|
|
|
|
|
|
|
|
C&C Airbase Preveiw [message #56571] |
Tue, 02 December 2003 15:37 |
|
Cpo64
Messages: 1246 Registered: February 2003 Location: Powell River, B.C. Canada
Karma: 0
|
General (1 Star) |
|
|
What are you trying to use to get them to work?
-->
|
|
|
|
|
|
|
|
|
|
|
C&C Airbase Preveiw [message #56592] |
Tue, 02 December 2003 18:14 |
|
exnyte
Messages: 746 Registered: February 2003
Karma: 0
|
Colonel |
|
|
maytridy | It seems that Kawolsky also took your post in a negative way. When you posted it, I saw it as a slight attack on the fact that he was trying to get flyovers into his map. It's just the way you wrote your post that made me think you were trying to rush him into a release. I think he should work on the flyovers because I think they would add a great "lively" feeling to the map. And yes, I would look at them during a game. If you want to play the map now with no flyovers, you can just get the beta. I personally think they would be really cool and I'm willing to wait for them.
|
It doesn't matter what you or Kawolsky think, or how either of you took his statements. It was directed at Orca and his delaying a level simply because it doesn't have all the visual effects. If that is the only reason the thing isn't being released, he is saying release it. The flyovers can be added later... just as ACK does with his levels. I've seen many updated versions of several of his levels. It's funny though, how you have gone on this little tangent about his statement, when all Orca has said is he'll be releasing the level within a week... with or without the flyovers. All of this because ACK made a statement about something that has nothing to do with you.
American Cancer Society | Donate
|
|
|
|
C&C Airbase Preveiw [message #56623] |
Wed, 03 December 2003 00:09 |
|
Cpo64
Messages: 1246 Registered: February 2003 Location: Powell River, B.C. Canada
Karma: 0
|
General (1 Star) |
|
|
Fine, everyone ignore me as usual...
Instead of arguing over this shit, how bout we have a look at the problem, and try and help fix it?
-->
|
|
|
|
|
|
|
|