Server Side CTF Mod - Public release and download inside [message #67241] |
Wed, 18 February 2004 15:14 ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
vloktboky
Messages: 290 Registered: February 2003 Location: Kentucky, USA
Karma: 0
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![192874871](/theme/Renegade_Forums/images/icq.png) ![vloktboky](/theme/Renegade_Forums/images/yahoo.png)
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For everyone who's been waiting patiently for it, here is the link:
Current Version: 1.2
http://bcserv5.black-cell.net/users/pafiledb/pafiledb.php?action=download&id=21
Only the WS maps are compatible with it right now. However, fan maps can be put in the data to enable CTF to work on them. Map makers, if you wish to have your maps work for CTF, read the document titled "CTFdat_Template.txt". It will explain how to add your maps to the mod.
Most of the items inside the mod can be controlled. Be sure to read the readme file for instructions on how to do this. You can alter the messages sent to the server on the CTF events, the flag locations, and the general rules of the game.
If you have any questions/comments/suggestions, please post them here. Enjoy.
[Updated on: Fri, 19 March 2004 17:19] Report message to a moderator
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Server Side CTF Mod - Public release and download inside [message #67522] |
Fri, 20 February 2004 06:35 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
xptek_disabled
Messages: 1308 Registered: September 2003
Karma: 0
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General (1 Star) |
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Alkaline | Problems:
-Flag does not display properly, instead of the flag wee see a yellow security card.
-No automessage works, e.g. when nod flag is taken, when it is dropped.
-Vheicles are enabled? I played on Blackcell Ctf, they were off...
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Actually.... For the 1st game The flag doesnt appear but after the next map it does. Automessage doesnt work but its still fun to play. Vehics dont work on the second map either.
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Server Side CTF Mod - Public release and download inside [message #72754] |
Fri, 19 March 2004 15:48 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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gibberish
Messages: 366 Registered: May 2003
Karma: 0
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Commander |
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Cwazyape | Well,
I dont think it's possible now unless ACK proives us with the building ID numbers.
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Several people including Vloktboky or JonWil, could make a change to scripts.dll so that it prints out the ID numbers, then you won't need to get them off ACK.
The problem is if the ID's exactly match those on another map.
Then scripts.dll won't be able to tell the maps apart.
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Server Side CTF Mod - Public release and download inside [message #73070] |
Sun, 21 March 2004 09:45 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) |
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c0nFuZ0r
Messages: 210 Registered: March 2004 Location: CA
Karma: 0
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Umm.. when I click the link to download the CTF mod I get this
Warning: mysql_connect(): Can't connect to MySQL server on 'localhost' (10061) in C:\InetPub\wwwroot\users\pafiledb\includes\mysql.php on line 63
paFileDB was unable to successfully connect to the MySQL database. Check your settings including the MySQL server, username, and password and try again.
Did you take the download down? Or is that prolblem with me?
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