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I've modeled a new MRLS [message #71606] |
Sun, 14 March 2004 14:22 |
Scorpio9a
Messages: 60 Registered: March 2003 Location: The Netherlands
Karma: 0
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Recruit |
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WHY DID YOU NOT SEND THIS TO ME YET >:|
-Scorpio9a
Nothing is impossible, somethings just requires alot of time.
"Impossible" things done so far together with SK:
RenRem Protocol - Custom Checksum/Encryption
HL2 FileSystem replacement
C&C95 Multiplayer under XP with up to 4 players
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I've modeled a new MRLS [message #71608] |
Sun, 14 March 2004 14:30 |
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IRON FART
Messages: 1989 Registered: September 2003 Location: LOS ANGELES
Karma: 0
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General (1 Star) |
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Jeanius!
Quote: |
Quote from IRC
<[Digital]> get man_fucking_a_car.mpg
<[Digital]> ah fuck wrong window
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I've modeled a new MRLS [message #71631] |
Sun, 14 March 2004 15:58 |
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IRON FART
Messages: 1989 Registered: September 2003 Location: LOS ANGELES
Karma: 0
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General (1 Star) |
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Quote: | (What's behind the "SECRET" on that button on the toolbar in your screenshot?)
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Well it wouldn't be a secret if he told you...
Quote: |
Quote from IRC
<[Digital]> get man_fucking_a_car.mpg
<[Digital]> ah fuck wrong window
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I've modeled a new MRLS [message #71818] |
Mon, 15 March 2004 15:52 |
flyingfox
Messages: 1612 Registered: February 2003 Location: scotland, uk
Karma: 0
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General (1 Star) |
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I think I'm missing something huge.. but is anyone else seeing 2 boxes in that picture, 1 with bullets and one with the original MRL skin? There's no toolbar either.
I just d/l and tried it out.. the MRLS and missiles are exactly the same. wtf...
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