions of a homosapien male at the height of 6'8.
|
big·head ( P ) Pronunciation Key (bghd)
n.
Informal. Conceit; egotism.
Aircraftkiller |
You and Titan share many things, but the problem is, you still suck.
Worthy Classic sucked, and still does. If you had taken the time to make it worth playing, hence its overbearing name, you wouldn't have gotten any negative remarks.
I'm not great, and my name isn't "ACK."
|
And what about you? You hardly share anything and you are still great?
Worthy Classic wasn't certainly one of the best maps out there, but at least he tried and was able to make a map. Some people don't have even a clue how to make a heightfield map.
ACK is an abbreviation of your nickname in case you didn't know that.
Aircraftkiller
Cpo64 |
What is actuly going on with this project? other then some perks, and things most people put off as not possible...
Whats its goal? is it a mod? or a rework of Renegade? :s
|
Wait for the official annoucement on the Commando site.
You might take a look at these pages:
http://www.cannis.net/commando/video.shtml
http://www.cannis.net/yuri/cgi-bin/schlabo/potd_gallery.pl?to_day=8&to_month=7&to_year=2003
[Updated on: Fri, 02 April 2004 08:00] Report message to a moderator
|
|
|
|
|
|
|
|
|
C&C Commando Development Screenshots [message #75587] |
Sat, 03 April 2004 00:12 |
Deactivated
Messages: 1503 Registered: February 2003
Karma: 0
|
General (1 Star) |
|
|
Aircraftkiller | If we weren't going to use that stuff, why would we have asked? If you don't want to help, we can figure it out ourselves.
I'm not giving you anything for some gimmicks. I'd be giving you something that's worth more than the information you provide.
Once again, I never said I was great. I've said the opposite many times.
|
I want to help with Renegade Alert, but the problem is that you don't want to help me with my project.
To describe the project, it is how Renegade was and how it should have been.
http://www.cannis.net/commando/images/renegade/prop/cgmfeb001.jpg
Value of my information is much bigger when they are put in to use.
They are not just gimmicks. They are undocumented features of the Combat Engine.
By bashing the work of the others you're indirectly calling yourself great.
|
|
|
|
|
|
|
|
|
|
|
|
C&C Commando Development Screenshots [message #75733] |
Sat, 03 April 2004 18:44 |
|
Genocide
Messages: 222 Registered: October 2003
Karma: 0
|
Recruit |
|
|
The games listed that were fortunate to have a publisher that actually takes on mods and publishes them, look at the games under EA’s name and count the mods developed under their games, I would start at least 50 and that brings to mind.
What does renegade alert have that all the other mods developed for EA’s games don’t have, to be honest even the games I don’t support I think there a bigger chance of something that will sell that’s outside Renegade.
It’s also that publishing act that you have to show you have a publisher and I don’t see that here, if renegade alert has a publisher it was within the month because go back last month I remember their forums saying “Mod Updates” and then suddenly a small outburst from ack saying it’s a game.
I would not go out my way to buy your game because one again its downloadable off the internet just like most mods developed that are published such as Day Of Defeat.
Fist Of Fate Renegade Mod:
http://fof.deadlyfear.com
|
|
|
|
C&C Commando Development Screenshots [message #75738] |
Sat, 03 April 2004 19:51 |
|
Fabian
Messages: 821 Registered: April 2003 Location: Boston, MA
Karma: 0
|
Colonel |
|
|
Aircraftkiller | It's a separate game whether you agree or not.
|
Correction:
You believe it's a seperate game, whether I agree or not.
Just because you say it is, doesn't make it so. Regardless of what you believe, your website says differently:
Quote: | Q: Is the mod called Renegade Alert or RenAlert?
A: Both. "RenAlert" is merely the shortened version of "Renegade Alert," the mods full name.
Q: Who is making this mod?
A: A highly talented team from the C&C Community, for a complete listing of mod team members please go to the team members page.
Q: When is it coming out?
A: It's out right now, you can download the latest version on the mod download page.
Q: How can i help?
A: You can help by making intelligent, non-spamming posts in our forums, spreading the word to other Renegade players, arranging for high-capacity servers to run Renegade Alert, and supporting the mod when it is finally released.
|
I could go on, but I've made my point. The word "mod" is mentioned 14 times in your FAQ alone.
|
|
|
C&C Commando Development Screenshots [message #75740] |
Sat, 03 April 2004 20:13 |
v00d00
Messages: 45 Registered: October 2003 Location: Canada
Karma: 0
|
Recruit |
|
|
I've never played it, but.. By reading the forum alone, it is a separate game. Yes, it uses Renegade's engine.. But then, the Quake1/2/3 engine powers alot of other games too. Thief 3/Deus Ex 2.. UnrealTournament/Deus Ex - same engine again, different games (yes I know there are some minor alterations to the engine between those 2, but the core engine remains the same, and in fact the games can be combined into one big console which you can choose the game to load regardless).
Point to all this: just because RenAlert uses renegades exe, doesn't mean it's not a separate game. The exe loads scripts, models, textures, sounds, ini's, and so forth that MAKE it the game. Alter all of those, and presto! New game. Any game which puts sufficient code in external files that can be altered can be turned into a completely new game. Renegade is one of those.
- v00d00
|
|
|
|
C&C Commando Development Screenshots [message #75742] |
Sat, 03 April 2004 20:23 |
|
Fabian
Messages: 821 Registered: April 2003 Location: Boston, MA
Karma: 0
|
Colonel |
|
|
1. voodoo's point is barely valid if you have't even played it.
2. Voodoo, you have completely ignored what was said earlier as a counterpoint for that. At the moment RenAlert cannot sell their game because they are subject to the EULA--because they are a MOD. All the "examples" of seperate games that use borrowed engines have payed for the rights to use the engine, and can produce their own SEPERATE game.
PS. Ack, the quote in your siggy doesnt have an end-quotation mark. :satisfied:
[Updated on: Sat, 03 April 2004 20:28] Report message to a moderator
|
|
|
|