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New map Chrono_Canyon [message #69674] |
Mon, 01 March 2004 14:32 |
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Genocide
Messages: 222 Registered: October 2003
Karma: 0
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Recruit |
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What the hell is that!
First of all you look like a geek when i come to the forums your avatar puts me off, eww.
Try learning to map properly first then have a go at releasing something that people will play, it looks like what Renegade saw in the early days of offical mapping, Learn Alpha Blending and maybe smoothing groups to sort out that horrible poity landscape.
Bad choice putting in that Red Chronosphere, it really does need help like revamping.
Dont compain to me ive offered my constructive critisism.
Fist Of Fate Renegade Mod:
http://fof.deadlyfear.com
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New map Chrono_Canyon [message #69690] |
Mon, 01 March 2004 16:01 |
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maytridy
Messages: 1371 Registered: February 2003 Location: New York, USA
Karma: 0
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General (1 Star) |
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It needs alot of work, but to improve it you should: use aplha blending, fix the rock texture (too repetitive), make your terrain more realistic (smoother and better looking), and fix that water.
Visit www.mwbhd.com
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New map Chrono_Canyon [message #69717] |
Mon, 01 March 2004 17:12 |
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Oblivion165
Messages: 3468 Registered: June 2003 Location: Hendersonville, North Car...
Karma: 0
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General (3 Stars) |
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thanks guys, ill do that, i too have a big list of stuff to fix.
I always wanted to learn how you guys do that texture blend, with the different types of materials, so ill do that.
and as of my Avatar.......i am oblivion
man i am a geek, just that previous statement.
i still watch and like pokemon too, i read someone elses post that said somethign similar.
and my favorite show is Conan O'brian.
Thats geek all the way.
(im 17)
WOL: Ob165ion Skype: Oblivion165 Yahoo Instant Messenger: CaptainJohn165
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New map Chrono_Canyon [message #69727] |
Mon, 01 March 2004 17:44 |
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IRON FART
Messages: 1989 Registered: September 2003 Location: LOS ANGELES
Karma: 0
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General (1 Star) |
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Yea, Alpha blend the walls and make it look more interesting.
The stuff on ground level looks alright. But looking off into the distance :S
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New map Chrono_Canyon [message #69752] |
Mon, 01 March 2004 20:09 |
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Oblivion165
Messages: 3468 Registered: June 2003 Location: Hendersonville, North Car...
Karma: 0
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General (3 Stars) |
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yeah, its only my second map, so i didnt expect to blow anyone away.
WOL: Ob165ion Skype: Oblivion165 Yahoo Instant Messenger: CaptainJohn165
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New map Chrono_Canyon [message #69811] |
Tue, 02 March 2004 09:55 |
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Oblivion165
Messages: 3468 Registered: June 2003 Location: Hendersonville, North Car...
Karma: 0
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General (3 Stars) |
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just to make it even, the chronospere, is a very good tool.
WOL: Ob165ion Skype: Oblivion165 Yahoo Instant Messenger: CaptainJohn165
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tut [message #70177] |
Fri, 05 March 2004 13:37 |
FynexFox
Messages: 138 Registered: May 2003
Karma: 0
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Recruit |
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can some one make me a tutorial on how to add it so if i add the plane over a ditch and go under it, and its supposed to be my water, how do i make it look like your acctually underwater? a good tut with pics please, thnks a lot!
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New map Chrono_Canyon [message #70618] |
Mon, 08 March 2004 16:35 |
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Cpo64
Messages: 1246 Registered: February 2003 Location: Powell River, B.C. Canada
Karma: 0
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General (1 Star) |
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I would like to see more of the actuly lay out of the map...
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