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scripts.dll 1.4... [message #64650] Sun, 01 February 2004 17:12 Go to previous messageGo to previous message
gibberish
Messages: 366
Registered: May 2003
Karma:
Commander
Ok, sorry to be a pain, a couple more questions:

1.>
The M00_GrantPowerup_Created script can be used as a quick hack to add a server script in a standard game, which allows actions to be taken with the player object.

Is there anything similar that I can use to associate a script with a vehicle on standard maps. Primarly I want to trigger an action when someone gets in or out of a vehicle.

2.>
Is there any way to find out the current map name from scripts.dll ?

Thanks,
Gib
 
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