Renegade material type, rock,metal,wood etc [message #71365] |
Sat, 13 March 2004 08:12  |
bighairybear
Messages: 34 Registered: January 2004 Location: UK
Karma: 0
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Recruit |
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Setting the material type in the material editor doesnt seem top make any difference.
I can set an object to be grass, rock, concrete, wood, tiberium etc but. when i play the level it always sounds and acts like metal.
I dont understand why it aint working.
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Renegade material type, rock,metal,wood etc [message #71368] |
Sat, 13 March 2004 08:18   |
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bigwig992
Messages: 555 Registered: February 2003 Location: Nashua, NH
Karma: 0
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Colonel |
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It's weird, I have that same problem. I can set it to whatever material type, and add in abunch of alpha blending, but it always comes out like metal/completely one texture, that's why I always send my .gmax files to other people and have them export it for me with me settings, and it comes out perfectly.
-The ONLY Renegade fan to pee off a school.
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Re: Renegade material type, rock,metal,wood etc [message #71395] |
Sat, 13 March 2004 12:43   |
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Titan1x77
Messages: 1086 Registered: February 2003
Karma: 0
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General (1 Star) |
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bighairybear | Setting the material type in the material editor doesnt seem top make any difference.
I can set an object to be grass, rock, concrete, wood, tiberium etc but. when i play the level it always sounds and acts like metal.
I dont understand why it aint working. 
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are you using heightfeild?...if so,it doesnt work.
Start playing around with ren-x...much better results once you get the hang of it.
"But if the gameplay sucks, the looks don't matter at all." - Sir Phoenixx
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Renegade material type, rock,metal,wood etc [message #71737] |
Mon, 15 March 2004 05:40   |
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Oblivion165
Messages: 3468 Registered: June 2003 Location: Hendersonville, North Car...
Karma: 0
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General (3 Stars) |
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So far what i noticed that the material types make like glass (Obviously) work like glass. but the main thing i find is, that when you set it as metal, it shows a bullet hole when shot when you set it to heavy metal, it doesnt. and the same with many other things.
WOL: Ob165ion Skype: Oblivion165 Yahoo Instant Messenger: CaptainJohn165
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