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Glacier Flying tactics. [message #2860] Wed, 05 March 2003 02:09 Go to next message
Aircraftkiller is currently offline  Aircraftkiller
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Registered: February 2003
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General (5 Stars)
Post up the tactics you know about my map... I'll see if I can help you refine them.

I know that thing inside and out, so you'll only benefit.
Glacier Flying tactics. [message #2878] Wed, 05 March 2003 03:20 Go to previous messageGo to next message
Sk8rRIMuk is currently offline  Sk8rRIMuk
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General (1 Star)

Well I got one if your Nod (see Nod not NOD)...

Get an apache then fly up to then end of the airstrip you will see that the roof is open here now if you fly up the left (faceing towards the powerplant) you can get up above everybody adn you can use a raveshaw to destroy the vechiles as they very rarely hit you...

Although I think this is cheating it's still a good stratergy.

-Sk8rRIMuk


WOL Nick - Sk8rRIMuk

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The one and only original "spammander"!
Glacier Flying tactics. [message #2933] Wed, 05 March 2003 10:11 Go to previous messageGo to next message
KIRBY098 is currently offline  KIRBY098
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General (1 Star)
Two of my favorites......

Beaconing the end of the airstrip from the tunnel

Getting into the Hand Of Nod from the left entrance without being hit.

I have trouble not geting killed when I try to infiltrate GDI behind the weapons factory.

I also like to nail the Barracks early, but nowadays, there are always people waiting with Hotwires, and 1,000 mines. A good tactic for defeating this, is to have two engineers go together, and one heal the other as the mines go off. that way you don't have to spend forever to defuse mines while being picked off.

A well placed Havoc/Sakura can ruin the day of just about any aircraft in the field without being crushed, due to the tunnel entrances protection.

I like to get the weapons factory from above via the ramps up there. by the time GDI realzes where the Nuclear Weapon really is, it's FAR too late.


I really love this map. I wish it was on servers more.


Deleted
Glacier Flying tactics. [message #3207] Thu, 06 March 2003 07:30 Go to previous messageGo to next message
mrpirate is currently offline  mrpirate
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General (1 Star)
When you are GDI, try crouching behind the Barracks sandbags at the start of the game and shooting into the tunnel. You have infninite ammo and it's tough to take damage. I've racked up 6 or 7 kills a game doing this.
Glacier Flying tactics. [message #3460] Thu, 06 March 2003 20:15 Go to previous messageGo to next message
Griever92
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Colonel
Team:GDI

Get and Orca, or whatever you want(Orca works best for me). First disable the Turret, then just fire away at Airstrip, without repairing, should be gone in about a minute. Bring some Backup with you for those pesky apaches that come after you.


Alex "Griever92" Bracken
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Glacier Flying tactics. [message #4288] Sun, 09 March 2003 05:04 Go to previous messageGo to next message
Sk8rRIMuk is currently offline  Sk8rRIMuk
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General (1 Star)

When on GDI go to the opening near the Obelisk and run to the right there you can dash straight in to the refinery without dieing it works best to gte a high health characte just incase...

Oh and I am not sure how to get there because Glacier confuses me but there is a opening that allows you to dash straight in to the infantry barracks without being hit.

-Sk8rRIMuk


WOL Nick - Sk8rRIMuk

http://www.bwstudios.co.uk/private/sk8rrimuk.jpg

The one and only original "spammander"!
Glacier Flying tactics. [message #4563] Sun, 09 March 2003 14:20 Go to previous messageGo to next message
mrpirate is currently offline  mrpirate
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General (1 Star)
You can get the WF on Nod if you take two Technicians and repair each other as the AGT hits you. You can also make it with a SBH and a nuke, but you can't get in the WF that way.
Glacier Flying tactics. [message #4643] Sun, 09 March 2003 16:30 Go to previous messageGo to next message
[sg]the0ne is currently offline  [sg]the0ne
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Commander

mrpirate

You can get the WF on Nod if you take two Technicians and repair each other as the AGT hits you. You can also make it with a SBH and a nuke, but you can't get in the WF that way.


I don't know how this has slipped past me, have you tried 2 hotties/techs rep'n each other on other maps like Under/Field ? Im going to definatly try this later !!


yahoo : chapstic25
aim : lamant281
Glacier Flying tactics. [message #4961] Mon, 10 March 2003 11:59 Go to previous messageGo to next message
Sk8rRIMuk is currently offline  Sk8rRIMuk
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General (1 Star)

Just remebered another if you are GDI go to the back of NOD's base hug close to the wall on the right and you can get behind the HON and in to it without being hit at all by base defences...

Use the ladder on the side to jump in as there is likely to be no proxy mines in the window area there...

YOu cna dash from the front of the HON to the obelisk easily aswell but be careful for those bloody turrets which are a pain.

-Sk8rRIMuk


WOL Nick - Sk8rRIMuk

http://www.bwstudios.co.uk/private/sk8rrimuk.jpg

The one and only original "spammander"!
Glacier Flying tactics. [message #5248] Tue, 11 March 2003 00:43 Go to previous messageGo to next message
Deathgod is currently offline  Deathgod
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Colonel

I like grenadier rushing the Airstrip right away, as two grenadiers can kill it from outside by sitting on the bridge above the turret and firing at the landing area. Two grenadiers can kill it with almost all their ammo, 3 can do it faster, and 4 or more means it's pretty much gone before anyone can react.

You can do the same thing to the refinery and the Hand, although you have to be careful by the hand not to walk into the ob's line of fire.


WOL: priestofb
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Glacier Flying tactics. [message #5748] Wed, 12 March 2003 05:51 Go to previous messageGo to next message
cheeta30 is currently offline  cheeta30
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if you're on GDI, you need to mine the tunnel in front of the barracks right away, bescause Nods can come trough the tunnel into the barracks without getting hit.
But if you're on Nod you need to mine the entrance's of the refinery, because they can walk into the ref, without being killed by the obelisk. then go into their barracks through the tunnels and c4 the terminal to destroy it
Smile


(my real user name is cheeta31, on renegade internet)
Glacier Flying tactics. [message #6697] Sat, 15 March 2003 14:53 Go to previous messageGo to next message
kawolsky is currently offline  kawolsky
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General (1 Star)
Sk8rRIMuk

When on GDI go to the opening near the Obelisk and run to the right there you can dash straight in to the refinery without dieing it works best to gte a high health characte just incase...

Oh and I am not sure how to get there because Glacier confuses me but there is a opening that allows you to dash straight in to the infantry barracks without being hit.

-Sk8rRIMuk



I also think the refinery sneak one is good. :sneaky:
Glacier Flying tactics. [message #6804] Sun, 16 March 2003 00:09 Go to previous messageGo to next message
BgMcLarge is currently offline  BgMcLarge
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On GDI you can:
Hit the ref from the GDI bridge (through the snow tunnel infront of Nod bridge) I like to take a med tank and switch between hammering the airstrip/ref to keep the Nod techs buisy.

Tank rush the Ob from far right, but stay out of it's reach. It helps to have Med tanks (good splash damage to kill engrs - aim as low as possible) and engr assistance. Also you can destroy the Nod harv easily here (always a good thing)

If the server allows Ob walking then any building is reachable...esp. the power plant.

Defensivly - mine the ref tunnel entrance good AND the wall path that Nod can get to ref from the tib field.

Nod likes to stank/flame rush the pp so watch out for that.

Snipe from behind crates at end of airstrip, move along wall to junkpile too.

Since the Nod power plant is never mined, you can easily APC rush from far right. An alternative is to APC rush but drive behind pp, plant ion, repair APC and cover the ion.

Ion the ref is easy. Get there eithor from far right (hug the left wall to stay away from Ob shot) OR when you're on Nod bridge enter the tunnel behind ref. Don't forget to crouch so Ob doesn't hit you. Also I think you can Ion the ref from that tunnel, but I'm not sure.

If you have good sniper cover plant an ion at end of airstrip (via the far-left tunnel or bridge-left tunnel).


If you're on Nod:

Stank rush the pp. Don't forget to destroy that turret behind pp to help sbh sneaking around.

Flame rush the pp. Load engrs in flames too, hopefully 1 will have a nuke. Destroy the turret first if you have engrs so they don't get shot up (or if the engr is smart they will place themself close to turret or behind tank) It doesn't take more than a couple flames, I've seen 2 work fine.

If you get a tank or raveshaw on the GDI bridge, take out that turret between barracks and wep. fact. It will allow a sbh to nuke the wep. fact.

Punish GDI for point-wh0ring your airstrip. They like to do that and they deserve your onslaught. Try to take control of GDI's bridge, it's farily easy to do and really kills GDI's offense. Snipers and Raveshaw's work good for this.

From under the left side of GDI's bridge is a tunnel to far-left of GDI's base. If the turret between W.F. and Bar. is gone, take a SBH+nuke through tunnel, hug left wall. Take the left fork. When the tunnel ends you will have to make a MAD dash for the W.F. You can either run along the wall or straight to W.F. If you use 3rd person view you can peek around the corner and see if the coast is clear too. Once behind the structure you can go up the wall/tunnel ramp (duck for AGT can hit you) and crouch-walk all the way to top of W.F. and plant nuke. You can also drop top of W.F. to back sloping ledge. Eithor way the weapons factory is toast, GDI never can disarm those nukes.

If you have control of GDI's bridge, take a SBH+nuke to the bridge's doorway to side of barracks. Crawl through the doorway and down stairs. Plant along side of bldg, I like to plant behind the pillar of the ramps to top. Recloak and defend that sucker.

Comanche's are very powerfull if GDI doesn't have snipers (or poor snipers).




Snipers are, like always, very powerfull for both sides. Am I the only person who can write more than 2 sentance replys? Confused
Glacier Flying tactics. [message #10323] Sat, 29 March 2003 03:54 Go to previous messageGo to next message
kawolsky is currently offline  kawolsky
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General (1 Star)
Its just tooooooooooo easy to win this map as there is soooo many tunnels.................

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Glacier Flying tactics. [message #16134] Mon, 21 April 2003 18:23 Go to previous messageGo to next message
JeffLee67 is currently offline  JeffLee67
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My favorite (which I showed Blazer this weekend) is to sneak into Nod's Refinery with some Hotties and blow it up.

As for the Barracks, I always start off with a basic Engineer and line the door jambs with Remote C4. Then I hang out by the PT and wait for my unsuspecting Nod Engineers or soldiers to make it through the door. I got Aurora and a few others many times in a row with this tactic. It lit up the entire front of the Barracks! KABOOM!!! LOL!


JLee1967

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Glacier Flying tactics. [message #16797] Thu, 24 April 2003 06:47 Go to previous message
Archcasp is currently offline  Archcasp
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AS GDI:

Take a hottie (if ur good) and u can place C4 and remote in the REF, it would kill it. And while running out.. you take the walkway (ramp kinda thing) behind the PP.. you can jump right behind it without being killed. Place your proxy and a ion.. most of the time they wont even know it was there, because everyone else is usally attackin hand and or air.


This tactis work 6 out of 10 times.. well at least for me.. (while playing a 10 on 10 game) I took out this 2, plus the AIR going the same way i took the ref, and pp out.


Josh Martin aka Casper or Arch.
Staff Sgt. Martin
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