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			| FOG? [message #56718] | Wed, 03 December 2003 20:16   |  
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				|  |  YSLMuffins Messages: 1144
 Registered: February 2003
 Location: Moved a long time ago (it...
 
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 | General (1 Star)Moderator - Mod Forum
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	| It's a stretch, but perhaps you could try experimenting with your own emitters and place them in this forest of yours to make them more foggy. 
 -YSLMuffins
 The goddess of all (bread products)
 See me online as yslcheeze
 
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			| FOG? [message #56729] | Thu, 04 December 2003 00:47   |  
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				|  |  Cpo64 Messages: 1246
 Registered: February 2003
 Location: Powell River, B.C. Canada
 
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	| Thats just for the bullet, and what it does when it hits that matteral. 
 Any of them that say permable alow the bullet to pass threw it.
 
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			| FOG? [message #56807] | Thu, 04 December 2003 14:01   |  
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					|  CnCsoldier08 Messages: 136
 Registered: November 2003
 
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	| well couldnt you just make it darker in the forest and it would make the fog seem thicker. 
 WOL:tweekbee
 
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			| FOG? [message #56820] | Thu, 04 December 2003 15:23  |  
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				|  |  maytridy Messages: 1371
 Registered: February 2003
 Location: New York, USA
 
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	| If you put hundreds of emmitters in to make a good fog effect..you'll have about 1 FPS. Just use the LE fog, and just make some areas darker. |  
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