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FanMaps [message #64765] Mon, 02 February 2004 12:30 Go to next message
zunnie is currently offline  zunnie
Messages: 2959
Registered: September 2003
Location: Netherlands
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General (2 Stars)

Rate these maps scale 1-10 where 1 is worst and 10 is best:

C&C_Alpine
C&C_Bio
C&C_BunkersTS
C&C_FieldTS
C&C_Forgotten_Town
C&C_High_Noon_2
C&C_Mars
C&C_Ravine
C&C_SeasideCanyon
C&C_SeasideSunset
C&C_Siege
C&C_Snow
C&C_Tobruk
C&C_Volcano_Flying

This are the maps i host on my servers and quite a few other servers on Europe are hosting them now Smile good thing. Just wondering what you guys think of them. Make your post like this please:

Mapname1 = 6 <comment>
Mapname2 = 8 <comment>
Mapname3 = 7 <comment>

etcetc thanks:)

[zunnie]


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[Updated on: Sat, 07 February 2004 15:35]

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FanMaps [message #64768] Mon, 02 February 2004 12:56 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
Messages: 8213
Registered: February 2003
Karma: 0
General (5 Stars)
Alpine - 4 | Blinding, hard to see, forced gameplay with the base defenses, lame tunnel network that doesn't give any advantage to Nod, just GDI.

Bio - 5 | Looks like it was made in a hurry, same forced gameplay with base defenses, tunnel network isn't detailed and doesn't do anything.

BunkersTS - Won't rate my own work...

FieldTS - Won't rate my own work...

Forgotten Town - 4 | Badly constructed, not much in the way of fun.

Mars - Won't rate my own work...

Ravine - 2 | Simply a Walls clone without the plateau or large walls. Not fun. Not imaginative. Just boring.

SeasideCanyon - 7 | Base defenses make it forced gameplay.

SeasideSunset - 9 | Light base defenses make it fun, so you can actually attack.

Siege - 6 | Looks good, but the gameplay is lacking due to bad structure placement.

Snow - Won't rate my own work...

Tobruk - 3 | Not fun. Not at all. Bases are laid out weird, with the "dirt ramps" and the large space between each base...

Volcano Flying - 7 | Not a bad remake of the original Volcano, but lacks detail in areas, like being able to fly through the mountain pass at top.
FanMaps [message #64775] Mon, 02 February 2004 14:12 Go to previous messageGo to next message
OrcaPilot26 is currently offline  OrcaPilot26
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Commander
so seaside_sunset is the only good map?

http://nova.deadlyfear.com/uploads/files//sig_orca.jpg
"ALL HAIL THE CHRONOSPHERE AND ITS CHRONOSHIFTY GOODNESS" -Aircraftkiller
FanMaps [message #64921] Tue, 03 February 2004 15:45 Go to previous messageGo to next message
gam3rj is currently offline  gam3rj
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Well, kind of funny seeing this topic as I just played a lot of these maps today.

Now that I've picked Renegade up 1 year and a half later, I find that it has some awesome mods and maps.

Now, here's what I've got to say. I've only downloaded the abandoned Westwood maps that ACK redid (I forgot almost all the names). I think that was awesome that he did that but I feel that a few of the maps could be improved.

The city one with Tiberium sewer- I seriously love this map, but the GDI harvestor gets hurt by NOD's base defences. I also believe there are too many base defences and on a normal server, there isn't good enough teamwork to get anything done.

The one with the Com Center- Awesome concept but I think it's stupid that GDI and NOD share the same building.

I'm not even sure if the rest of the maps are even related to this topic, but I have a question for ACK. Can you list all of the abandoned WW maps that were never finished? I know of a few, but I want to play them all. Thanks.
FanMaps [message #64924] Tue, 03 February 2004 16:13 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
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General (5 Stars)
Communications Center was a shared building in Command & Conquer, which is what Renegade is based off of.

It's also Nod, not NOD.

Metro \ MetroTS
Snow
Sand
Bunkers \ BunkersTS
Gobi
Glacier Flying \ GlacierTS \ Glacier
Land
Mines \ MinesTS

If there's any others, I can't remember them offhand.
FanMaps [message #64926] Tue, 03 February 2004 16:20 Go to previous messageGo to next message
IRON FART
Messages: 1989
Registered: September 2003
Location: LOS ANGELES
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General (1 Star)
When did those maps become 'abandoned'?

And out of all those maps listed in the first post, the only map that I really got a chance to try out was Alpine.

I have to wear sunglasses when I want to play that map. And the tunnel system let you waltz right into the refinery of GDI, or the HoN.
FanMaps [message #64932] Tue, 03 February 2004 16:49 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
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General (5 Stars)
When WS decided they couldn't finish them in time for the release of Renegade, so they were put away on a drive and weren't used until I was given them to work with; with the blessing of Louis Castle, co-founder of Westwood Studios.
FanMaps [message #64979] Tue, 03 February 2004 21:29 Go to previous messageGo to next message
Alkaline is currently offline  Alkaline
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Registered: November 2003
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General (1 Star)
Deleted
Alpine 4, LAME low fps in tunnels... glitches galore! gdi can run on top of the mountain and snipe nod all day oby can't hit them

Ravine 3, seriously... is that even a map ?

BunkersTS 8, good, but reacons are useless, nod is screwed in the begining because gdi can rush nod base while gaurd towers crush nod trying to rush nod..

Snow 3, same exact thing as ravine, pointless and took maybe 30 mins to make..

Mars 4, lame open field not impressed...

FieldTs 9, actually pretty good, much better than any remake I have seen so far, kudos for the tunnel idea.


Siege 10, exellent map highest rated mod map to date (renmaps).

well I won't go on but you should consider some of these maps:

High_noon_2
MetroTs
GlacierTS
Oasis_flying
Diversion

Here is the rotation i'm using on my server:
http://www.unrules.com try some of those see how you like them. Maybe we can make a new map server affliate or something.


FanMaps [message #64980] Tue, 03 February 2004 21:44 Go to previous messageGo to next message
gam3rj is currently offline  gam3rj
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Aircraftkiller

Communications Center was a shared building in Command & Conquer, which is what Renegade is based off of.

It's also Nod, not NOD.

Metro \ MetroTS
Snow
Sand
Bunkers \ BunkersTS
Gobi
Glacier Flying \ GlacierTS \ Glacier
Land
Mines \ MinesTS

If there's any others, I can't remember them offhand.


Oh yeah, I forgot that. It's been so long since I've played Tiberian Dawn (I don't have the gold edition and can't find it anywhere).

That's a lot of revised maps, kind of strange that they never got finished. Actually, kind of sad. Great work nonetheless.

Last thing, sorry about NOD, I know it's Nod (as it's based of a biblical town), but I often write it in all caps dunno why.
FanMaps [message #64991] Tue, 03 February 2004 23:23 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
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General (5 Stars)
Quote:

Snow 3, same exact thing as ravine, pointless and took maybe 30 mins to make..


Took a few months to make, actually. It's not as simple as you'd think.

About Mars, it's not just a "lame open field" if you'd pay attention to the surroundings...
FanMaps [message #64996] Wed, 04 February 2004 00:53 Go to previous messageGo to next message
Drlife202 is currently offline  Drlife202
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Oi Alkaline, CNC Snow & CNC Mars are great maps, I would like to see you do better then Aircraftkiller does making them. I say CNC Mars is the best map out of the 2 though Smile
FanMaps [message #65001] Wed, 04 February 2004 05:47 Go to previous messageGo to next message
Deactivated is currently offline  Deactivated
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Registered: February 2003
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General (1 Star)
gam3rj

Last thing, sorry about NOD, I know it's Nod (as it's based of a biblical town), but I often write it in all caps dunno why.


Maybe because of GDI.
FanMaps [message #65004] Wed, 04 February 2004 07:19 Go to previous messageGo to next message
sniper12345 is currently offline  sniper12345
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Registered: November 2003
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Colonel

C&C_Alpine = 3 - Too bright, hurts eyes.

C&C_Bio = 6 - The tiberium monster was fun!

C&C_BunkersTS = 6 - Ok, just a bit too small and too many vehicle bockers for my taste.

C&C_FieldTS = 9 - A good remake.

C&C_Forgotten_Town = havent played yet.

C&C_Mars = 4 - gravity is fun, but overall it's still quite boring because of all that open space.

C&C_Ravine = not yet.

C&C_SeasideCanyon = 8 - Good map, lots of creative stuff like building destruction animations and landmines. Love the SKINS too!

C&C_SeasideSunset = 9 - Even better, without base defenses, mroe fast paced.

C&C_Siege = 8 - Good.

C&C_Snow = 2 - Boring and too small. The structure complex in the middle has no point.

C&C_Tobruk = 5 - Interesting. But I don't dig it because of the amount of paths.

C&C_Volcano_Flying = 7 - Although not very original, it is still a well done map.


WOL: megapunk0

http://images.listen-to.com/png.php/4g/sniper12345
FanMaps [message #65008] Wed, 04 February 2004 07:30 Go to previous messageGo to next message
zunnie is currently offline  zunnie
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Registered: September 2003
Location: Netherlands
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General (2 Stars)

I did Oasis_Flying before. It looks like a real nice map and all, but the water area in the center, it would have been a lot better map if that wasnt crossable for tanks > you would have to take the sides to tresspass. Since this is not the case, Stealth tanks can easily hide from gdi Sad thus making it a Nod map.


I did High_Noon_1 be4 was nice map Smile am downloading the others now to test them a bit, ill update my first post with screenies if i decide to add them to rotation.
[/edit]

[zunnie]


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FanMaps [message #65075] Wed, 04 February 2004 17:34 Go to previous messageGo to next message
Titan1x77 is currently offline  Titan1x77
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General (1 Star)
www.renstation.net/titan

^^Some maps there that are better then quite a few you listed


"But if the gameplay sucks, the looks don't matter at all." - Sir Phoenixx

FanMaps [message #65079] Wed, 04 February 2004 17:50 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
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General (5 Stars)
I'm sure he appreciates how humble you are.

I'd much rather play on a level based around a large clump of dog shit, than play some garbage you came up with.
FanMaps [message #65088] Wed, 04 February 2004 18:24 Go to previous messageGo to next message
Titan1x77 is currently offline  Titan1x77
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General (1 Star)
Aircraftkiller

I'm sure he appreciates how humble you are.

I'd much rather play on a level based around a large clump of dog shit, than play some garbage you came up with.



Go and start your dog shit map then...You Can't stand the fact that someone else has consistently progressed as a mapper in this community.....Why even comment on anything I post...It's just shows your ignorance everytime.

and let others decide on there own if they are better....I can influence people anyway I choose to give my maps a look.


"But if the gameplay sucks, the looks don't matter at all." - Sir Phoenixx

FanMaps [message #65089] Wed, 04 February 2004 18:32 Go to previous messageGo to next message
OrcaPilot26 is currently offline  OrcaPilot26
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actually your maps have a bunch of big flaws. The buildings are just plopped down on the terrain without cutting away the ground below them, the roads (at least in that TS style map) don't have corners, and you didn't even use my tiberium right, some of the crystals are meters off the ground, or at least some of the missing faces are showing.

Yet unless ACK can come up with a good explaination why his maps are so much better than yours, your statement may have truth to it.


http://nova.deadlyfear.com/uploads/files//sig_orca.jpg
"ALL HAIL THE CHRONOSPHERE AND ITS CHRONOSHIFTY GOODNESS" -Aircraftkiller
FanMaps [message #65090] Wed, 04 February 2004 18:42 Go to previous messageGo to next message
Alkaline is currently offline  Alkaline
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Deleted
Aircraftkiller

I'm sure he appreciates how humble you are.

I'd much rather play on a level based around a large clump of dog shit, than play some garbage you came up with.



LOL, that was entirely not necessary...

b.t.w titan's maps are more original than yours. Your best maps are based off the ones westwood did not finish. The ones you came up on your own are pretty lame :rolleyes: Titan's crush them.


FanMaps [message #65099] Wed, 04 February 2004 19:10 Go to previous messageGo to next message
OrcaPilot26 is currently offline  OrcaPilot26
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In a way that's true, if he hadn't gotten those old WS maps, his best one would probably be C&C_Tropics quality (not that it's bad) Although I think it was a huge contribution he made to the community by finishing those maps. Not to mention single handedly re-creating every Red Alert building and making at least 5 maps for the mod

http://nova.deadlyfear.com/uploads/files//sig_orca.jpg
"ALL HAIL THE CHRONOSPHERE AND ITS CHRONOSHIFTY GOODNESS" -Aircraftkiller
FanMaps [message #65101] Wed, 04 February 2004 19:35 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
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General (5 Stars)
You can call them lame, it really doesn't matter to me, because they're the most played, most downloaded, and highest rated in the entire C&C community.

Renegade Alert has had over 100,000 downloads... Same with the 0.992 patch.

Six levels are in that.

All of my levels, combined, across around 30 C&C websites, have had over 500,000 downloads, they're played daily on WOL, and usually have large games in them.

I don't have to depend on anyone to host them, nor ask, they just do... Whereas you spend your time begging to have them put up - probably because they suck and the server owners realize this. Most of them do, anyway.

Everything I've made for the year of 2003 has been of higher quality than anything you've made, Titan. You don't weld your terrain properly. It has little in the way of cover or scenery to look at. If you actually did put in trees, they're big green piles that look like huge gum drops...

You don't connect your structures as part of the terrain. You don't do proper lighting - it's as if you have no idea of what vertex lighting can do, and you simply just choose to ignore all of its functions. Everything you've made has no detail. None whatsoever. It's either another "Lightwave" with a bunch of corridors or another "Terrace" with a bunch of mountains and no cover, nor decent lighting\gameplay\looks.

Anyone can use mesh smooth to generate terrain in five minutes. It takes someone who knows what the fuck they're doing to actually make it worth playing.

But it's okay, maybe I should be kissing your ass instead... After all, that's the only reason why you're even here. When people start realizing what a no-talent lamer you are, you start whining and threaten to leave, so your little n00b army comes over and says "omg titan we wub joo dont leave we need ur sexxula relatoins" so you don't leave... How many times have you threatened to leave, now? Like eight?

"wah, the intarnet peaople no leik me, my onlaien life is ovar"

ROFL
FanMaps [message #65103] Wed, 04 February 2004 19:56 Go to previous messageGo to next message
gam3rj is currently offline  gam3rj
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Hey guys, can't we get along? I think ACK did a wonderful job on some of the maps (i just wish some servers hosted them). I also liked some of Titans maps. Personally, I think both of you have great talent in map making. I've tried to make a map like Tiberian Sun's Green Moon, but I just couldn't do it (sigh). There are a lot more people of there that apprieciate your work than the people who don't. Anybody who contributes to Renegade is awesome in my eyes, if it wasn't for all the mod/map/etc makers, this game would be dead and if Westwood's last game dead, that would be a tragedy.

By the way, kudos to Renegade Alert, I really like it. I'm also forward to Reborn (after balancing is fixed a bit more) and Sole Survivor.

-gam3rj
FanMaps [message #65111] Wed, 04 February 2004 20:47 Go to previous messageGo to next message
IRON FART
Messages: 1989
Registered: September 2003
Location: LOS ANGELES
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General (1 Star)
Quote:


Hey guys, can't we get along?


Doesn't look like it.

To tell you the truth, I hardly ever download any maps to play online...
Cos the best maps were always the Westwood maps.

So you two can always bicker over who is the better mapper, but in reality it doesn't matter to anyone but yourselves.

At least you both contributed... Playing down someone else's map because "it isn't attatched to the terrain" or it doesn't use correct lighting is wrong.
FanMaps [message #65112] Wed, 04 February 2004 20:50 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
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...In your opinion, and it doesn't matter to anyone else but you.

Quoth the Iron Fart.
FanMaps [message #65113] Wed, 04 February 2004 21:01 Go to previous messageGo to previous message
IRON FART
Messages: 1989
Registered: September 2003
Location: LOS ANGELES
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General (1 Star)
More people will agree with me before they care who is a better mapper.

Or to put it differently, Maybe you should put on your resume:
"2003- Best mapper in the C&C:Renegade Community"

Or start a forest-gump conversation with people at the bus stop:
"In '03 I gave myself the medal of best maper for my creativity and skills"

Now tell me the people care...
(this goes to both of you)
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