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CnC Haunted House [message #6069] Thu, 13 March 2003 01:54 Go to next message
Titan1x77 is currently offline  Titan1x77
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General (1 Star)
i have a few models i can use for a cemetery....but i can't model at all and i can't find a haunted house with interior!!!

Ive been dying to start this map but with no house i can't start it yet Mad

Im looking for someone to possibly team-up with me in making this map.

Anyone who is interested please contact me ASAP

I was gonna keep this on the DL...but im not getting anywhere on my own...so i figured i'd let the idea out

BTW it will be a DM


"But if the gameplay sucks, the looks don't matter at all." - Sir Phoenixx

CnC Haunted House [message #6165] Thu, 13 March 2003 13:12 Go to previous messageGo to next message
Deafwasp is currently offline  Deafwasp
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Colonel
dont bother, i am making a sweet graveyard deathmatch. Already in production.
CnC Haunted House [message #6170] Thu, 13 March 2003 13:23 Go to previous messageGo to next message
Titan1x77 is currently offline  Titan1x77
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General (1 Star)
can i see some screens??

Ive had this idea for quite awhile....and i'd still like to make mine


"But if the gameplay sucks, the looks don't matter at all." - Sir Phoenixx

CnC Haunted House [message #6175] Thu, 13 March 2003 13:41 Go to previous messageGo to next message
Halo38 is currently offline  Halo38
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Colonel
Deafwasp

dont bother, i am making a sweet graveyard deathmatch. Already in production.


Very novel idea


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CnC Haunted House [message #6215] Thu, 13 March 2003 15:27 Go to previous messageGo to next message
Sk8rRIMuk is currently offline  Sk8rRIMuk
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General (1 Star)

It sounds good whoever does it...

A haunted house would have lots of options for exsiting extras like trap doors opening walls...

Watch Scooby Doo and you will get what I mean Very Happy .

-Sk8rRIMuk


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CnC Haunted House [message #6242] Thu, 13 March 2003 17:00 Go to previous messageGo to next message
Deafwasp is currently offline  Deafwasp
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Colonel
I will get some screenies up soon. But it is a basic deathmatch with a beacon pedastal in a crypt. A few small town buildings in the backround. PT in crypts. Like my cambodia map had the choppers, this will have crypts.

And some open graves. Even the grave of Seth.
CnC Haunted House [message #6249] Thu, 13 March 2003 17:09 Go to previous messageGo to next message
Imdgr8one is currently offline  Imdgr8one
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Colonel

Ditto.

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CnC Haunted House [message #6254] Thu, 13 March 2003 17:24 Go to previous messageGo to next message
Deafwasp is currently offline  Deafwasp
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Colonel
What u mean ditto? Are you saying you have all that I have?
CnC Haunted House [message #6303] Thu, 13 March 2003 20:54 Go to previous messageGo to next message
Titan1x77 is currently offline  Titan1x77
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so your not going to have 1 giant haunted house??

Jus tsome small buildings and crypt's?

Mine will prob be alot different and i'd still like to base mine around one building....if anyone's down to help.....gimme a holla


"But if the gameplay sucks, the looks don't matter at all." - Sir Phoenixx

CnC Haunted House [message #6352] Fri, 14 March 2003 03:58 Go to previous message
Halo38 is currently offline  Halo38
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Titan1x77

so your not going to have 1 giant haunted house??

Jus tsome small buildings and crypt's?

Mine will prob be alot different and i'd still like to base mine around one building....if anyone's down to help.....gimme a holla


I remember Playing Duke Nukem on the N64 (don't know if the PC version has this map) and that had a map based around a sort of haunted house very fun map to play secret enterances galor!


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Renegade projects - Halo38's Den hosted by www.laeubi.de

Creator of : C&C_Arid, C&C_Ancients, C&C_Bio, C&C_Duel Arena

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