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Texture help [message #63063] Wed, 21 January 2004 19:47 Go to next message
CnCsoldier08 is currently offline  CnCsoldier08
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Ok, there are two things I need help with.

1. I do not have the texture Water_reflect.tga. if you have it can you please post it or send it to nathan9990@aol.com.

2. when i make a road, how would i make it turny when i texture it, cause when i do it the road terrain is turny but not hte texture, how would i make it stay with the terrain?


WOL:tweekbee
Texture help [message #63068] Wed, 21 January 2004 19:53 Go to previous messageGo to next message
Deafwasp is currently offline  Deafwasp
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To make the texture follow the road, convert the road mesh to a editable mesh, then select the face or polygons where you want it to be angled as if in a turn, apply UVW map, then in the righthand sidbar menu there is a listing that says "UVW Mapping" with a little box with a plus sign in it, expand that and you will see a option called "Gizmo", when you have that selected you can move and rotate the textures position on the mesh. That is how it is done around these parts. Wink
Texture help [message #63070] Wed, 21 January 2004 19:59 Go to previous messageGo to next message
IRON FART
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Add this to the FAQ page on renhelp someone.
Texture help [message #63125] Thu, 22 January 2004 07:20 Go to previous messageGo to next message
laeubi is currently offline  laeubi
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IRON-FART

Add this to the FAQ page on renhelp someone.

http://renhelp.co.uk/?faq=72#72


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Texture help [message #63158] Thu, 22 January 2004 13:40 Go to previous messageGo to next message
Deafwasp is currently offline  Deafwasp
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Neat Wink
Texture help [message #63189] Thu, 22 January 2004 15:43 Go to previous messageGo to next message
CnCsoldier08 is currently offline  CnCsoldier08
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can you email me some pics or post them here...i don t understand

WOL:tweekbee
Texture help [message #63222] Thu, 22 January 2004 18:35 Go to previous messageGo to next message
Deafwasp is currently offline  Deafwasp
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What part are you lost on?
Texture help [message #63227] Thu, 22 January 2004 18:48 Go to previous message
CnCsoldier08 is currently offline  CnCsoldier08
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well i tried it and it got all woerd and blotted...
do i texture and UVW the whole thing are parts(selected polygons) at a time?


WOL:tweekbee
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