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Renegade Alert Iron Curtain [message #68483] |
Tue, 24 February 2004 07:39 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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bigejoe14
Messages: 1302 Registered: February 2003
Karma: 0
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General (1 Star) |
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The site is still moving. Dante even said so when the site was up for that short while.
WHATEVER, FAGGOT
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Renegade Alert Iron Curtain [message #68485] |
Tue, 24 February 2004 08:30 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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Oblivion165
Messages: 3468 Registered: June 2003 Location: Hendersonville, North Car...
Karma: 0
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General (3 Stars) |
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I would definetly use this in my maps, i think its great, let me get it from you when your ready.
WOL: Ob165ion Skype: Oblivion165 Yahoo Instant Messenger: CaptainJohn165
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Renegade Alert Iron Curtain [message #68541] |
Tue, 24 February 2004 13:00 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
Deactivated
Messages: 1503 Registered: February 2003
Karma: 0
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General (1 Star) |
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Aircraftkiller | 1.Is it just me or did two replies here have nothing to do with the subject matter, at all? Not even a single part of the post?
2.It's not going to be available for public use in Renegade. Only in RA.
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1. It's about RenAlert. And this topic is about RenAlert.
2. Maybe he did mean that if he can use it for a RenAlert map?
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Renegade Alert Iron Curtain [message #68551] |
Tue, 24 February 2004 13:38 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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Try_lee
Messages: 542 Registered: February 2003 Location: Reading, England
Karma: 0
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Colonel |
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Quote: | 10.new script, JFW_Iron_Curtain_Zone.
When started, will trigger timer and zone is disabled
When timer expires, zone becomes enabled.
When object enters zone, invulnerability script is attatched to thing that tripped the zone, zone is disabled and timer resets
11.new script, JFW_Invulnerability_Timer.
Basicly, on startup, starts a timer.
While the timer is activated, the object its attatched to is rendered invulnerable.
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YARR! The pirate life is for me!
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Renegade Alert Iron Curtain [message #68634] |
Tue, 24 February 2004 16:40 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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IRON FART
Messages: 1989 Registered: September 2003 Location: LOS ANGELES
Karma: 0
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General (1 Star) |
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Is the pink area just a sphere with a texture or is there a slight glow in that pic already? And that is a Niiiiiice texture on it.
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