Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Renegade Discussions » Mod Forum » Need team to help work on map
Need team to help work on map [message #61129] Thu, 08 January 2004 20:00 Go to next message
Aronjames is currently offline  Aronjames
Messages: 20
Registered: April 2003
Karma: 0
Recruit
I would like to form a team to help with a map im working on. A link to a thread with screen shots of the map currently can be found here.
Im looking for a Modeler and a skinner

If anyone is interested please email me. thanx


The codemonkey has spoken

[Updated on: Thu, 08 January 2004 21:19]

Report message to a moderator

Need team to help work on map [message #61137] Thu, 08 January 2004 20:42 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
Messages: 8213
Registered: February 2003
Karma: 0
General (5 Stars)
So, basically, what you're asking for is that you want others to do all the work for you.

Sounds like a bad deal to me.
Need team to help work on map [message #61140] Thu, 08 January 2004 20:55 Go to previous messageGo to next message
Aronjames is currently offline  Aronjames
Messages: 20
Registered: April 2003
Karma: 0
Recruit
Im starting to not like you...

No I am not a one person wonder. I'm not the best modeler, and I suck at skinning
And your forgetting that Ive almost done everything. I need refiners, people to improve/add to my work to give the renegade community the best map possible.


The codemonkey has spoken
Need team to help work on map [message #61147] Thu, 08 January 2004 21:53 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
Messages: 8213
Registered: February 2003
Karma: 0
General (5 Stars)
When you work on a level, you make it yourself. You don't make "skins" and such for them becuase you're not making a C&C Mode level, then; you're making something that takes too much time, effort, and skill to pull off which isn't going to work properly since you're still learning.
Need team to help work on map [message #61156] Thu, 08 January 2004 23:40 Go to previous messageGo to next message
Aronjames is currently offline  Aronjames
Messages: 20
Registered: April 2003
Karma: 0
Recruit
the map in question was actually supposed to be included in a complete mod with 3 others the reason why I want a team is to be able to finish those others. And yes those other maps exist, well not maps but I have created the basic terrain. I know I will not have the time to finish the rest on my own. And I can do all those things myself I just cant do them very well or very fast. And I am not learning I am remembering. The only thing new to me is temps and I have known about them just never bothered as I was either not using external objects or making a mod. And as far as skins go I only want 2.

The codemonkey has spoken
Need team to help work on map [message #61165] Fri, 09 January 2004 00:57 Go to previous messageGo to next message
Cpo64 is currently offline  Cpo64
Messages: 1246
Registered: February 2003
Location: Powell River, B.C. Canada
Karma: 0
General (1 Star)
I tried to get a group to work on a single map before, there wasn't any intrest...

-->
Need team to help work on map [message #61168] Fri, 09 January 2004 01:17 Go to previous messageGo to next message
Aronjames is currently offline  Aronjames
Messages: 20
Registered: April 2003
Karma: 0
Recruit
well the idea was 4 maps total I only advertised the prison map to show im serious about getting them done

The codemonkey has spoken
Need team to help work on map [message #61382] Sat, 10 January 2004 15:12 Go to previous messageGo to next message
Deafwasp is currently offline  Deafwasp
Messages: 555
Registered: February 2003
Karma: 0
Colonel
I woulden't touch that map.
Need team to help work on map [message #61586] Sun, 11 January 2004 19:32 Go to previous messageGo to next message
Aronjames is currently offline  Aronjames
Messages: 20
Registered: April 2003
Karma: 0
Recruit
is it really that bad?

The codemonkey has spoken
Need team to help work on map [message #62132] Thu, 15 January 2004 20:25 Go to previous messageGo to next message
kn0wn is currently offline  kn0wn
Messages: 17
Registered: January 2004
Karma: 0
Recruit
ACK, who cares if he asks for help. Ignore it if it's annoying you Smile Besides, he is re-learning everything, so a mapper at your level shouldn't really take any notice of maps that aren't that good. A thing every fan map-making person should realise is that no body has to make maps as good as you. So what if it doesn't get released, you have to start somewhere, even if you do suck like **** lol. Not many people think his map is that good, but he'll get better. Practice makes perfect, does it not? I'm sure everyone knows that Very Happy
It loads, you walk around, you can shoot people, it's a map. As long as you can walk around, I'd say it passes level 1 of map skills lol :rolleyes:
Need team to help work on map [message #62161] Fri, 16 January 2004 00:52 Go to previous messageGo to next message
Aronjames is currently offline  Aronjames
Messages: 20
Registered: April 2003
Karma: 0
Recruit
Well I thought it waasa good map. Some maps that are out there are much worse but what I dont understand is how they managed to get hosting while I dont even get replies from the darned sites.

The codemonkey has spoken
Need team to help work on map [message #62313] Fri, 16 January 2004 21:17 Go to previous messageGo to next message
Deafwasp is currently offline  Deafwasp
Messages: 555
Registered: February 2003
Karma: 0
Colonel
I didn't say it was bad, I just woulden't help with that map, i mean it isnt anything that interests me. pretty plain, things we have seen before. but a few shots dont show what the map is really like.

Bah, the screens don't interest me, hence I don't bother.
Need team to help work on map [message #62372] Sat, 17 January 2004 11:49 Go to previous message
Aronjames is currently offline  Aronjames
Messages: 20
Registered: April 2003
Karma: 0
Recruit
Well might as well just finish it and post it

The codemonkey has spoken
Previous Topic: Makarov *Newer Render*
Next Topic: Eclipse GSX Mod
Goto Forum:
  


Current Time: Mon Nov 04 17:49:58 MST 2024

Total time taken to generate the page: 0.00837 seconds