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Titan's maps vs ACK's maps (split off) [message #66133] |
Thu, 12 February 2004 05:05 |
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Slicer_238
Messages: 361 Registered: May 2003
Karma: 0
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Commander |
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Aircraftkiller | You don't have to read it, homoboy... You do realize that, right? Everything here isn't forced upon you to read.
So if you don't want to read it... You could, gasp, not spend so much time online and not respond to it?
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Somes times I worry about you ACK. The things you say and then you do the complete opposite. =\
May Trey rest in forever bliss and happiness.
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Titan's maps vs ACK's maps (split off) [message #66357] |
Fri, 13 February 2004 09:48 |
Weirdo
Messages: 369 Registered: March 2003
Karma: 0
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Commander |
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Aircraftkiller | No. I'll speak my mind as I see fit. If you want me to do what you think is right, you can fuck off.
Quote: | Water isnt a big deal...it's like that on almost every map with deep water...I could of added emmiters down there but didnt want to take away from the FPS...better to have it run smoothly then to have some nice water effect underneath the water plane making it lag.
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ROFL, that's what's called "I'm too lazy to develop things properly, so I did it half-assed and I don't care."
You wouldn't even need emitters underwater to make it look like water. You wouldn't even need to let people go underwater to begin with!
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I might be to stupid to understand your logic ACK, but what is diffrent with going underwater in DMIsles and the .992 version of Zama.
Are you telling me you are going to change te water effect on those maps or what?
Size doesn't matter.
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Titan's maps vs ACK's maps (split off) [message #66489] |
Sat, 14 February 2004 06:18 |
DanSolo
Messages: 107 Registered: December 2003 Location: London, England
Karma: 0
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Recruit |
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Aircraftkiller | That's nice... It still sucks, though.
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lemme guess, RenAlert owns everything else....... uh huh
GSA : [D|F|C]-Dan_Solo-L
WOL: D4N50L0
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Titan's maps vs ACK's maps (split off) [message #66507] |
Sat, 14 February 2004 09:00 |
Homey
Messages: 1084 Registered: February 2003 Location: Canada
Karma: 0
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General (1 Star) |
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Ack do you know how to keep your opinions to your self or are you just too full of shit you can't keep it in? Btw kirby for once I do agree with you.
Homey
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Titan's maps vs ACK's maps (split off) [message #66514] |
Sat, 14 February 2004 09:40 |
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Titan1x77
Messages: 1086 Registered: February 2003
Karma: 0
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General (1 Star) |
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Aircraftkiller |
I have every right to express my opinions on these forums. If you have a problem with that, I suggest you not visit them. Or use the ignore function... Though it seems you used that on your intelligence for that post.
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And I dont have the right??...I just replyed to Tidu's thread on how to help him with his problem and you delete my post...and on top of that you dont even offer advice to him.
It seems like that's all you do...is express your opinion.
When your a mod and your "suppose" to help others.
I try and help and you being childish, you delete the reply i made...go figure...so much for rights on this forum.
Thank god crimson didnt make you a mod on this part of the forum...otherwise I wouldn't be able to post anywhere.
"But if the gameplay sucks, the looks don't matter at all." - Sir Phoenixx
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Titan's maps vs ACK's maps (split off) [message #66525] |
Sat, 14 February 2004 10:29 |
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rm5248
Messages: 1156 Registered: November 2003 Location: USA
Karma: 0
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General (1 Star) |
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Hey, I've got a great idea! Aircraftkiller will make a King of the Hill map, and we can have a vote on who's is better! Since Aircraftkiller seems to think that this sucks, he should make a map that shows that his is better, thus proving that Titan's sucks.
w00t?
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Titan's maps vs ACK's maps (split off) [message #66620] |
Sat, 14 February 2004 23:31 |
Alkaline
Messages: 1132 Registered: November 2003
Karma: 0
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General (1 Star) Deleted |
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Aircraftkiller |
And you didn't say anything of value. You know little about this game, yet you toss around useless help and proclaim yourself as great because of it.
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The Hell he doesn't! His maps are fucking great and fun as Hell (esp tib pit 3 ). Your maps are good too I think right now Titan and Ack are 2 of the best mappers for this game.
ACK, I think you attack titan a lot because he maps are really good and they knocked off the crown of "best mapper" from your head. Stop being so jealous. :rolleyes:
http://www.UNRules.com
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Titan's maps vs ACK's maps (split off) [message #66636] |
Sun, 15 February 2004 00:52 |
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Crimson
Messages: 7429 Registered: February 2003 Location: Phoenix, AZ
Karma: 0
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General (5 Stars) ADMINISTRATOR |
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Sorry, but I have nothing against Titan at all but ACK's maps are still far, far superior. ACK pays more attention to balance and playability than anyone else and is willing to accept that some of his maps don't end up as fun as he'd thought. But he keeps going and makes more.
I'm the bawss.
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Titan's maps vs ACK's maps (split off) [message #66656] |
Sun, 15 February 2004 05:02 |
Weirdo
Messages: 369 Registered: March 2003
Karma: 0
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Commander |
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sniper12345 |
Aircraftkiller |
Guess what, though? The weapon, health, and armor spawners have nothing to do with me. I didn't place them. I've stated this before. NeoSaber did - he doesn't have much experience with multiplayer deathmatch. With that said, it's being fixed for the 0.993 patch, along with additional deathmatch levels.
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So you mean the little hills, water, bushes and general layout have no effect on gameplay?
And who made them?
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He made the terrain yes. But could you please explain at what points the terrain on that map effect's the gamplay in a bad way. The only thing it misses is a goal.
I like DMIsles personally, and altough some vis errors, who don't effect the gameplay, I don't see anything wrong.
Size doesn't matter.
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