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Question [message #58744] |
Sun, 21 December 2003 23:35 |
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IRON FART
Messages: 1989 Registered: September 2003 Location: LOS ANGELES
Karma: 0
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General (1 Star) |
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Whoa....
Crimson, calm down..........
I meant that if someone was caught and kicked from cheating in loads of servers, and still didn't understand not to cheat...it seems retarded to ban them from virtually all servers on GSA/WOL.
But i dont want to get into this any further...
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There is also a "transparent wall hack" which turns all the textures to alpha blend, which doesnt allow you to shoot through them, but does allow you to see through everything.
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My gfx card does that...With multiple games too. On most Renegade maps (esp. C&C_Alpine) I can see right through the tunnels, walls, buildings...
It has happened with other GeForce cards before also.
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Quote from IRC
<[Digital]> get man_fucking_a_car.mpg
<[Digital]> ah fuck wrong window
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Question [message #58748] |
Sun, 21 December 2003 23:57 |
Jelly
Messages: 67 Registered: October 2003 Location: Canada
Karma: 0
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Recruit |
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Now ACK it seems you think that the current wallhack uses w3d models which is partially true for maps such as mesa. I guess the wallhacks were not fully analyzed but im willing to help if needed. The current wallhack allows u to see and shoot and yet I created one where it literally gets rid of anything blocking your view, see a small thing to show u how a wall would be and you are able to shoot through them. all simply done through a program which I will not mention here. Renguard will most likely counter this no problem but I believe the one that blaze and I concocted (sp?) is alot more dangerous then the current ones available. Please if you want more info Crimson may grab me through msn. or leave me a msg here.
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Question [message #58759] |
Mon, 22 December 2003 01:47 |
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Crimson
Messages: 7429 Registered: February 2003 Location: Phoenix, AZ
Karma: 0
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General (5 Stars) ADMINISTRATOR |
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If someone became banned from RenGuard, that's why we have and will have forums... for that n00b to come and try to defend his case. I guess we won't even know the criteria for being banned until something happens that makes it necessary.
I'm the bawss.
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Question [message #58763] |
Mon, 22 December 2003 02:57 |
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Blazer
Messages: 3322 Registered: February 2003 Location: Phoenix, AZ
Karma: 0
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General (3 Stars) Administrator/General |
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The only wallhacks I have personally tested are one that involves modified maps (actually the .w3d of the terrain) for the official levels. It looks like total shit, but you can see and shoot through everything with all bullets except tank shells for some reason (I think because they are models themselves). I noted that on these maps bullets would not travel through PTs, so you could hide behind them from a wallhacker, but they can still zoom in on and shoot your ankles/feet
The other wallhack is a program which converts all the textures in a map to alpha blend, making them transparent. You cannot shoot through them, but you can see everything from base to base.
RG will stop both of these kinds of wallhacks. As for tampering with the memory space of Renegade, there is supposed to be builtin protection for that (Im sure everyone at one point or another has seen the host message "Data tampering detected on player X". I doubt anyone is going to go all out and try to do code injection, but if they do we will adapt, and it countering anything "they" come up with will be 10x less work than they had to put in to do it, so staying ahead of the hackers shouldn't be a problem.
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Question [message #58787] |
Mon, 22 December 2003 12:15 |
Jelly
Messages: 67 Registered: October 2003 Location: Canada
Karma: 0
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well blazer I know which wallhacks you mean with the w3d files and I also am familiar with the texture ones but there is this one blaze and I concocted which uses the texture type format but allows you to shoot with anything through the walls like i said earlier if u need info on how we made this that should be np.
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Question [message #58826] |
Mon, 22 December 2003 15:47 |
Jelly
Messages: 67 Registered: October 2003 Location: Canada
Karma: 0
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No ACK once again your wrong.
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Question [message #58829] |
Mon, 22 December 2003 15:52 |
Jelly
Messages: 67 Registered: October 2003 Location: Canada
Karma: 0
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Recruit |
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No ACK maybe you are misinformed. It seems you were informed you know everything about renegade and you also seem to be informed that your always right no matter what. ACK your wrong just give up. Later you may ask crimson or blazer how i did it and you will act like you knew all along
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Question [message #58831] |
Mon, 22 December 2003 16:01 |
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U927
Messages: 709 Registered: February 2003 Location: Ft. Lauderdale, FL
Karma: 0
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Colonel |
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Jelly has reached the point where he can say nothing else except "NO IM RITE ADN UR RONG!!!!1111".
This just shows who is the real winner here.
We are what we repeatedly do. Excellence then, is not an act but a habit. - Aristotle
8-Bit Theatre. The power of evil compels you!
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Question [message #58841] |
Mon, 22 December 2003 16:26 |
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U927
Messages: 709 Registered: February 2003 Location: Ft. Lauderdale, FL
Karma: 0
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Colonel |
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Jelly | No ACK maybe you are misinformed. It seems you were informed you know everything about renegade and you also seem to be informed that your always right no matter what. ACK your wrong just give up. Later you may ask crimson or blazer how i did it and you will act like you knew all along
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In case you haven't figured it out yet, I am refering to this post.
We are what we repeatedly do. Excellence then, is not an act but a habit. - Aristotle
8-Bit Theatre. The power of evil compels you!
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Question [message #58883] |
Tue, 23 December 2003 07:03 |
Jelly
Messages: 67 Registered: October 2003 Location: Canada
Karma: 0
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Ty is tirelessly working on a wallhack and if I were to explain exactly how I did it would that not allow him to make one and it would probably help any other cheaters on these boards. It is more a thing of security then holding anything back.
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Question [message #58893] |
Tue, 23 December 2003 09:53 |
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IRON FART
Messages: 1989 Registered: September 2003 Location: LOS ANGELES
Karma: 0
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General (1 Star) |
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If he is IP banned from here, he wont even be able to read any of it.
Quote: |
Quote from IRC
<[Digital]> get man_fucking_a_car.mpg
<[Digital]> ah fuck wrong window
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Question [message #58896] |
Tue, 23 December 2003 10:24 |
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Crimson
Messages: 7429 Registered: February 2003 Location: Phoenix, AZ
Karma: 0
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General (5 Stars) ADMINISTRATOR |
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His IP is dynamic, very dynamic... I can't just ban his whole ISP.
I'm the bawss.
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Question [message #58960] |
Tue, 23 December 2003 17:22 |
Jelly
Messages: 67 Registered: October 2003 Location: Canada
Karma: 0
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Recruit |
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lmao good idea ack that would be interesting in a clanwar on our server having a clan yelling WTF is going on. Oh well I was just picturing that one very funny. Anyway guys answered some of my questions since I was really interested into the hooking into the memory to cheat and I as not a heavy programmer myself I would not know such an answer. And yes Ty does have a very dynamic IP. I know mine changes every couple of hours actually it goes through a cycle of Ips it is an interesting program. Anyway nuff of me blabbing if I come across any other possibilities I will be sure to ask here.
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