n00bstories AOW Server Fan Map rotation [message #57945] |
Mon, 15 December 2003 12:21 |
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Crimson
Messages: 7429 Registered: February 2003 Location: Phoenix, AZ
Karma: 0
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General (5 Stars) ADMINISTRATOR |
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Please note this is for Mondays only starting next week. I asked Aircraftkiller to put this list together but I will consider maps made by others as well. I'm not trying to be all politically correct and fair like other server hosts. I just want playable fan maps, and it's not my fault that Aircraftkiller makes the best ones.
BasinTS
BunkersTS
Siege
MinesTS
MetroTS
Snow
Metropolis
Country Meadow
River RaidTS
Mars
If you think I should add any maps to this rotation, let me know here. Note that as or right now, these maps will run on Mondays only starting next week to align with the "Mod Map Monday" theme.
I'm the bawss.
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n00bstories AOW Server Fan Map rotation [message #57965] |
Mon, 15 December 2003 15:07 |
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Crimson
Messages: 7429 Registered: February 2003 Location: Phoenix, AZ
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General (5 Stars) ADMINISTRATOR |
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Aprime | Mod Map Night > Mod Map Monday ;p
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Mod Map Monday is the original... started by Blazer back when the first mod maps were ever made.
I'm the bawss.
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n00bstories AOW Server Fan Map rotation [message #57990] |
Mon, 15 December 2003 17:30 |
Alkaline
Messages: 1132 Registered: November 2003
Karma: 0
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General (1 Star) Deleted |
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Well country meadow is not a good map and neither is basin, nor is Metro for that matter.
Bunkers is good though,
Here are some others you should consider:
-c&c high noon
-c&c Ravine
-c&c Hangman's Canyon
-c&c siege
-c&c silent dawn
-c&c river canyon.
-c&c gobi
-c&c land
-c&c conquest winter
-c&c mines
These maps as far as I know are bug free and do not slow down your pc, they are really well made also, should try them out.
Also, ack does not make the best maps, they are good, but other people make maps that are just as good.
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n00bstories AOW Server Fan Map rotation [message #58019] |
Mon, 15 December 2003 19:16 |
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Aircraftkiller
Messages: 8213 Registered: February 2003
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General (5 Stars) |
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Alkaline: I guess you don't know what a bug is. Either that, or you really don't pay attention to what you're writing. Perhaps it's both, in that far off land inside your head that only you can comprehend.
-c&c high noon: It has "stealth" Recon Bikes and most of the structures had their tops removed because Titan didn't want people "point whoring," otherwise known as "I want people to play a big deathmatch instead of destroy buildings."
-c&c Ravine: AllGusto's copy of Walls Flying without any detail to it. Offers nothing new and looks halfway crud, to boot.
-c&c Hangman's Canyon: Has no visiblity rendering, overbalanced towards Nod and tactics limited to eight APC rushes because nothing else can enter the bases.
-c&c siege: Okay, it's confirmed, you don't read what others post, either -- this appears to be an exercise in futility. I chose Siege because it's playable enough and looks good enough to be on the n00bstories server. Guess you didn't want to see that part.
-c&c silent dawn: Same thing as "High Noon" except more ghey.
-c&c river canyon: One of my levels that I don't like. It's one big narrow passageway that I didn't do properly and leads to GDI winning most of the time. I don't want it played.
-c&c gobi: Until I redo this level, I don't want it played, Nod loses too often and the texturing was goofed up.
-c&c land: I didn't fix the Airstrip problem because I couldn't identify what was wrong with it, therefore the MCT is not accessible and cannot be repaired, nor can anything but the runway of the Airstrip. It would be playable if not for that fact.
-c&c conquest winter: It has one entrance for each base, much like River Canyon, which leads to GDI winning most of the time. No one can enter the enemy base because people camp, and the battlefield is too large to allow soldiers to do anything but "snipe" at each other from about a half-mile's distance.
-c&c mines: I already remade this, it's in the rotation, C&C_MinesTS.mix... obviously.
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n00bstories AOW Server Fan Map rotation [message #58037] |
Mon, 15 December 2003 22:13 |
Alkaline
Messages: 1132 Registered: November 2003
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General (1 Star) Deleted |
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WEll ack, atleast they don't ripp off westwood maps and add a stupid little tree then go prancing around as if they are hot shit :rolleyes:
Honstly all your maps that are any good were ripped off from westwood, the one invoative one you made, meadows, sucks.
Perhaps if other people had access to westwoods uncompleted maps they could talk crap about you.
Regardless you will always remain an ass, so it doens't matter what I say, The maps I listed are fun, some of your are fun also, but your maps are not better then theirs, and thats the bottom line.
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n00bstories AOW Server Fan Map rotation [message #58048] |
Tue, 16 December 2003 00:25 |
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Titan1x77
Messages: 1086 Registered: February 2003
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General (1 Star) |
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It's not me dude.....Sorry
Rotation is all of your maps plus siege...guess you must have some say in what goes into a rotation on the n00bs server
Meadows crashes
Snow is a DM with a big whole in the ground for Tanks
Mars is ugly looking and plays out like giant plane with some structures on it
Theres alot of nice maps out there that arent created by me or ACK....maybe you should try some of them out Crimson.
"But if the gameplay sucks, the looks don't matter at all." - Sir Phoenixx
[Updated on: Tue, 16 December 2003 01:19] Report message to a moderator
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n00bstories AOW Server Fan Map rotation [message #58049] |
Tue, 16 December 2003 01:12 |
Alkaline
Messages: 1132 Registered: November 2003
Karma: 0
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General (1 Star) Deleted |
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ack, I have no idea what you are talking about, But its pretty clear now that you love to read your own post and think your smart becasue whatever you posted has no relevance what so ever.
You keep saying admit I'm wrong... Umm wtf wrong about? Crimson asked about some maps on the rotation I gave her some suggestions. WHere is the right or wrong in here? Oh, I'm wrong in a sense that I recomended someones else's maps instead of yours :rolleyes:
I don't know what is wrong with you, but all I did was reccomend some maps, I don't need your opnion on these maps, I don't care what you think, I am not wrong in any way or sense, you used westwood maps to create yours, you always complain.
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n00bstories AOW Server Fan Map rotation [message #58065] |
Tue, 16 December 2003 07:18 |
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sniper12345
Messages: 817 Registered: November 2003 Location: Hong Kong
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Colonel |
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Hmmm....
I've played a couple of Titan maps and I must say, I do like some of them. I agree that his maps may not be the flashiest and prettiest of all, but some of them do play pretty well and as graphics don't make a game, appearances don't make a map.
I agree with a lot of people that ACK does creates some pretty decent maps such as Zama and Forest of Illusion for Ren Alert and as mentioned, FieldTS, Metropolis and many more. A lot of his maps are above average standards and I think that's a good thing.
Yet some of ACK's maps are, in my opinion, pretty crap. I agree with Titan on that Snow is very uninteresting and that Mars is a bit too plain, and I also think that ACK's maps need a bit more variety than the typical base entrance and tunnel format. This is one thing I prefer Titan over ACK sometimes - originality. Yes I know that ACK has some pretty unique features in his maps, like 2 story buildings and such, but on a whole, they are not very different from the average Westwood map. Take Lightwave by Titan for example, I swear that nobody in the community has done it before (with teleporters in buildings and so on), and the map is actually very playable despite it isn't too good looking. But once again, I believe that appearances don't make a map.
Sorry if I have offended anyone, but that is just my opinion, and you can ignore it if you want to.
WOL: megapunk0
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n00bstories AOW Server Fan Map rotation [message #58076] |
Tue, 16 December 2003 11:01 |
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Crimson
Messages: 7429 Registered: February 2003 Location: Phoenix, AZ
Karma: 0
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General (5 Stars) ADMINISTRATOR |
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Alkaline |
Here are some others you should consider:
-c&c high noon
-c&c Ravine
-c&c Hangman's Canyon
-c&c siege
-c&c silent dawn
-c&c river canyon.
-c&c gobi
-c&c land
-c&c conquest winter
-c&c mines
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Siege is on the list. I've played it on the Pits several times and while it doesn't lead to a base-destruction win very often, there are a lot of varying tactics.
I'll defer to ACK's opinions on his own maps.
Titan, this thread's purpose is for suggestions for other maps. I admit that I don't play a lot of fan maps, in fact hadn't played too much Renegade until I got my new server. Tell me your best maps, where I can get them, and I'll try them out.
I'm the bawss.
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n00bstories AOW Server Fan Map rotation [message #58154] |
Tue, 16 December 2003 19:49 |
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xpontius
Messages: 259 Registered: April 2003 Location: Reno
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Recruit |
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Out of all this conversation, I saw Field TS mentioned but not given a yes or no or even a maybe. I havnt seen it played with more than 1 person and would like to see it in action.
-Crategod
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