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			| Missing Textures [message #73511] | Tue, 23 March 2004 20:40  |  
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				|  |  Oblivion165 Messages: 3468
 Registered: June 2003
 Location: Hendersonville, North Car...
 
	Karma: 0
 | General (3 Stars) |  |  |  
	| Did anyone else notice all of the missing textures from the standard Texture pack? There are alot more that i havent seen before, but they are in DDD format. 
 WOL: Ob165ion Skype: Oblivion165 Yahoo Instant Messenger: CaptainJohn165
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			| Missing Textures [message #73512] | Tue, 23 March 2004 20:45   |  
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				|  | IRON FART Messages: 1989
 Registered: September 2003
 Location: LOS ANGELES
 
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 | General (1 Star) |  |  |  
	| Missing how? Not all textures used in all the Renegade maps are there... That was on purpose. But the available textures are commonly used in the Renegade maps. 
 DDS format*
 
 
  
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 Quote from IRC
 <[Digital]> get man_fucking_a_car.mpg
 <[Digital]> ah fuck wrong window
 
 
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			| Missing Textures [message #73526] | Tue, 23 March 2004 21:54  |  
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				|  | IRON FART Messages: 1989
 Registered: September 2003
 Location: LOS ANGELES
 
	Karma: 0
 | General (1 Star) |  |  |  
	| Oh that stuff. There are loads of different textures like that in always.dat. But none of them were ever used in game (obviously). 
 I don't know if there were ever any plans to use them in game either. But many of the textures in there were used in Single Player.
 
 I thought you were talking about textures in buildings.zip.
 
 And that robot is the Chameleon. Well, not finished of course.
 
 
  
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 Quote from IRC
 <[Digital]> get man_fucking_a_car.mpg
 <[Digital]> ah fuck wrong window
 
 
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