Too many LevelEdit crashs... [message #61919] |
Wed, 14 January 2004 07:50 |
TimeFX
Messages: 25 Registered: January 2004 Location: Germany
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Hello together
For some days I got a problem with my map...
Most functions for Vis/Pathfinding aren't working and causing LevelEdit to crash.
Functions:
Edit > Repartition Culling Systems: works
Edit > Verify Culling Systems: works
Vis > Discard Vis Data: works
Vis > Reset Dynamic Culling System: works
Vis > Run Manual Vis Points: CRASHES
Vis > Build Dynamic Culling System: CRASHES
Vis > Auto Generate Vis: works
Vis > Optimize Vis Data: works, but "final bit count" is always 1?!
Pathfinding > Generate Sectors: CRASHES
Pathfinding > Generate Flight Data: no crash - nothing happens
Walk-Thru-Mode: CRASHES TOO?!
Dunno why I have these problems now
BTW: What is the "(Dynamic) Culling System"?
BTW2: Vis not working correctly - when I fly through the map with apache many parts of the buildings are invisible
I hope you can help me.
Thx,
TimeFX
[Updated on: Thu, 15 January 2004 04:18] Report message to a moderator
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Too many LevelEdit crashs... [message #61943] |
Wed, 14 January 2004 10:55 |
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General Havoc
Messages: 1564 Registered: February 2003 Location: Birmingham, England, Unit...
Karma: 0
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General (1 Star) |
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Yeah - you are doing things in the wrong order and are missing something. Try this:
Vis > Discard Vis Data
Vis > Reset Dynamic Culling System
Edit > Repartition Culling Systems
Editor Objects > Pathfinding > Human Pathfind Generator (Place 1 in each base for starters)
Pathfinding > Generate Sectors
Pathfinding > Generate Flight Data (maps with air units?!)
Vis > Build Dynamic Culling System
Vis > Auto Generate Vis
Vis > Run Manual Vis Points
Vis > Optimize Vis Data
Edit > Verify Culling Systems
EDIT: changed order of processes
Visit my website at http://renhelp.laeubi-soft.de powered by laeubi.de
"SHUT UP AND MOD" - Dante
"ACK is the Simon Cowell of modding" - Ultron10
Scripts.dll Debugger, Map Scripter and Tutorial writer
Computer Science Bsc
Aston University in Birmingham, UK
[Updated on: Wed, 14 January 2004 15:59] Report message to a moderator
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Too many LevelEdit crashs... [message #61976] |
Wed, 14 January 2004 15:40 |
TimeFX
Messages: 25 Registered: January 2004 Location: Germany
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Thanks for your answer.
I didn't list them in the order I use them - just posted which functions are crashing.
I tried in your order - but not working
Still crashes at "Pathfinding > Generate Sectors".
(I see that he starts pathfinding with "compressing sectors" and not with "floodfilling world" oO)
TimeFX
[Updated on: Thu, 15 January 2004 04:17] Report message to a moderator
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Too many LevelEdit crashs... [message #61979] |
Wed, 14 January 2004 16:00 |
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General Havoc
Messages: 1564 Registered: February 2003 Location: Birmingham, England, Unit...
Karma: 0
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General (1 Star) |
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Did you place a human pathfind generator in each base?
Visit my website at http://renhelp.laeubi-soft.de powered by laeubi.de
"SHUT UP AND MOD" - Dante
"ACK is the Simon Cowell of modding" - Ultron10
Scripts.dll Debugger, Map Scripter and Tutorial writer
Computer Science Bsc
Aston University in Birmingham, UK
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Re: Too many LevelEdit crashs... [message #275291 is a reply to message #61919] |
Tue, 24 July 2007 11:44 |
Raptor RSF
Messages: 210 Registered: July 2007 Location: Netherlands
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I REALY NEED HELP !! PLZ
i got a problem with level edit(renegade modding tool)
when i had made a simple map with all the buildings and setting inc. waypaths with it i needed to do the next thing:
from tutorial file : http://www.renhelp.net/index.php?mod=Tutorials&action=view&id=16
pathfinding > generate sectors
but the a message will popup: out of memory
this is something with virtual memory (disk space that is used as RAM memory)
I Hope someone know how to fix the problem.....
i already have edited the amount of virtual memory to the option - manage by system -
and i have changed that on both of my partitions inc the one where leveledit is installed on. by now i got 3070 mb virtual mem
i changed this by: right click 'this computer" -- "properties"-- "ädvanced"-- by prestations "adjust" -- "advanced" -- at the bottom u see virtual memory and u can adjust it.
i realy wanted to know why and what that message means becozz i already tried all the things with virtual memory.
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i use windXP pro NL languegue
on c drive i have 4,69 gb availble (not used)
on f drive i have 10,2 gb availble (not used)
leveledit and all programs are installed on the f drive
1GB of RAM memory and a 2,2 GHTZ processor
video memory is 128mb
grtz,
Jasperbak_nl
Rencom server Fan - Marathon#1
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