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C&C Commando Development Screenshots [message #75450] Fri, 02 April 2004 03:34 Go to previous messageGo to next message
PsycoArmy is currently offline  PsycoArmy
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uh ok... wanker, i would ansser the question if you asked.

http://www.boomspeed.com/psycoarmy2/boxhead.gif
C&C Commando Development Screenshots [message #75465] Fri, 02 April 2004 06:42 Go to previous messageGo to next message
Deactivated is currently offline  Deactivated
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General (1 Star)
Aircraftkiller


If it doesn't benefit my team or this game, I don't care.
You don't seem to realize that he won't "share" anything until he's given something in return. So why am "I" to blame for his doing? Because I called him out on it? :rolleyes:


The deal here is that if I gave away my information without any insurance, how I would know what for it is used for or is it going to be used at all?

I have successfully managed to implement these things:
-Vehicle steering with mouse and gamepads
-Dives
-Blood
-Functional vehicle lights
Many people thought those would be not possible to implement.

I didn't work on this stuff for just because of you or Renegade Alert.
Why it is so difficult for you to understand?

I can and I will give you my information to you for the E3 Recon Bike, Harvester and Nod Cargo truck assets in return.
Also I would allow to you call my information your own, without any bad consequences.
Every action you do has consequences.
If you do something bad, it is likely your future is going to be bad.
If you do something good, it is likely your future is going to be bright.

And let's clarify:
My information=Detailed information how to implement:
Mouse and joystick control for vehicles: Use mouse and joystick (gamepad, steering wheel) to control vehicles.
Dive moves: Tapping the move keys twice makes the soldier dive, roll and spin around as an attempt to dodge enemy fire.
Blood effects: Soldiers bleed when hurt.
Functional vehicle lights: Headlights, backlights and brakelights that turn on and off depending on if somebody is in the vehicle and braking.

E3 Recon Bike, Harvester and Nod Cargo truck assets=Original textures and models for the Recon Bike, Harvester and Cargo Truck used for demonstrating Command and Conquer: Renegade in E3 2000 game show.

Aircraftkiller


You'd love to find something to pin on me. Why don't you go ahead and blame the AIDS virus on me? Or blame the World Trade Center bombing in 1993 on me? Of course, it's always my fault... Whatever, retard.


Whatever you say, WTC-bombing AIDS virus. You caused AIDS and bombed the WTC.

Aircraftkiller


Never called myself great. And seeing as how you're taking it another step further, why don't you just go crawl back under your rock you stupid n00b?
My head isn't large at all. It's within the normal proportions of a homosapien male at the height of 6'8.


big·head ( P ) Pronunciation Key (bghd)
n.
Informal. Conceit; egotism.

Aircraftkiller


You and Titan share many things, but the problem is, you still suck.

Worthy Classic sucked, and still does. If you had taken the time to make it worth playing, hence its overbearing name, you wouldn't have gotten any negative remarks.

I'm not great, and my name isn't "ACK."


And what about you? You hardly share anything and you are still great?

Worthy Classic wasn't certainly one of the best maps out there, but at least he tried and was able to make a map. Some people don't have even a clue how to make a heightfield map.

ACK is an abbreviation of your nickname in case you didn't know that.
Aircraftkiller

Cpo64


What is actuly going on with this project? other then some perks, and things most people put off as not possible...
Whats its goal? is it a mod? or a rework of Renegade? :s


http://www.cannis.net/commando/images/renegade/prop/commando.jpg
Wait for the official annoucement on the Commando site.
You might take a look at these pages:
http://www.cannis.net/commando/video.shtml
http://www.cannis.net/yuri/cgi-bin/schlabo/potd_gallery.pl?to_day=8&to_month=7&to_year=2003

[Updated on: Fri, 02 April 2004 08:00]

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C&C Commando Development Screenshots [message #75466] Fri, 02 April 2004 07:04 Go to previous messageGo to next message
ericlaw02
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Ahh...i love dodging those rockets......
Can't wait for the release!
C&C Commando Development Screenshots [message #75472] Fri, 02 April 2004 07:39 Go to previous messageGo to next message
sniper12345 is currently offline  sniper12345
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Colonel

[quote="Aircraftkiller"][quote="sniper12345"][quote="Aircraftkiller"]You said the emitter weapon was the problem. You didn't say the weapon was the problem.

Quote:



An emmiter weapon is a weapon. :rolleyes:


That's saying an emitter is a weapon. Try reading. It helps in life.

shit, I was sleepy.


WOL: megapunk0

http://images.listen-to.com/png.php/4g/sniper12345
C&C Commando Development Screenshots [message #75501] Fri, 02 April 2004 12:16 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
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General (5 Stars)
Quote:

The deal here is that if I gave away my information without any insurance, how I would know what for it is used for or is it going to be used at all?


It's kind of obvious that RA has been the most successful thing to come from Renegade for the past two years, and has had the most publicity and the largest fanbase.

If we weren't going to use that stuff, why would we have asked? If you don't want to help, we can figure it out ourselves.

I'm not giving you anything for some gimmicks. I'd be giving you something that's worth more than the information you provide.

Quote:

And what about you? You hardly share anything and you are still great?


Once again, I never said I was great. I've said the opposite many times.

Quote:

Worthy Classic wasn't certainly one of the best maps out there, but at least he tried and was able to make a map. Some people don't have even a clue how to make a heightfield map.


That doesn't excuse it for being horrible quality.

Quote:

ACK is an abbreviation of your nickname in case you didn't know that.
Aircraftkiller


AK is the proper acronym for my nickname. Not "ACK" because my nickname is not spelled "AirCraftKiller" as some illiterate people would have you believe.
C&C Commando Development Screenshots [message #75503] Fri, 02 April 2004 12:36 Go to previous messageGo to next message
Slash0x is currently offline  Slash0x
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Commander
Quote:

...
That doesn't excuse it for being horrible quality.
...

The only thing that has horrible quality is your act against others...

All argument aside, your nickname Aircraftkiller is quite long, ACK (or "Ack") is just way easier to use in-game, in forums, or etc (like when people say AGT [Advanced Guard Tower] or OB [Obelisk], for example).

Bother to post anything against this, you can just bite me. Very Happy

Quote:

Arguing with Aircraftkiller is like arguing with a wall. Very Happy
C&C Commando Development Screenshots [message #75558] Fri, 02 April 2004 19:10 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
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If I could bite you on the Internet, I probably would.

Quote:

The only thing that has horrible quality is your act against others...


Great way to skirt around the subject and turn it into something about me again.

Your work is shit. Why don't you improve it instead of whine?
C&C Commando Development Screenshots [message #75562] Fri, 02 April 2004 19:35 Go to previous messageGo to next message
Vitaminous is currently offline  Vitaminous
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You actually bite people? Shocked

I suck cock and love it... absolutely love it. And I just got banned for being too immature to be allowed to post here.
C&C Commando Development Screenshots [message #75587] Sat, 03 April 2004 00:12 Go to previous messageGo to next message
Deactivated is currently offline  Deactivated
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Aircraftkiller

If we weren't going to use that stuff, why would we have asked? If you don't want to help, we can figure it out ourselves.

I'm not giving you anything for some gimmicks. I'd be giving you something that's worth more than the information you provide.

Once again, I never said I was great. I've said the opposite many times.


I want to help with Renegade Alert, but the problem is that you don't want to help me with my project.
To describe the project, it is how Renegade was and how it should have been.
http://www.cannis.net/commando/images/renegade/prop/cgmfeb001.jpg

Value of my information is much bigger when they are put in to use.
They are not just gimmicks. They are undocumented features of the Combat Engine.

By bashing the work of the others you're indirectly calling yourself great.
C&C Commando Development Screenshots [message #75591] Sat, 03 April 2004 00:43 Go to previous messageGo to next message
Cpo64 is currently offline  Cpo64
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Thats like saying by bashing myself is like calling everyone else great.

-->
C&C Commando Development Screenshots [message #75627] Sat, 03 April 2004 05:59 Go to previous messageGo to next message
sniper12345 is currently offline  sniper12345
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Colonel

Aircraftkiller


AK is the proper acronym for my nickname. Not "ACK" because my nickname is not spelled "AirCraftKiller" as some illiterate people would have you believe.


ACK, a rumor becomes truth when everyone believes it.


WOL: megapunk0

http://images.listen-to.com/png.php/4g/sniper12345
C&C Commando Development Screenshots [message #75712] Sat, 03 April 2004 13:18 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
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Only in your demented mind.

Quote:

I want to help with Renegade Alert, but the problem is that you don't want to help me with my project.


Because all you've done is show gimmicks. Nothing else. No levels, no characters, no vehicles, no nothing except gimmicks.

I'm not giving you my property just because of that. I told you a long time ago that if you actually got it to a presentable state, I would give it to you. You haven't done it yet.

It's still gimmicks and nothing more.
C&C Commando Development Screenshots [message #75721] Sat, 03 April 2004 16:41 Go to previous messageGo to next message
Fabian is currently offline  Fabian
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Colonel
bigejoe14

Medal of Honor: Allied Assault uses the Quake 3 engine. Does that make it a mod?
Return to Castle Wolfenstein uses the Quake 3 engine. Does that make it a mod?
Americas Army uses the Unreal engine. Does that make it a mod?
Renegade Alert uses the Renegade engine. Does that make it a mod?

Just because a game uses a similar engine dosen't immediately make it a mod.



RenAlert cannot legally sell their product because they are subject to Renegade's EULA. You know why they are subject to Renegade's EULA? Well my friends, that's because they are modifying Renegade! And logically, that makes RenAlert a Renegade mod.
C&C Commando Development Screenshots [message #75722] Sat, 03 April 2004 16:56 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
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The future is bright, but only for those who can see it.
C&C Commando Development Screenshots [message #75724] Sat, 03 April 2004 17:16 Go to previous messageGo to next message
Fabian is currently offline  Fabian
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Colonel
Great comeback! :rolleyes:
C&C Commando Development Screenshots [message #75727] Sat, 03 April 2004 17:54 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
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Of course it is, especially when I'm under a NDA and are unable to tell you about what we're doing.
C&C Commando Development Screenshots [message #75729] Sat, 03 April 2004 18:20 Go to previous messageGo to next message
Fabian is currently offline  Fabian
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So at the moment, RenAlert is a mod regardless. That may change in the future...but people were argueing whether or not the current RenAlert is a mod or a completely seperate game.
C&C Commando Development Screenshots [message #75731] Sat, 03 April 2004 18:23 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
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It's a separate game whether you agree or not.
C&C Commando Development Screenshots [message #75733] Sat, 03 April 2004 18:44 Go to previous messageGo to next message
Genocide is currently offline  Genocide
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The games listed that were fortunate to have a publisher that actually takes on mods and publishes them, look at the games under EA’s name and count the mods developed under their games, I would start at least 50 and that brings to mind.

What does renegade alert have that all the other mods developed for EA’s games don’t have, to be honest even the games I don’t support I think there a bigger chance of something that will sell that’s outside Renegade.

It’s also that publishing act that you have to show you have a publisher and I don’t see that here, if renegade alert has a publisher it was within the month because go back last month I remember their forums saying “Mod Updates” and then suddenly a small outburst from ack saying it’s a game.

I would not go out my way to buy your game because one again its downloadable off the internet just like most mods developed that are published such as Day Of Defeat.


Fist Of Fate Renegade Mod:
http://fof.deadlyfear.com
C&C Commando Development Screenshots [message #75737] Sat, 03 April 2004 19:35 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
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Once again, you prove you have absolutely no idea of what you're talking about.
C&C Commando Development Screenshots [message #75738] Sat, 03 April 2004 19:51 Go to previous messageGo to next message
Fabian is currently offline  Fabian
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Aircraftkiller

It's a separate game whether you agree or not.


Correction:
You believe it's a seperate game, whether I agree or not.

Just because you say it is, doesn't make it so. Regardless of what you believe, your website says differently:

Quote:

Q: Is the mod called Renegade Alert or RenAlert?
A: Both. "RenAlert" is merely the shortened version of "Renegade Alert," the mods full name.

Q: Who is making this mod?
A: A highly talented team from the C&C Community, for a complete listing of mod team members please go to the team members page.

Q: When is it coming out?
A: It's out right now, you can download the latest version on the mod download page.

Q: How can i help?
A: You can help by making intelligent, non-spamming posts in our forums, spreading the word to other Renegade players, arranging for high-capacity servers to run Renegade Alert, and supporting the mod when it is finally released.


I could go on, but I've made my point. The word "mod" is mentioned 14 times in your FAQ alone.
C&C Commando Development Screenshots [message #75740] Sat, 03 April 2004 20:13 Go to previous messageGo to next message
v00d00 is currently offline  v00d00
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I've never played it, but.. By reading the forum alone, it is a separate game. Yes, it uses Renegade's engine.. But then, the Quake1/2/3 engine powers alot of other games too. Thief 3/Deus Ex 2.. UnrealTournament/Deus Ex - same engine again, different games (yes I know there are some minor alterations to the engine between those 2, but the core engine remains the same, and in fact the games can be combined into one big console which you can choose the game to load regardless).

Point to all this: just because RenAlert uses renegades exe, doesn't mean it's not a separate game. The exe loads scripts, models, textures, sounds, ini's, and so forth that MAKE it the game. Alter all of those, and presto! New game. Any game which puts sufficient code in external files that can be altered can be turned into a completely new game. Renegade is one of those.

- v00d00
C&C Commando Development Screenshots [message #75741] Sat, 03 April 2004 20:21 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
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The website FAQ is over a year and a half old. Back when it was still a "mod" using the package format.

It was never updated since then.

Your logic is flawed, v00d00 knows what he's talking about.
C&C Commando Development Screenshots [message #75742] Sat, 03 April 2004 20:23 Go to previous messageGo to next message
Fabian is currently offline  Fabian
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Colonel
1. voodoo's point is barely valid if you have't even played it.

2. Voodoo, you have completely ignored what was said earlier as a counterpoint for that. At the moment RenAlert cannot sell their game because they are subject to the EULA--because they are a MOD. All the "examples" of seperate games that use borrowed engines have payed for the rights to use the engine, and can produce their own SEPERATE game.

PS. Ack, the quote in your siggy doesnt have an end-quotation mark. :satisfied:

[Updated on: Sat, 03 April 2004 20:28]

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C&C Commando Development Screenshots [message #75743] Sat, 03 April 2004 20:25 Go to previous messageGo to previous message
Genocide is currently offline  Genocide
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Saying that i dont know what im talking about is like saying professional "game" devlopers are wrong too, take it up with them at http://gamedev.net.

v00d00 those companys purchase the lisence rights to produce the game and also create a good 98% of their own work created for the game.


Fist Of Fate Renegade Mod:
http://fof.deadlyfear.com
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