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This may interest you... [message #72352] |
Wed, 17 March 2004 20:10 |
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Aircraftkiller
Messages: 8213 Registered: February 2003
Karma: 1
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General (5 Stars) |
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Can't see that as being 1,200 without some major detail lacking in the body... Wait, now I see, it doesn't have any wheels.
It's a texture, not a skin. It was textured, not skinned.
Why the fuck are you using those gay ass Renegade "tank track" textures? Get his ass to make wheels for it.
US Army vehicles are never painted in gray for a desert combat scenario, especially since all the images (The decent ones, not that fucked up power plant in a heightfield forest) are of a desert.
It needs platoon markings. It's missing the turret basket in the rear of the turret, which has a steel mesh to hold equipment. The turret you have there is the M1, not the M1A1.
The mount for the M1A2's CITV is located more to the front of the turret, not by the side of the gunner's gunsight.
The M1 Abrams never has antennae that are the exact same length. One is shorter than the other, and that one is the command radio antenna.
You missed the mount that the 120mm M256 connects to. It also has a coaxial machine gun attached to the mount.
You got the smoke grenade launchers pretty well, but you're missing ammunution boxes and detail on the chassis. It's way too plain.
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This may interest you... [message #72353] |
Wed, 17 March 2004 20:23 |
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maytridy
Messages: 1371 Registered: February 2003 Location: New York, USA
Karma: 0
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General (1 Star) |
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Thanks for the tips, I'l'l try to fix those up. My mistake, I should have said "textures", if it really matters to you.
As for the treads, I see what you mean, I'll turn them into wheels bofore I bone it. Most of the images on the website are old images from a long time ago when MW first existed...there will be urban maps where this skin is apropriate. Also, that's not a heightfield forest, it took about 10 min to make in renx.
The basket on the turret, what do you mean by that? There's a basket going around the turret, I don't know what is missing there.
There is a mcahine gun by the left side of the barrel, you just can't see it. Thanks for the tips, and I'll try to fix it up.
P.S. Sorry, I meant to say M1, not M1A1.
Visit www.mwbhd.com
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This may interest you... [message #72356] |
Wed, 17 March 2004 20:56 |
xptek_disabled
Messages: 1308 Registered: September 2003
Karma: 0
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General (1 Star) |
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maytridy | I should have said "textures", if it really matters to you.
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I think he was talking to me (Not 100% sure) because he was on IRC bitching about it again.
Local oper-irc.ugin.net - A Scrumfy free IRC.
Jonwil > SK
http://www.byterush.net/
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This may interest you... [message #72373] |
Wed, 17 March 2004 22:04 |
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Havoc 89
Messages: 500 Registered: February 2003
Karma: 0
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Colonel |
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Thanks for the tip, but to be honest, i dont see any or no differences between M1, M1A1 and M1A2. Someone wanna explain plz?
All i did was goto google's image section and searched for M1A1. I tried to make the model as close as possiable, but i like to make models with alot of detail, but i couldnt put alot of detail cuz i dont wanna lag the game. so well in the end i came up with that.
I knew i would have to make a UVW map for it and also do my best to skin it, wait im sorry "texture" it. so anyways i did that, i got pretty good at UVW mapping, cuz i'vw done quite a few model. but it was the "texture" i was worried about. i gave it all i had to make it as real as possiable. i did a pretty good job for a newbie at "texturing". Genocide than asked me if he could make the skin better, and man did he made a hell of a difference in the skin, made it looks a hell of lot better. You can compare the skins, both my version and genocide's tuned up version at this topic.
well i may make a completely new model for the tank, i want to make it as real as possiable. I most of the times end up with a better model when i make a newer version. So if ppl wanna give me some more good advice, ill try to do my best.
well i hope this one isnt too bad.
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This may interest you... [message #72420] |
Thu, 18 March 2004 05:31 |
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Oblivion165
Messages: 3468 Registered: June 2003 Location: Hendersonville, North Car...
Karma: 0
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General (3 Stars) |
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just look at the turret, it has the same mesh around it, the same barrel, the same everything. The body is slightyly different.
OH i dont think he stole or, or even attempted to steal it. i just think we need some fresh ideas.
WOL: Ob165ion Skype: Oblivion165 Yahoo Instant Messenger: CaptainJohn165
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This may interest you... [message #72424] |
Thu, 18 March 2004 05:43 |
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oblivion165 | just look at the turret, it has the same mesh around it, the same barrel, the same everything. The body is slightyly different.
OH i dont think he stole or, or even attempted to steal it. i just think we need some fresh ideas.
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1. The basket around the turret is completely different, the one on the OLD Renegade Alert tank is flat, the one on his tank isn't.
2. As far as I can tell from those screenshots, the barrels are different.
3. The back of the turret on his is made different than the RenAlert one, and his has little boxes.
4. The antennae are different.
5. The body/treads on our old tank are seperate, his isn't.
They can't be the same.
.:Red Alert: A Path Beyond Modeler:.
E-mail: sirphoenixx@gmail.com
AIM: Sir Phoenixx
ICQ: 339325768
MSN: sirphoenixx@hotmail.com
Yahoo: sirphoenix86
If anyone needs any help with using 3dsmax, or gmax feel free to contact me.
My Gallery: sir-phoenixx.deviantart.com/gallery
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This may interest you... [message #72463] |
Thu, 18 March 2004 10:23 |
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Oblivion165
Messages: 3468 Registered: June 2003 Location: Hendersonville, North Car...
Karma: 0
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General (3 Stars) |
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oh dont get me wrong, it looks really great.
I would just lke to see different areas of tanks i guess
But either way, it was a good job
WOL: Ob165ion Skype: Oblivion165 Yahoo Instant Messenger: CaptainJohn165
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This may interest you... [message #72497] |
Thu, 18 March 2004 12:33 |
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maytridy
Messages: 1371 Registered: February 2003 Location: New York, USA
Karma: 0
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General (1 Star) |
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oblivion165 | oh dont get me wrong, it looks really great.
I would just lke to see different areas of tanks i guess
But either way, it was a good job
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Thanks for the compliment. They're based off the same tank, so of course they're going to look the same.
Visit www.mwbhd.com
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