Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » General Discussions » General Discussion » FanMaps
FanMaps [message #65161] Thu, 05 February 2004 12:51 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
Messages: 8213
Registered: February 2003
Karma: 1
General (5 Stars)
It's there, you just don't see it. It's always at 0.00,0.00,0.00 on the coordinate system.
FanMaps [message #65182] Thu, 05 February 2004 16:26 Go to previous messageGo to next message
IRON FART
Messages: 1989
Registered: September 2003
Location: LOS ANGELES
Karma: 0
General (1 Star)
AircraftKiller


I'd say that you have more of a problem if you can't figure out what you're writing...


I tried to break it down for you.....

My point is that nobody has to contribute anything to the community. Yet people like Titan for example get flamed by people like you because of a bunch of crap or quality of the maps. This also goes for people calling your maps rubbish etc.

Therefore, comments such as this...
AircraftKiller


I'd much rather play on a level based around a large clump of dog shit, than play some garbage you came up with.


...is way out of line especially when you offer no help to the general map makers in the community.

That is my point.

Quote:

Are you done making a fool of yourself? If not, please continue, it's quite amusing to read.

Laughable Laughing
FanMaps [message #65186] Thu, 05 February 2004 16:42 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
Messages: 8213
Registered: February 2003
Karma: 1
General (5 Stars)
You didn't break down shit. The first thing you wrote was "well, I'm so much better than all of you, because I speak for everyone, somehow, and I say that they think you're stupid and that this is pointless, so listen to ME and stop doing it!"

That's exactly what you were saying.

There is nothing out of line here. If it were, Crimson would have locked the thread or deleted replies. Your opinion of what is "in line" is irrelevant.

And if you'd wake the fuck up, stop making assumptions, you'd see that I've spent a lot of my own time helping people learn.

http://www.cncden.com/ren_map_tutorial.shtml

Yeah, I didn't make that! And I didn't help SomeRhino, or NeoSaber, or anyone else who asked and wasn't an asshole! Nope, you got me there, I haven't done a damn thing for anyone else!

So take this comment "My point is that nobody has to contribute anything to the community" and repeat it to yourself as you read the above statement.

I don't have to contribute anything, yet I do.

So, once more, are you done making a fool of yourself?
FanMaps [message #65190] Thu, 05 February 2004 17:06 Go to previous messageGo to next message
IRON FART
Messages: 1989
Registered: September 2003
Location: LOS ANGELES
Karma: 0
General (1 Star)
AircraftKiller


You didn't break down shit.


IRON-FART


I'll break it down so that 'one' can understand it a little better.



Quote:


That's exactly what you were saying.


I just told you what I was saying.
Quote:


You didn't break down shit. The first thing you wrote was "well, I'm so much better than all of you, because I speak for everyone, somehow, and I say that they think you're stupid and that this is pointless, so listen to ME and stop doing it!"

That's exactly what you were saying.


What are you smoking?

Have I ever said that you had not contributed to the community? I am well aware that you have made a map tutorial. I am well aware of all your maps. And I do know that you have helped some people.

Maybe you should read my last post again.
Quote:


Yet people like Titan for example get flamed by people like you because of a bunch of crap or quality of the maps.


AircraftKiller


So, once more, are you done making a fool of yourself?


Ack, you are funny.
FanMaps [message #65191] Thu, 05 February 2004 17:09 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
Messages: 8213
Registered: February 2003
Karma: 1
General (5 Stars)
Yeah, after the fact, what you "meant" to say is what you actually said... Save that for politics, you'd make a good Democrat.
FanMaps [message #65192] Thu, 05 February 2004 17:12 Go to previous messageGo to next message
IRON FART
Messages: 1989
Registered: September 2003
Location: LOS ANGELES
Karma: 0
General (1 Star)
Whatever
FanMaps [message #65193] Thu, 05 February 2004 17:16 Go to previous messageGo to next message
SuperFlyingEngi is currently offline  SuperFlyingEngi
Messages: 1756
Registered: November 2003
Karma: 0
General (1 Star)
Aircraftkiller

Yeah, after the fact, what you "meant" to say is what you actually said... Save that for politics, you'd make a good Democrat.


That fact that IRON-FART is highly incoherent and can't make much sense doesn't make him a Democrat. It qualifies him as a prime candidate to be one of Rush Limbaugh's dittoheads.


"To announce that there must be no criticism of the President, or that we are to stand by the President, right or wrong, is not only unpatriotic and servile, but is morally treasonable to the American public." -- Theodore Roosevelt (1918)

"The danger to political dissent is acute where the Government attempts to act under so vague a concept as the power to protect "domestic security." Given the difficulty of defining the domestic security interest, the danger of abuse in acting to protect that interest becomes apparent. --U.S. Supreme Court decision (407 U.S. 297 (1972)

The Liberal Media At Work
An objective look at media partisanship
FanMaps [message #65197] Thu, 05 February 2004 17:47 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
Messages: 8213
Registered: February 2003
Karma: 1
General (5 Stars)
More like a friend of Al Sharpton or Jesse Jackson.
FanMaps [message #65206] Thu, 05 February 2004 18:23 Go to previous messageGo to next message
Crimson is currently offline  Crimson
Messages: 7430
Registered: February 2003
Location: Phoenix, AZ
Karma: 0
General (5 Stars)
ADMINISTRATOR
Stop the political analogies or I will move this thread to the Politics/Hot Issues forum.

I'm the bawss.
FanMaps [message #65290] Fri, 06 February 2004 05:09 Go to previous messageGo to next message
sniper12345 is currently offline  sniper12345
Messages: 817
Registered: November 2003
Location: Hong Kong
Karma: 0
Colonel

Aircraftkiller

Thanks for pointing that out, Captain Obvious!

But remember something, more people play it than complain, so that negates what you're saying. And it's DMIsles, not "dm_isles."




Thank you for the spelling correction.

Do you know why people play it? That's because you can't skip a map (or nobody knows how to start a vote), and most people do not want to leave the game just because of one map.

But compared to other maps, the amount of people leaving before DMIsles is far more.

Have you ever seen the chat logs during DMIsles?


WOL: megapunk0

http://images.listen-to.com/png.php/4g/sniper12345
FanMaps [message #65291] Fri, 06 February 2004 05:10 Go to previous messageGo to next message
sniper12345 is currently offline  sniper12345
Messages: 817
Registered: November 2003
Location: Hong Kong
Karma: 0
Colonel

Aircraftkiller

It's there, you just don't see it. It's always at 0.00,0.00,0.00 on the coordinate system.


So what difference is there to the player, it not being there and it being there but invisible?


WOL: megapunk0

http://images.listen-to.com/png.php/4g/sniper12345
FanMaps [message #65293] Fri, 06 February 2004 05:40 Go to previous messageGo to next message
Deactivated is currently offline  Deactivated
Messages: 1503
Registered: February 2003
Karma: 0
General (1 Star)
http://www.cannis.net/commando/images/techcity.jpg
Re: FanMaps [message #65302] Fri, 06 February 2004 09:09 Go to previous messageGo to next message
zunnie is currently offline  zunnie
Messages: 2959
Registered: September 2003
Location: Netherlands
Karma: 0
General (2 Stars)

zunnie

Rate these maps scale 1-10 where 1 is worst and 10 is best:

Make your post like this please:

Mapname1 = 6 <comment>
Mapname2 = 8 <comment>
Mapname3 = 7 <comment>

etcetc thanks:)

[zunnie]


[zunnie]


https://multiplayerforums.com/uploads/monthly_2018_03/TCW2_Signature.png.6236a0dbc6e1e53472a18fe8cd15e47b.png
FanMaps [message #65303] Fri, 06 February 2004 09:12 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
Messages: 8213
Registered: February 2003
Karma: 1
General (5 Stars)
Guess what, SeaMan, I can make it do the same thing... It's just a visual effect, and it's obvious that it was forged, because he's either using the repair aggregrates I modified for the first Glacier Flying version, which had that same effect (Gee, wonder why you didn't remember that), or he's just manually placing them there in LevelEdit.

The Repair Facility controller is problematic. It won't get fixed. That's all there is to it.
FanMaps [message #65307] Fri, 06 February 2004 09:51 Go to previous messageGo to next message
Vomancha is currently offline  Vomancha
Messages: 21
Registered: February 2004
Karma: 0
Recruit
C&C_Alpine - 3 - Scarily Bright, Tunnel network is biased towards GDI, the ability to walk on the wall is annoying, no real emphasis to attack base due to the narrow base entrances and the long time exposure to them.

C&C_Bio - 8 - Nice Map, one of the better fan maps. Doesnt have too many bugs, the light base defences work well.

C&C_BunkersTS - 9 - Good map, can become a bit of a gdi campfest. Would be better without the base defences since nod cant infantry rush while the guard towers are still there. Would also be better if nod had an apc as well as a recon.

C&C_FieldTS - 8 - I've never liked field, im not a particular fan of this map but its still a good map. gdi have a bit of an advantage due to being able to dodge the obi and get into ref and thus get to obi (usually). Tunnel network is a nicely implemented feature until some n00b mines every elevator and you get stuck underground.

C&C_Forgotten_Town - Never Played

C&C_Mars - 3 - Nod map through and through. the only real way for gdi to win is too take out both the hand and strip on first attack. Stanks and sbh are just too much of an advantage.

C&C_Ravine - Dont remember this one

C&C_SeasideCanyon - 2 - Super powerful base defences lead to camping, boring.

C&C_SeasideSunset - 9 - Good Map again, the mines at the back are cleverly implemented. The "advanced" spawn weapons are a bit too powerful and can arise in super powerful infantry. Light base defences work well, only quam is the fact the silo's stop working when you lose your ref.

C&C_Siege - 6 - gdi's ability to camp the pp or ref make this map quite boring. Bad placing of ref and pp mean they can be taken out in one go with nuke with the base defences still active due to a small trick that can be used. Also very annoying when you blow up the Nod harvester when its returning with tib cos you bought a tank. :/

C&C_Snow - 10 - When i tested this i never thought it would work for AOW on any large server. It plays amazingly well and actually requires a lot of teamwork to win. The infantry area in the middle and the tank area underneath make for a heated fight with constant action.

C&C_Tobruk - 5 - Strange map, if i remember rightly it has 2 base defences for each side. Havent played it much, but i didnt like the look of it.

C&C_Volcano_Flying - 2 - Strong Orca's/Apaches make this an apache/orca war. Its no fun.

Some ratings on the other maps mentioned.

High Noon 2 - 6 - Base defences lead to camping. Tends to be rather boring.

MetroTS - 9 - Lovely map, played Metro on AOW and its nice. MetroTS is Metro - the bugs. Ability to base camp though, albeit it with only 3 out of 6 mrls missiles.

GlacierTS - 8 - Nice map, although the ability for gdi to get to the nod pp is a bit annoying. Stank rush seems to win out a lot. Or gdi bridge camping.

Oasis Flying - 0 - Dont go into the tunnels. Fall into the blue abyss and crash renny. Not fun. If that doesnt happen then you'll get shot by some1 you cant even see.

Land - 4 - Bit too small really for any tank wars.

Sand & Gobi & any DM Map - 1 - Cant stand infantry only maps. The game was made to have tanks and infantry, not just infantry. I also like to be able to have the chance to kill the opposition base. On these theres no chance with anything greater than 2 people.
FanMaps [message #65319] Fri, 06 February 2004 11:58 Go to previous messageGo to next message
gibberish
Messages: 366
Registered: May 2003
Karma: 0
Commander
sniper12345

Aircraftkiller

It's there, you just don't see it. It's always at 0.00,0.00,0.00 on the coordinate system.


So what difference is there to the player, it not being there and it being there but invisible?


Wouldn't simply selecting the whole map and moving it up 100 meters have fixed the issue with the electric bolt appearing in the middle of the map ?
FanMaps [message #65327] Fri, 06 February 2004 12:58 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
Messages: 8213
Registered: February 2003
Karma: 1
General (5 Stars)
No, that would cause a lot more problems...
FanMaps [message #65356] Fri, 06 February 2004 18:42 Go to previous messageGo to next message
Titan1x77 is currently offline  Titan1x77
Messages: 1086
Registered: February 2003
Karma: 0
General (1 Star)
Aircraftkiller

Guess what, SeaMan, I can make it do the same thing... It's just a visual effect, and it's obvious that it was forged, because he's either using the repair aggregrates I modified for the first Glacier Flying version, which had that same effect (Gee, wonder why you didn't remember that), or he's just manually placing them there in LevelEdit.

The Repair Facility controller is problematic. It won't get fixed. That's all there is to it.


Jon wil wrote a script for working repair pads...so it's fixed.


"But if the gameplay sucks, the looks don't matter at all." - Sir Phoenixx

FanMaps [message #65360] Fri, 06 February 2004 19:46 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
Messages: 8213
Registered: February 2003
Karma: 1
General (5 Stars)
No, it isn't, because you didn't fucking read again, you just went "well Repair Facility controller must mean the scripts Jonathan Wilson made!"

The controller itself, the ACTUAL BUILDING CONTROLLER, is problematic.

The scripts he wrote are not, and they weren't his, they were from Dante originally.
FanMaps [message #65383] Sat, 07 February 2004 00:56 Go to previous messageGo to next message
--oo00o00oo-- is currently offline  --oo00o00oo--
Messages: 180
Registered: June 2003
Karma: 0
Recruit

u on the rag acky? i bet u could argue with a wall, i know u would find something wrong with it. i wanna type more but i know it will fall on deaf ears. u and titan along with other mappers have good maps and bad maps.

http://www.gdi-brd-clan.de/home/bilders/banner_reborn2.jpg
http://modding.renstation.net/uploads/post-4-1077917964.jpg
http://laeubi.laeubi-soft.de/banner/opfb_500.jpg
FanMaps [message #65385] Sat, 07 February 2004 01:14 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
Messages: 8213
Registered: February 2003
Karma: 1
General (5 Stars)
The irony of that post is just hilarious...
FanMaps [message #65386] Sat, 07 February 2004 02:56 Go to previous messageGo to next message
Deactivated is currently offline  Deactivated
Messages: 1503
Registered: February 2003
Karma: 0
General (1 Star)
If the controller causes the animation to appear in middle of the map and makes c4 become invisible, how that doesn't happen in Tech City?
FanMaps [message #65419] Sat, 07 February 2004 11:12 Go to previous message
Aircraftkiller is currently offline  Aircraftkiller
Messages: 8213
Registered: February 2003
Karma: 1
General (5 Stars)
Because it only happens when you're in a multiplayer, non-LAN, game.
Previous Topic: OT: Super Bowl
Next Topic: Preview of FDS Config Manager (web based)
Goto Forum:
  


Current Time: Mon Feb 03 10:08:23 MST 2025

Total time taken to generate the page: 0.01301 seconds