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Adding transport helicopter troop deploys to a map [message #56474] Mon, 01 December 2003 08:55 Go to next message
DBXMaster is currently offline  DBXMaster
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Does anyone know how to make that animation like in single player where a transport helicopter comes down and drops troops down a rope? I have read the Using text cinamatics tutorial by Dante at http://www.renhelp.co.uk/ many times, I tried that as a cnc_c130drop file and the troop landed on the airstrip but the actual chopper went else where! Is there a way I can make this happen in a certain area or a placed zone?

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Adding transport helicopter troop deploys to a map [message #56494] Mon, 01 December 2003 14:13 Go to previous messageGo to next message
Dante
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Registered: February 2003
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its all dependant on where your path (animation path that is that has the bone in it to move the vehicle) goes, best thing to do is to make sure that it terminates at the point you need it at, rather then start there, which is probably what happened in your case, the reason the troop ended up there is because of the nature of the c130 drop script, the real object always ends up in the vehicle creation zone, unless you REALLY time it right.

Adding transport helicopter troop deploys to a map [message #56543] Tue, 02 December 2003 04:51 Go to previous message
laeubi is currently offline  laeubi
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You can use a script zone, and the Custom Scripts by JW, use the Enter_Zone_playCInamtic or whtever it is called Smile

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