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Creating Walls on maps [message #5951] Wed, 12 March 2003 15:49 Go to previous message
Aircraftkiller is currently offline  Aircraftkiller
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Registered: February 2003
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A more advanced method I use is mesh-smoothing and polygonal deformation by vertex realignment and displacement.

That's how most of my maps are made, and I usually make the base terrain in about five minutes because of how easy it is for me (After working with the same technique so long) to do it.
 
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