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History [message #73843] Thu, 25 March 2004 21:06 Go to next message
SS217
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Registered: February 2003
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Recruit
http://ircd2.lomag.net/~wtdragon5/forum/index.php?act=ST&f=5&t=1370&s=952ffbd34b163523396242c2b31161f2

uall sux, caus-a we got here first


http://gloryfades.black-cell.net/sig.jpg
History [message #73863] Fri, 26 March 2004 00:00 Go to previous messageGo to next message
gibberish
Messages: 366
Registered: May 2003
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Commander
Congrats, Nice Job.
History [message #73864] Fri, 26 March 2004 00:03 Go to previous messageGo to next message
ApocXS is currently offline  ApocXS
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yay for BC
History [message #73867] Fri, 26 March 2004 00:52 Go to previous messageGo to next message
Xtrm2Matt is currently offline  Xtrm2Matt
Messages: 1318
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General (1 Star)
Shocked

Very Nice Indeed!


http://www.OpticalGaming.com/matt/signature.jpg
http://www.OpticalGaming.com || irc.OpticalGaming.com
History [message #73871] Fri, 26 March 2004 02:43 Go to previous messageGo to next message
Scythar is currently offline  Scythar
Messages: 580
Registered: February 2003
Location: Finland
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Colonel
Total prawnage!!!1 Very Happy

There's a hole in the sky through which things can fly.
History [message #73875] Fri, 26 March 2004 03:54 Go to previous messageGo to next message
gendres is currently offline  gendres
Messages: 553
Registered: March 2003
Location: Monterrey, Mexico
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Colonel

excellent!

viva Mexico cabrones
~g
Re: History [message #73907] Fri, 26 March 2004 11:10 Go to previous messageGo to next message
Blazer is currently offline  Blazer
Messages: 3322
Registered: February 2003
Location: Phoenix, AZ
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General (3 Stars)
Administrator/General

SS217

uall sux, caus-a we got here first


Nice attitude...I didn't know there was a competition Razz

From speaking to vloktboky, I knew weeks ago this was coming. I wish server-side scripts.dll mods were discovered like a year ago, we would probably have kept more players around.

Good work vloktboky. Hopefully this will be shared, or is it going to be a black-cell only thing?
History [message #73914] Fri, 26 March 2004 12:02 Go to previous messageGo to next message
Cpo64 is currently offline  Cpo64
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Location: Powell River, B.C. Canada
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General (1 Star)
Yeah, its realy to bad alot of Renegades recent progress is so late in the game.

-->
Re: History [message #73930] Fri, 26 March 2004 13:05 Go to previous messageGo to next message
vloktboky is currently offline  vloktboky
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Location: Kentucky, USA
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Blazer

Hopefully this will be shared, or is it going to be a black-cell only thing?


The specific things, such as the commands, are tightly integrated with DragonServ, so having them released to the public can not be done. However, the code itself that is used in the background can and will show up in my released server side mods. I have plans of using them for specific events, such as saying who completes an event in CTF, and for extra data servers can use for stats, such as how many Sakuras a player has killed in a sniper server.

I am not the only one to thank, Mac and FearHQ helped a ton in the early stage by getting the code prepared for getting a player's name from scripts.dll on the LFDS. I simply made it happen on the Win32 FDS and progressed from there.
History [message #73942] Fri, 26 March 2004 13:46 Go to previous messageGo to next message
Creed3020 is currently offline  Creed3020
Messages: 1438
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Location: Toronto, Canada
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General (1 Star)
Damm... Very Happy Shocked Very Happy
History [message #73962] Fri, 26 March 2004 15:13 Go to previous messageGo to next message
SS217
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I'm not exactly sure this would be the right tool in the wrong hands, imagine if this got abused by a moderator, I recommend if you use this and make an mIRC script make it log all of it to a text file and make the moderator specify a reason.

http://gloryfades.black-cell.net/sig.jpg
History [message #73968] Fri, 26 March 2004 15:28 Go to previous messageGo to next message
IRON FART
Messages: 1989
Registered: September 2003
Location: LOS ANGELES
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General (1 Star)
wow. Thats very cool.

http://www.baclan.org/albums/album05/dasmodell.jpg
Quote:


Quote from IRC
<[Digital]> get man_fucking_a_car.mpg
<[Digital]> ah fuck wrong window

History [message #73975] Fri, 26 March 2004 16:19 Go to previous messageGo to next message
Javaxcx
Messages: 1943
Registered: February 2003
Location: Canada, eh?
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General (1 Star)

The concept is kind of fun, IMO. Personally, when someone is being a jackass in our servers, we play them a little bit, then ban them. It's a fitting end when they also cheat.

Good work ladies.



http://n00bstories.com/image.fetch.php?id=1144717496


Sniper Extraordinaire
Read the FUD Rules before you come in and make an ass of yourself.

All your base are belong to us.
You have no chance to survive make your time.
Re: History [message #73987] Fri, 26 March 2004 17:00 Go to previous messageGo to next message
gibberish
Messages: 366
Registered: May 2003
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Commander
vloktboky

getting a player's name from scripts.dll on the LFDS. I simply made it happen on the Win32 FDS and progressed from there.


Any chance of an advanced code snipet for that?
History [message #74035] Fri, 26 March 2004 22:08 Go to previous messageGo to next message
Blazer is currently offline  Blazer
Messages: 3322
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Location: Phoenix, AZ
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Administrator/General

Yeah hopefully its hard coded to print what its doing...I'd hate to see it abused in a clan game. Shocked
History [message #74053] Fri, 26 March 2004 23:54 Go to previous messageGo to next message
gibberish
Messages: 366
Registered: May 2003
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Commander
Blazer

I'd hate to see it abused in a clan game.


I don't think that is really worth worrying about, since its fairly easy to cheat using a server side mod even without being able to identify players.

For example it would be real easy to create code that gives GDI huge amounts of money.
Re: History [message #74058] Sat, 27 March 2004 00:04 Go to previous messageGo to next message
Alkaline is currently offline  Alkaline
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Registered: November 2003
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Deleted
Blazer

SS217

uall sux, caus-a we got here first


Nice attitude...I didn't know there was a competition Razz

From speaking to vloktboky, I knew weeks ago this was coming. I wish server-side scripts.dll mods were discovered like a year ago, we would probably have kept more players around.

Good work vloktboky. Hopefully this will be shared, or is it going to be a black-cell only thing?


Hah, just remember Blazer Released his work to everyone, was the first person to even have the idea of a in game bot. SO HE GOT THERE FIRST BEFORE ANYONE.


b.t.w. nice work, but please do not realse this scripts.dll thing to the public, the amount of cheating that could happen in clan games is now insane. HOme team is low on creds? no probs, here 500 on the house Wink Razz Shocked


Re: History [message #74102] Sat, 27 March 2004 01:22 Go to previous messageGo to next message
gibberish
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Commander
Alkaline

but please do not realse this scripts.dll thing to the public, the amount of cheating that could happen in clan games is now insane. HOme team is low on creds? no probs, here 500 on the house


I hate to break it to you Alkaline, but the source for scripts.dll was released long ago.

Any moderately competent programmer could write that cheat in about 10 minutes, but I hate cheats too so it won't be coming from me.
History [message #74145] Sat, 27 March 2004 08:32 Go to previous message
snipesimo is currently offline  snipesimo
Messages: 764
Registered: February 2003
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Colonel
Lets stick to the point Alkaline, this is completely unrelated to who released the first moderation bot. No need to bring up past arguements.
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