Generating Pathfind Sectors [message #73164] |
Sun, 21 March 2004 16:53 |
CnCsoldier08
Messages: 136 Registered: November 2003
Karma: 0
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I know this usually takes a long time, but should it take an entire day to do half of it, then after it gets to the halfway point, it freezes? I was wondering if I did anything wrong, or is my map just too big(1000x1000)
WOL:tweekbee
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Generating Pathfind Sectors [message #73176] |
Sun, 21 March 2004 17:48 |
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Oblivion165
Messages: 3468 Registered: June 2003 Location: Hendersonville, North Car...
Karma: 0
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General (3 Stars) |
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thats a standard size map, it will never take a day and a half to pathfind a map that big, more like 3 or 4 minutes.
What kind of system are you running?
WOL: Ob165ion Skype: Oblivion165 Yahoo Instant Messenger: CaptainJohn165
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Generating Pathfind Sectors [message #73191] |
Sun, 21 March 2004 18:59 |
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Oblivion165
Messages: 3468 Registered: June 2003 Location: Hendersonville, North Car...
Karma: 0
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General (3 Stars) |
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Those specs should allow you to do it with np.
Can you upload your mod folder? i wont realease or steal anythinj.
Ususally i can see what the problem is that way.
WOL: Ob165ion Skype: Oblivion165 Yahoo Instant Messenger: CaptainJohn165
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Generating Pathfind Sectors [message #73223] |
Mon, 22 March 2004 04:23 |
Bidbood
Messages: 34 Registered: April 2003 Location: Netherlands
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i think your comp was frozing a little bit or you were doing too much things at the same time.... or else you are pretty screwed >_<
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