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C&C_Egypt [message #73383] |
Tue, 23 March 2004 05:14 |
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Oblivion165
Messages: 3468 Registered: June 2003 Location: Hendersonville, North Car...
Karma: 0
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General (3 Stars) |
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thats nice, looks great
WOL: Ob165ion Skype: Oblivion165 Yahoo Instant Messenger: CaptainJohn165
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C&C_Egypt [message #73406] |
Tue, 23 March 2004 10:05 |
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xpontius
Messages: 259 Registered: April 2003 Location: Reno
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Recruit |
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There are more ways in for vehicles other than facing 2 agts, right?
-Crategod
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C&C_Egypt [message #73454] |
Tue, 23 March 2004 17:17 |
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Titan1x77
Messages: 1086 Registered: February 2003
Karma: 0
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General (1 Star) |
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Only reason it looks like Terrace is that the mountain texture is the same.
Other then that its completly different.
and there plenty of objects and cover in this map...theres 2 small villages not shown in the SS's
theres 4 ways into each base(2 thru the front, 2 around back)...and both AGT's are alive...
there will be
Dual PP's
Dual Base defenses
Conyard (with a repair pad built in...will not make mines disappear either )
Barx/HON
Refinery
WF/AIR
Silo
"But if the gameplay sucks, the looks don't matter at all." - Sir Phoenixx
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C&C_Egypt [message #73457] |
Tue, 23 March 2004 17:22 |
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Titan1x77
Messages: 1086 Registered: February 2003
Karma: 0
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General (1 Star) |
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Aircraftkiller | So you loved the non-existent foliage to hide behind, or the lack of trees, or the fact that "snipers" owned everything including the still-underpowered helicopter units?
I'm sure that was great, make it even easier for them to get assloads of points from doing nothing to tanks.
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Plenty of foliage and tree's and sniper points arent as much as a problem as you make it out to be....both teams can get points from there ramjets hitting tanks...It comes down to basekill more times that not...and snipers hitting tanks for points won't help you destroy a base.
"But if the gameplay sucks, the looks don't matter at all." - Sir Phoenixx
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C&C_Egypt [message #73458] |
Tue, 23 March 2004 17:24 |
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Titan1x77
Messages: 1086 Registered: February 2003
Karma: 0
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General (1 Star) |
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Aircraftkiller | That's great, butcher the Construction Yard so it has a Repair Facility (Just the Weapons Factory pad... go figure) too.
The fuck are you giving the CY a repair facility for? It doesn't fucking repair units, it repairs and builds structures.
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Wrong...its a repair pad attached to the conyard(not the weapons factory pad)...just not using the Repair pad copntroller that makes mines disappear.
And Im giving it a repair faciltiy cause I want too.
"But if the gameplay sucks, the looks don't matter at all." - Sir Phoenixx
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C&C_Egypt [message #73473] |
Tue, 23 March 2004 18:10 |
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maytridy
Messages: 1371 Registered: February 2003 Location: New York, USA
Karma: 0
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General (1 Star) |
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Aircraftkiller | So you loved the non-existent foliage to hide behind, or the lack of trees, or the fact that "snipers" owned everything including the still-underpowered helicopter units?
I'm sure that was great, make it even easier for them to get assloads of points from doing nothing to tanks.
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Exactly. But what I really loved was jumping around on the recon bikes. Plus, look at screen two; I can count about 20-25 good places to find cover.
Visit www.mwbhd.com
[Updated on: Tue, 23 March 2004 18:14] Report message to a moderator
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C&C_Egypt [message #73474] |
Tue, 23 March 2004 18:12 |
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Titan1x77
Messages: 1086 Registered: February 2003
Karma: 0
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General (1 Star) |
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Aircraftkiller | obviously you haven't any grasp on gameplay dynamics because you seem to miss the point, you design levels around what you want instead of what the game is, therefore you cause it to have shitty gameplay.
Shoot yourself in the foot, no skin off my nose.
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That perfectly describes your intentions with your maps.... :rolleyes:
Your a moron...you dont even play any of these maps yet you judge them like you know how they play out.
"But if the gameplay sucks, the looks don't matter at all." - Sir Phoenixx
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C&C_Egypt [message #73483] |
Tue, 23 March 2004 18:49 |
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maytridy
Messages: 1371 Registered: February 2003 Location: New York, USA
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General (1 Star) |
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Quote: | I prefer fast gameplay that isn't bogged down by being unable to do anything in the early game besides use fodder soldiers to die.
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In quite a few Ren Alert maps (that snow one for example) all you can do is use a soldier or cheap infantry to die.
Visit www.mwbhd.com
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C&C_Egypt [message #73489] |
Tue, 23 March 2004 19:13 |
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maytridy
Messages: 1371 Registered: February 2003 Location: New York, USA
Karma: 0
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General (1 Star) |
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But then they would be the same as the 500 credit sniper rifles.
Can't you edit what points are given for? e.g: You disable the points given for shooting beuildings and vehicles with the ramjet, or n00b cannon, and only give points for shooting people.
Visit www.mwbhd.com
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C&C_Egypt [message #73499] |
Tue, 23 March 2004 19:37 |
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Titan1x77
Messages: 1086 Registered: February 2003
Karma: 0
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General (1 Star) |
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Theres nothing wrong with the Ramjet...your buying a 1000 credit character...and you get your money's worth.
If you want to waste your ammo on a tank for some points, so be it...its only taking your ammo count down.
I'd never remove the best character in the game...and on the "thats how they Intended it remark"...They Intended for Havoc to be the best character in the game...Thus thats why he was the main character.
"But if the gameplay sucks, the looks don't matter at all." - Sir Phoenixx
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