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Renegade Alert Weapons Update: Rocket Launcher [message #56950] |
Sat, 06 December 2003 08:51 |
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Lol...
Exactly. It's justa game modification, as soon as you figure that out you'll look back and see how stupid your comment is. And an explosive missile not doing any damage to a tank? It will probably do just as much damage to a real tank as the rocket launcher from CnC.
In addition, you have to remember these are supposed to be WW2 era tanks. A stinger missile could do alot of damage to them.
(You know jack shit about weapons. You failed to realize that a stinger doesn't make any distinction between a vehicle or aircraft, it only tracks heat, and surprisingly, vehicles do emit heat. Any kind of missile will damage a tank, any hit from a missile to the tracks would disable the tank, etc.)
.:Red Alert: A Path Beyond Modeler:.
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Renegade Alert Weapons Update: Rocket Launcher [message #56979] |
Sat, 06 December 2003 12:11 |
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warranto
Messages: 2584 Registered: February 2003 Location: Alberta, Canada
Karma: 0
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General (2 Stars) |
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First, a bottle rocket is not a high explosive, at least in military term. Though, even a block of C4 could effectivly immobilize a tank.
Second, I did not say they never had any anti-air rockets, I said the rocket launcher the unit had (i.e. a standard one) was not anti air effective. Of course it could be a flack warhead, but then it would be next to useless against tanks, which it is obviously not.
And to clarify something, why is it you seem to think we're talking about taking out a tank in one hit? Of course a stinger could not do that, thats not being disputed. However, multiple hits from one would take out a tank, hence the multiple hits actually needed in the game.
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Renegade Alert Weapons Update: Rocket Launcher [message #56981] |
Sat, 06 December 2003 12:36 |
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Lol...
Nodbugger | if your going to make a fictional game use fictional weapons.....
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"Fictional Game"? All games, unless based off of a real world event is fictional. "Fictional" has absolutely nothing at all to do with how realistic or unrealistic a game is.
Quote: | Ya? And westwood used them they way they worked plus the stinger is no where to be found in the red Alert instruction manual!
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Wow, utterly wrong again... The Stinger (the stinger's predecessor actually) WAS in the Red Alert instruction manual. The anti-air weapon that the rocket soldier used was called the "Redeye" in Red Alert. This was named after the American FIM-43 Redeye, which looks a hell of a lot like the Stinger...
http://www.survivalguide.com/terrorist_weapons/red_eye.htm
Quote: | A bottle rocket is high explosive i guess they could take a out a tank?
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Is it just me or are your comments getting dumber and dumber each time? It was never said that the stinger missile could take out a tank. It was said that they can damage a tank. And we're not talking about modern tanks like the Abrams, we're talking about tanks that are supposed to be WW2 era tanks.
(And a bottle rocket is nothing but a coke bottle, water, and air pressure.)
Quote: | And there is not enough power to take out a tank. It takes alot less to take out an aircraft than it does a tank. You can take out a fighter jet with a .45 pistol round. But try that with a tank? I don't think youll be happy with the results.
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Again, it was never said that the stinger's missile could take out a tank. There is however, more then enough explosive power to damage a tank. The only way you could take out a fighter jet with a pistol would be to hit the pilot, the fan blades of the engine, or around the fuel tank (which wouldn't do anything unless there was a spark that got into the fuel tank). It would be impossible to take a fighter jet out with a .45 pistol which is flying some 5000 feet above the ground, at 500+ mph.
.:Red Alert: A Path Beyond Modeler:.
E-mail: sirphoenixx@gmail.com
AIM: Sir Phoenixx
ICQ: 339325768
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Renegade Alert Weapons Update: Rocket Launcher [message #56991] |
Sat, 06 December 2003 15:56 |
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Nodbugger | pistol is to aircraft as stinger is to tank
stinger is to aircraft as tow is to tank
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Nope. It is impossible to hit a moving aircraft with a pistol, it is however possible to hit a tank that emits heat with an infrared guided missile. Also, a normal bullet (in this case, a .45 round) is not explosive, or guided, or as fast as a missile.
Quote: | if a stinger hit a tank it would explode burning the outside but it doesnt have enough power to really do anything. Its like an RPG one rpg will not do anyhting. but many (maybe 10) fired in the same spot at the same time could do damage. Same with the stinger. But making the stinger an antitank weapon is just rediculous.
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Wow, and it took like 10 or so hits to take out a tank with the rocket launcher in CnC, what a coincidence!
And, no one said anything about making the stinger an anti-tank weapon. One hit from a Stinger missile to the tank's treads will disable the tank, one RPG hit to the tank's treads will disable the tank. Fire enough hits to the right spots and you can disable the tank. Now how exactly is this "not enough power to really do anything".
Quote: | and whats a ww2 era tank doing with stingers???? Use what the manual says not the picture.
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Um, lol? The tank isn't doing anything with the stinger...
We are using basicly what the manual said.
Quote: | id beleive a tow hitting an aircraft more than a stinger, but the tow does over over 200 pounds and isnt hand held. So id saying give them a bazooka.
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First, the tow missile weighs between 50-60lbs, not 200.
The tow missile travels around 690mph. Any fighter jet can easily out fly this missile. Plus, the tow missile is not a fire and forget missile, the operator MUST keep the cross hairs centered on the target to get a hit, this is easy to do on a tank moving at 30mph, but not on an aircraft flying at 5000+ feet going 800+ mph which can move unpredictably in any direction.
The stinger on the other hand travels around 1500mph. There is nothing on the ground that can out run this missile. This missile is a fire and forget missile, all you have to do is lock onto the target's heat. And tanks do emit heat, the the stinger missile shouldn't have a problem with following a tank moving only 30 mph in one direction.
If you believe a tow can hit an aircraft more than a stinger can hit a tank than you're an idiot (I'm assuming you meant "more than a stinger hitting a tank", if you really mean "more than a stinger [hitting an aircraft]" than you're even more of an idiot.).
.:Red Alert: A Path Beyond Modeler:.
E-mail: sirphoenixx@gmail.com
AIM: Sir Phoenixx
ICQ: 339325768
MSN: sirphoenixx@hotmail.com
Yahoo: sirphoenix86
If anyone needs any help with using 3dsmax, or gmax feel free to contact me.
My Gallery: sir-phoenixx.deviantart.com/gallery
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