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Renegade Alert 0.992b Released [message #63600] |
Sun, 25 January 2004 20:18 |
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TheKGBspy
Messages: 96 Registered: April 2003
Karma: 0
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Recruit |
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ACK dunno if you answered me in the last game we played togheter, but is that a bug or normal the when the Teslacoil model dont have any "destructed" state? Cause its really confusing to see the Tesla Coil from a distance and seeing the blue electric animation.
Ra2: Vengeance Project lead(it's Dead... sorry)
An empty Ghost since 2005.
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Renegade Alert 0.992b Released [message #63636] |
Mon, 26 January 2004 06:13 |
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SuperFlyingEngi
Messages: 1756 Registered: November 2003
Karma: 0
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General (1 Star) |
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NOOOOOO!
I downloaded the .992b patch, but when I tryed to install it in my RenAlert directoy, it gave me this error:
Verify of New File Failed. Possible Internal Error.
Does anyone know how to get around this? I tried everything I could think of, including downloading the patch again...
"To announce that there must be no criticism of the President, or that we are to stand by the President, right or wrong, is not only unpatriotic and servile, but is morally treasonable to the American public." -- Theodore Roosevelt (1918)
"The danger to political dissent is acute where the Government attempts to act under so vague a concept as the power to protect "domestic security." Given the difficulty of defining the domestic security interest, the danger of abuse in acting to protect that interest becomes apparent. --U.S. Supreme Court decision (407 U.S. 297 (1972)
The Liberal Media At Work
An objective look at media partisanship
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Renegade Alert 0.992b Released [message #63647] |
Mon, 26 January 2004 09:47 |
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General Havoc
Messages: 1564 Registered: February 2003 Location: Birmingham, England, Unit...
Karma: 0
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General (1 Star) |
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I think that the DM map in RenAlert should exploit the Team DM scripts that Jonathan Wilson wrote. You have some decent scripts such as the spy, theif and harvesting ones in there so I don't see why it can't be done. Ask anyone who plays the team DM map for 30 minutes and the majority of people will say it is rather long and can get repatative.
Using the Team DM script would add the option to to win by kills instead of points and could make a more exciting match. I see no problems that could occur by implementing it, it can be enabled/disabled by using a textfile, which also allows the amount of kills you can win on too to be changed and also eliminates spawn camping people who are AFK. Doesn't effect gameplay in any way if the kill amount is not met, the game behaves as normal and wins by score.
I know, if I had the option of playing a match for 30 minutes and winning by points or playing one for 30 minutes and winning by kills which game I'd like to play.
These scripts are here - so why not exploit them and show them off, a brilliant game mode and no one is using it yet.
Visit my website at http://renhelp.laeubi-soft.de powered by laeubi.de
"SHUT UP AND MOD" - Dante
"ACK is the Simon Cowell of modding" - Ultron10
Scripts.dll Debugger, Map Scripter and Tutorial writer
Computer Science Bsc
Aston University in Birmingham, UK
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Renegade Alert 0.992b Released [message #63962] |
Thu, 29 January 2004 03:10 |
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General Havoc
Messages: 1564 Registered: February 2003 Location: Birmingham, England, Unit...
Karma: 0
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General (1 Star) |
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I got the lvl file I made a while ago with the script on. Useful for reference if you are going to use it.
Visit my website at http://renhelp.laeubi-soft.de powered by laeubi.de
"SHUT UP AND MOD" - Dante
"ACK is the Simon Cowell of modding" - Ultron10
Scripts.dll Debugger, Map Scripter and Tutorial writer
Computer Science Bsc
Aston University in Birmingham, UK
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