Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Renegade Discussions » Mod Forum » FOF Presents - Archer Character
FOF Presents - Archer Character [message #73361] Mon, 22 March 2004 22:07 Go to next message
Genocide is currently offline  Genocide
Messages: 222
Registered: October 2003
Karma: 0
Recruit
Very Happy
http://fof.deadlyfear.com/forums/index.php?s=c8e1b7e7fa7b79ab03ac0b86a7224716&showtopic=96&view=getnewpost


Fist Of Fate Renegade Mod:
http://fof.deadlyfear.com
FOF Presents - Archer Character [message #73370] Mon, 22 March 2004 23:23 Go to previous messageGo to next message
bigejoe14 is currently offline  bigejoe14
Messages: 1302
Registered: February 2003
Karma: 0
General (1 Star)
Nice! Smile

WHATEVER, FAGGOT
FOF Presents - Archer Character [message #73371] Mon, 22 March 2004 23:27 Go to previous messageGo to next message
Cpo64 is currently offline  Cpo64
Messages: 1246
Registered: February 2003
Location: Powell River, B.C. Canada
Karma: 0
General (1 Star)
very nice

-->
FOF Presents - Archer Character [message #73376] Tue, 23 March 2004 02:15 Go to previous messageGo to next message
sniper12345 is currently offline  sniper12345
Messages: 817
Registered: November 2003
Location: Hong Kong
Karma: 0
Colonel

not bad....*thumbs up*

*hides thread from ACK*


WOL: megapunk0

http://images.listen-to.com/png.php/4g/sniper12345
FOF Presents - Archer Character [message #73377] Tue, 23 March 2004 02:41 Go to previous messageGo to next message
PsycoArmy is currently offline  PsycoArmy
Messages: 235
Registered: April 2003
Karma: 0
Recruit
Very Happy He won't say anything... but maybe he will now? Nah

http://www.boomspeed.com/psycoarmy2/boxhead.gif
FOF Presents - Archer Character [message #73387] Tue, 23 March 2004 06:09 Go to previous messageGo to next message
Deactivated is currently offline  Deactivated
Messages: 1503
Registered: February 2003
Karma: 0
General (1 Star)
It's not bad.. but I would suggest to make him have seperate fingers.
FOF Presents - Archer Character [message #73389] Tue, 23 March 2004 06:58 Go to previous messageGo to next message
Sir Phoenixx is currently offline  Sir Phoenixx
Messages: 2510
Registered: February 2003
Location: Behind You!
Karma: 0
General (2 Stars)

The model is alright, it could use some work (like on that belt holding the quiver of arrows, it should be on the outside of the cape, and it's shaped needs to be fixed), but the texture doesn't look that good. It looks blury and kinda low quality in some places (like the arrow belt thing...).

.:Red Alert: A Path Beyond Modeler:.
E-mail: sirphoenixx@gmail.com
AIM: Sir Phoenixx
ICQ: 339325768
MSN: sirphoenixx@hotmail.com
Yahoo: sirphoenix86
If anyone needs any help with using 3dsmax, or gmax feel free to contact me.

My Gallery: sir-phoenixx.deviantart.com/gallery
FOF Presents - Archer Character [message #73390] Tue, 23 March 2004 07:14 Go to previous messageGo to next message
gendres is currently offline  gendres
Messages: 553
Registered: March 2003
Location: Monterrey, Mexico
Karma: 0
Colonel

Nice Model

viva Mexico cabrones
~g
FOF Presents - Archer Character [message #73394] Tue, 23 March 2004 08:19 Go to previous messageGo to next message
Cebt is currently offline  Cebt
Messages: 167
Registered: February 2003
Location: Denmark
Karma: 0
Recruit
Sir Phoenixx

The model is alright, it could use some work (like on that belt holding the quiver of arrows, it should be on the outside of the cape, and it's shaped needs to be fixed), but the texture doesn't look that good. It looks blury and kinda low quality in some places (like the arrow belt thing...).


i think the belt is like on some of the LOTR scenes where the cape has holes that the belt goes through


I Believe In Power, Wisdom And Courage
FOF Presents - Archer Character [message #73395] Tue, 23 March 2004 08:35 Go to previous messageGo to next message
Sir Phoenixx is currently offline  Sir Phoenixx
Messages: 2510
Registered: February 2003
Location: Behind You!
Karma: 0
General (2 Stars)

Well, then he should either model a hole, or put a hole there in the texture...

.:Red Alert: A Path Beyond Modeler:.
E-mail: sirphoenixx@gmail.com
AIM: Sir Phoenixx
ICQ: 339325768
MSN: sirphoenixx@hotmail.com
Yahoo: sirphoenix86
If anyone needs any help with using 3dsmax, or gmax feel free to contact me.

My Gallery: sir-phoenixx.deviantart.com/gallery
FOF Presents - Archer Character [message #73396] Tue, 23 March 2004 08:42 Go to previous messageGo to next message
Cebt is currently offline  Cebt
Messages: 167
Registered: February 2003
Location: Denmark
Karma: 0
Recruit
Sir Phoenixx

Well, then he should either model a hole, or put a hole there in the texture...


yes i agree... that would help alot


I Believe In Power, Wisdom And Courage
FOF Presents - Archer Character [message #73403] Tue, 23 March 2004 09:50 Go to previous messageGo to next message
Genocide is currently offline  Genocide
Messages: 222
Registered: October 2003
Karma: 0
Recruit
The team decided that the blend doesnt go through the cape, there is nothing wrong with the model/texture.

He should be ingame by weekend, so look forward to that.


Fist Of Fate Renegade Mod:
http://fof.deadlyfear.com
FOF Presents - Archer Character [message #73415] Tue, 23 March 2004 11:37 Go to previous messageGo to next message
gibberish
Messages: 366
Registered: May 2003
Karma: 0
Commander
Doh, I was expecting Jonathon Archer Wink
FOF Presents - Archer Character [message #73419] Tue, 23 March 2004 12:07 Go to previous messageGo to next message
xptek_disabled is currently offline  xptek_disabled
Messages: 1308
Registered: September 2003
Karma: 0
General (1 Star)
Looks good, but WTF is with this mideval times big nose sterotype? On almost every type of media I see from that period of time the people's noses cover 75% of their face. Confused

Local oper-irc.ugin.net - A Scrumfy free IRC.
Jonwil > SK
http://www.byterush.net/
FOF Presents - Archer Character [message #73424] Tue, 23 March 2004 12:44 Go to previous messageGo to next message
maytridy is currently offline  maytridy
Messages: 1371
Registered: February 2003
Location: New York, USA
Karma: 0
General (1 Star)
Very nice work.

FOF Presents - Archer Character [message #73426] Tue, 23 March 2004 12:57 Go to previous messageGo to next message
Beanyhead is currently offline  Beanyhead
Messages: 549
Registered: February 2003
Location: Kentucky, USA
Karma: 0
Colonel

BACKUP YOUR WORK
FOF Presents - Archer Character [message #73430] Tue, 23 March 2004 13:22 Go to previous messageGo to next message
Dante
Messages: 1039
Registered: February 2003
Karma: 0
General (1 Star)
Genocide

there is nothing wrong with the model/texture.



nice way to take flame free constructive criticism....

:rolleyes:


FOF Presents - Archer Character [message #73437] Tue, 23 March 2004 13:55 Go to previous messageGo to next message
Sir Phoenixx is currently offline  Sir Phoenixx
Messages: 2510
Registered: February 2003
Location: Behind You!
Karma: 0
General (2 Stars)

Genocide

there is nothing wrong with the model/texture.


Besides having obvious flaws in both the model and texture, like misaligned objects, bluriness, pixelation, and other problems, there's nothing wrong with it. :rolleyes:


.:Red Alert: A Path Beyond Modeler:.
E-mail: sirphoenixx@gmail.com
AIM: Sir Phoenixx
ICQ: 339325768
MSN: sirphoenixx@hotmail.com
Yahoo: sirphoenix86
If anyone needs any help with using 3dsmax, or gmax feel free to contact me.

My Gallery: sir-phoenixx.deviantart.com/gallery
FOF Presents - Archer Character [message #73439] Tue, 23 March 2004 14:17 Go to previous messageGo to next message
Genocide is currently offline  Genocide
Messages: 222
Registered: October 2003
Karma: 0
Recruit
Because we have to import from maya, the conversion can cause some hard edges but you wont really notice this.

Chris took time and alot of effort in creating both the model and texture, there is no bluriness which myself, chris and otheres has agreed on, how can there be pixelation if there is bluriness? Razz

Whats the other problems you see phoenixx?

Beany i backup every week now so no hacker,pc fault or hoe is going to stop us.


Fist Of Fate Renegade Mod:
http://fof.deadlyfear.com
FOF Presents - Archer Character [message #73469] Tue, 23 March 2004 17:52 Go to previous messageGo to next message
IRON FART
Messages: 1989
Registered: September 2003
Location: LOS ANGELES
Karma: 0
General (1 Star)
I'd really like to see the animation for that archer when it's firing a bow.

I think you should turn the knife into a standard weapon for certain character classes. Like the pistol.

The only thing that i am complaining about in the model is the leather boots. Just under the knee where it is rolled over, it seems to be sticking out a lot more than it would.


http://www.baclan.org/albums/album05/dasmodell.jpg
Quote:


Quote from IRC
<[Digital]> get man_fucking_a_car.mpg
<[Digital]> ah fuck wrong window

FOF Presents - Archer Character [message #73502] Tue, 23 March 2004 19:54 Go to previous messageGo to next message
Gernader8 is currently offline  Gernader8
Messages: 273
Registered: February 2003
Location: I live in my own world, d...
Karma: 0
Recruit

The boot texture sucks, other than that, it does not look half bad.

Creator of the 'Reborn Bashing' smilie http://www.n00bstories.com/image.fetch.php?id=1402449341 (My claim to fame)

Have a question give me an E-mail:
MrSFX1@aol.com
AIM:MrSFX1 or pastorofpizzahvn
ICQ:164119684
FOF Presents - Archer Character [message #73547] Wed, 24 March 2004 06:27 Go to previous messageGo to next message
Sir Phoenixx is currently offline  Sir Phoenixx
Messages: 2510
Registered: February 2003
Location: Behind You!
Karma: 0
General (2 Stars)

Genocide

Because we have to import from maya, the conversion can cause some hard edges but you wont really notice this.

Chris took time and alot of effort in creating both the model and texture, there is no bluriness which myself, chris and otheres has agreed on, how can there be pixelation if there is bluriness? Razz

Whats the other problems you see phoenixx?


I didn't say it had both bluriness and pixelation in the same place, learn how to fucking read.

Quote:

It looks blury and kinda low quality in some places (like the arrow belt thing...).


The belt that goes around the guy's chest looks pixelated, looks like a low quality wood texture, along with those things on his hands that look like wood (Why do they look like wood anyways? Aren't they supposed to be rubber?). The cape, especially the part that is attached to his neck around the front looks blury. The belt holding the quiver of arrows to him is misaligned, it should follow the shape of his body, you shouldn't be able to see any space between it and his body. The boots need detail, like dirt on the bottom, or scratches, etc.


.:Red Alert: A Path Beyond Modeler:.
E-mail: sirphoenixx@gmail.com
AIM: Sir Phoenixx
ICQ: 339325768
MSN: sirphoenixx@hotmail.com
Yahoo: sirphoenix86
If anyone needs any help with using 3dsmax, or gmax feel free to contact me.

My Gallery: sir-phoenixx.deviantart.com/gallery
FOF Presents - Archer Character [message #73554] Wed, 24 March 2004 07:13 Go to previous messageGo to next message
sniper12345 is currently offline  sniper12345
Messages: 817
Registered: November 2003
Location: Hong Kong
Karma: 0
Colonel

Cwazyape

Looks good, but WTF is with this mideval times big nose sterotype? On almost every type of media I see from that period of time the people's noses cover 75% of their face. Confused


Ha, yea, like how in Japanese cartoons', people always have huge eyes and a tiny nose/mouth...


WOL: megapunk0

http://images.listen-to.com/png.php/4g/sniper12345
FOF Presents - Archer Character [message #73790] Thu, 25 March 2004 13:51 Go to previous messageGo to next message
Genocide is currently offline  Genocide
Messages: 222
Registered: October 2003
Karma: 0
Recruit
Phoenixx we can talk civil you know :rolleyes:

Fist Of Fate Renegade Mod:
http://fof.deadlyfear.com
FOF Presents - Archer Character [message #73832] Thu, 25 March 2004 19:39 Go to previous messageGo to previous message
Sir Phoenixx is currently offline  Sir Phoenixx
Messages: 2510
Registered: February 2003
Location: Behind You!
Karma: 0
General (2 Stars)

I was talking civil, but how would you know, you didn't even bother to read the damn reply, again.

.:Red Alert: A Path Beyond Modeler:.
E-mail: sirphoenixx@gmail.com
AIM: Sir Phoenixx
ICQ: 339325768
MSN: sirphoenixx@hotmail.com
Yahoo: sirphoenix86
If anyone needs any help with using 3dsmax, or gmax feel free to contact me.

My Gallery: sir-phoenixx.deviantart.com/gallery
Previous Topic: Poly Count for Maps
Next Topic: LE error
Goto Forum:
  


Current Time: Fri Dec 27 12:19:25 MST 2024

Total time taken to generate the page: 0.01203 seconds