RenGuard Does, Indeed, Work [message #74987] |
Wed, 31 March 2004 02:30 |
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Aircraftkiller
Messages: 8213 Registered: February 2003
Karma: 0
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General (5 Stars) |
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Been testing it out. I'd post screenshots but I was asked not to do so since it looks rather simple right now.
It functions perfectly and does everything Black Hand Studios said it would, and more.
You'll enjoy it.
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RenGuard Does, Indeed, Work [message #75011] |
Wed, 31 March 2004 08:19 |
KIRBY098
Messages: 1546 Registered: February 2003
Karma: 0
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General (1 Star) |
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Question for the team:
I see Tomten is compiling "approved" mods and skins. Can the script kiddies piggyback these approved mods, and use them to exploit the game?
Deleted
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RenGuard Does, Indeed, Work [message #75012] |
Wed, 31 March 2004 08:44 |
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mac
Messages: 1018 Registered: February 2003
Karma: 0
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General (1 Star) Administrator/General |
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We dropped that idea early in development. Skins are not being checked at alll, because it is nearly impossible to collect all legit skins that people use. Plus, it restricts modding when every skin file has to be approved.
Skins can be disabled globally via a server side setting, however.
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danpaul88: buggy bugs brenbot because buggy befriends brainlessness
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RenGuard Does, Indeed, Work [message #75019] |
Wed, 31 March 2004 09:25 |
egg098
Messages: 147 Registered: August 2003
Karma: 0
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Recruit |
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How often will updates be made to the allowed list, or will Hosts manually allow any new mods that come out?
An example's the BC CTF alternate flag - it's a .w3d file, and was wondering how often (generally) the global allowed list will be updated? (I could be wrong about new CTF flags etc. needing an update!)
Thanks
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RenGuard Does, Indeed, Work [message #75023] |
Wed, 31 March 2004 09:40 |
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mac
Messages: 1018 Registered: February 2003
Karma: 0
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General (1 Star) Administrator/General |
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When someone sends me a valid w3d file, I will add it.. adding it is very seamless. I just have to put it into the directory.
There are no server checks being done on the SSC, however. Just the client!
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danpaul88: buggy bugs brenbot because buggy befriends brainlessness
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RenGuard Does, Indeed, Work [message #75073] |
Wed, 31 March 2004 13:47 |
Homey
Messages: 1084 Registered: February 2003 Location: Canada
Karma: 0
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General (1 Star) |
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It better block all ini files, i have like 18...
Also i have 3 valid .w3d files
w_snip
w_rifl
w_rifl_b
Homey
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RenGuard Does, Indeed, Work [message #75115] |
Wed, 31 March 2004 16:29 |
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Crimson
Messages: 7429 Registered: February 2003 Location: Phoenix, AZ
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General (5 Stars) ADMINISTRATOR |
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The big nuke is a .w3d and is therefore blocked as a known cheat.
I'm the bawss.
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RenGuard Does, Indeed, Work [message #75129] |
Wed, 31 March 2004 17:08 |
Homey
Messages: 1084 Registered: February 2003 Location: Canada
Karma: 0
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General (1 Star) |
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^ also, need the file names of the ini's? Those 3 .w3d i have are, 1st person 500 snipe, on the back basic rifle and in 1st.
Homey
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RenGuard Does, Indeed, Work [message #75315] |
Thu, 01 April 2004 14:58 |
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Crimson
Messages: 7429 Registered: February 2003 Location: Phoenix, AZ
Karma: 0
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General (5 Stars) ADMINISTRATOR |
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We can't do anything about extras with RenGuard's design. If you add skins to your Renegade directory you won't be able to play in pure servers.
I'm the bawss.
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