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triggered building animations? [message #65987] Wed, 11 February 2004 11:15
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now i know how to animate a model. but how do i got about setting up a building so when a vehicle "enters an area" it triggers the animation. heres my idea of what i want to do. i want to remodel the repair depot. remember the depot in RA2 with the moving arms? i want to add an armature or 2 coming out of the grounf nead the sides of the depot and have them move (acting like they are repairing when a vehicle enters the area). also it needs to become disabled when the depot it destoyed. if u can help me out by either explaining it or by directing me to any info on this i would be thankful.

http://www.gdi-brd-clan.de/home/bilders/banner_reborn2.jpg
http://modding.renstation.net/uploads/post-4-1077917964.jpg
http://laeubi.laeubi-soft.de/banner/opfb_500.jpg
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