newb question about sounds [message #59362] |
Sat, 27 December 2003 15:32 |
givejoy7
Messages: 13 Registered: July 2003
Karma: 0
|
Recruit |
|
|
Ok, I know that WW made it easy to change sounds such as the boink, etc....is there an easy way to replace all sounds? Or is there a list of file names of what sounds are, i.e. the boink being correction_3.wav, are there any others?
thanks
...ryan...
|
|
|
|
newb question about sounds [message #59385] |
Sat, 27 December 2003 21:03 |
|
IRON FART
Messages: 1989 Registered: September 2003 Location: LOS ANGELES
Karma: 0
|
General (1 Star) |
|
|
Yup, there are LOADS of sounds.
There are alot more sounds for Single PLayer rather than Multiplayer because of the dialogue between characters, all the cinematics, and things like that.
For multiplayer there are less because everything tends to be repetitive. But dont get fooled. There are still a sh1t load for MP too!
The Ion Cannon strike and the Nuclear Strike both have two sounds each, yet it flows so you don't really notice.
But for the most part you don't want to replace the sounds. (what are you gonna replace them all with? boinks?!)
So if you could be a LOT more specific, you could find out the filenames of certain sound then you could edit those. But you DO NOT want to replace them all.
Quote: |
Quote from IRC
<[Digital]> get man_fucking_a_car.mpg
<[Digital]> ah fuck wrong window
|
|
|
|
newb question about sounds [message #59650] |
Mon, 29 December 2003 04:12 |
givejoy7
Messages: 13 Registered: July 2003
Karma: 0
|
Recruit |
|
|
I'm not doing anything serious, so it's no big deal, but I'm looking for the radio commands and the warnings about buildings getting attacked/destroyed.
|
|
|
newb question about sounds [message #59721] |
Mon, 29 December 2003 18:58 |
|
npsmith82
Messages: 525 Registered: February 2003 Location: England, UK
Karma: 0
|
Colonel |
|
|
A while ago i started a description of all the sounds in renegade, i did the first 2200 or so, then gave it a rest.
http://www.thecodesmith.com/images/renegade/descriptions.ini
It already includes most of the important sounds you're interested in. All of the building attacks/destroyed messages are under the m00 prefix, just search for "under attack" inside this file and you'll find it.
The radio commands are not in this INI file, but are easy to find. They are prefixed with m00rado_dsgn, numbers 50 through 79.
WOL: npsmith82
For RenAutoComplete, RenSkirmish, RenBuddyList and RenWOLstatus please visit (IE) TheCodeSmith.com
|
|
|
newb question about sounds [message #59727] |
Mon, 29 December 2003 20:31 |
|
YSLMuffins
Messages: 1144 Registered: February 2003 Location: Moved a long time ago (it...
Karma: 0
|
General (1 Star) Moderator - Mod Forum |
|
|
IRON-FART |
But for the most part you don't want to replace the sounds. (what are you gonna replace them all with? boinks?!)
.
|
Hahaha!
-YSLMuffins
The goddess of all (bread products)
See me online as yslcheeze
|
|
|
|
newb question about sounds [message #60495] |
Sun, 04 January 2004 03:47 |
givejoy7
Messages: 13 Registered: July 2003
Karma: 0
|
Recruit |
|
|
npsmith82 | A while ago i started a description of all the sounds in renegade, i did the first 2200 or so, then gave it a rest.
http://www.thecodesmith.com/images/renegade/descriptions.ini
It already includes most of the important sounds you're interested in. All of the building attacks/destroyed messages are under the m00 prefix, just search for "under attack" inside this file and you'll find it.
The radio commands are not in this INI file, but are easy to find. They are prefixed with m00rado_dsgn, numbers 50 through 79.
|
Thanks!
|
|
|
|