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Renegade Alert Weapons Update: M16A1 [message #55983] Wed, 26 November 2003 18:06 Go to next message
Sir Phoenixx is currently offline  Sir Phoenixx
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General (2 Stars)

The Allies finally get a new assault rifle. This is the Soviet AK47's counterpart. This M16A1 is around 970 polygons. It's firing modes will be full auto and 3 round burst.

Modeler: Sir Phoenixx
Skinner: Sir Phoenixx

(Yay, first skin completely made by me!)

(The next weapon will be the Soviet Shock Rifle.)

http://www.n00bstories.com/image.fetch.php?id=1274998020


.:Red Alert: A Path Beyond Modeler:.
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Renegade Alert Weapons Update: M16A1 [message #55984] Wed, 26 November 2003 18:10 Go to previous messageGo to next message
Jaspah is currently offline  Jaspah
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General (1 Star)
Nice! Cool


Could you release those models seperate so we can view them in normal Renegade. The current one is ugly.
Renegade Alert Weapons Update: M16A1 [message #55990] Wed, 26 November 2003 18:18 Go to previous messageGo to next message
Sir Phoenixx is currently offline  Sir Phoenixx
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No, sorry. These weapons are for Renegade Alert. You'll have to download the next version of Renegade Alert to use the M16A1.

.:Red Alert: A Path Beyond Modeler:.
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If anyone needs any help with using 3dsmax, or gmax feel free to contact me.

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Renegade Alert Weapons Update: M16A1 [message #56012] Wed, 26 November 2003 21:37 Go to previous messageGo to next message
spreegem is currently offline  spreegem
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General (1 Star)

That will be cool to kill people with in RenAlert. Looks good, keep up teh good work RenAlert team, when should the next patch be out?

Renegade Alert Weapons Update: M16A1 [message #56013] Wed, 26 November 2003 22:07 Go to previous messageGo to next message
YSLMuffins is currently offline  YSLMuffins
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Moderator - Mod Forum
AWESOME job!!! :thumbsup:

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Renegade Alert Weapons Update: M16A1 [message #56133] Thu, 27 November 2003 19:54 Go to previous messageGo to next message
Renx is currently offline  Renx
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spreegem

That will be cool to kill people with in RenAlert. Looks good, keep up teh good work RenAlert team, when should the next patch be out?


I'm not on the team, but sumone hinted it could be out by next week Wink


~Canucck

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Blazer

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Renegade Alert Weapons Update: M16A1 [message #56144] Fri, 28 November 2003 02:21 Go to previous messageGo to next message
Sk8rRIMuk is currently offline  Sk8rRIMuk
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General (1 Star)

Looks kool, can't really say much without playing with it in game...

So I can't wait to try it out Very Happy


WOL Nick - Sk8rRIMuk

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Renegade Alert Weapons Update: M16A1 [message #56161] Fri, 28 November 2003 07:38 Go to previous messageGo to next message
Sir Phoenixx is currently offline  Sir Phoenixx
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General (2 Stars)

It's ingame now, but you'll have to be a little pacient before we post an ingame screenshot. Wink

.:Red Alert: A Path Beyond Modeler:.
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Renegade Alert Weapons Update: M16A1 [message #56166] Fri, 28 November 2003 09:13 Go to previous messageGo to next message
Sk8rRIMuk is currently offline  Sk8rRIMuk
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Aww but pacience is not my strong point Wink

Still if its Ren Alert I am sure I can wait...

Razz *sucks up*


WOL Nick - Sk8rRIMuk

http://www.bwstudios.co.uk/private/sk8rrimuk.jpg

The one and only original "spammander"!
Renegade Alert Weapons Update: M16A1 [message #56257] Sat, 29 November 2003 11:10 Go to previous messageGo to next message
Sir Phoenixx is currently offline  Sir Phoenixx
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Here's a screenshot of the M16A1 idle ingame...

http://www.n00bstories.com/image.fetch.php?id=1392438994

And here's a screenshot of the M16A1 firing ingame...

http://www.n00bstories.com/image.fetch.php?id=1235775585


.:Red Alert: A Path Beyond Modeler:.
E-mail: sirphoenixx@gmail.com
AIM: Sir Phoenixx
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Yahoo: sirphoenix86
If anyone needs any help with using 3dsmax, or gmax feel free to contact me.

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Renegade Alert Weapons Update: M16A1 [message #56298] Sat, 29 November 2003 14:44 Go to previous messageGo to next message
Nodbugger is currently offline  Nodbugger
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Colonel
shouldnt it be auto and single? 3 round burst wasnt around until the m16a2. Nice model though.

edit** plus id make it have a 20 round magazine. 30 round wasnt widely used back with that weapon either.


http://www.n00bstories.com/image.fetch.php?id=1129285834
Renegade Alert Weapons Update: M16A1 [message #56305] Sat, 29 November 2003 16:23 Go to previous messageGo to next message
Sir Phoenixx is currently offline  Sir Phoenixx
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No it shouldn't, it was already decided that we're giving it auto and 3 round burst.

No one cares what you would make it have. It was already decided that it will use the 30 round magazine.

(And, the 30 round magazine was NEVER used back when the M16A1 was in use (in Vietnam), the 30 round magazine wasn't issued until the M16A2, after Vietnam)

Remember, this is Red Alert, what time a weapon/magazine/etc. was first used has little to do with what the weapons should be. (The M16 wouldn't have come around for another 10-15 years after Red Alert)


.:Red Alert: A Path Beyond Modeler:.
E-mail: sirphoenixx@gmail.com
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If anyone needs any help with using 3dsmax, or gmax feel free to contact me.

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Renegade Alert Weapons Update: M16A1 [message #56319] Sat, 29 November 2003 18:44 Go to previous messageGo to next message
Jaspah is currently offline  Jaspah
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General (1 Star)
I'm going to miss single... Crying or Very Sad

Oh well...
Renegade Alert Weapons Update: M16A1 [message #56348] Sun, 30 November 2003 05:30 Go to previous messageGo to next message
Blazer is currently offline  Blazer
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Administrator/General

nice!
Renegade Alert Weapons Update: M16A1 [message #56389] Sun, 30 November 2003 11:25 Go to previous messageGo to next message
Nodbugger is currently offline  Nodbugger
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Colonel
um the m16 was put into service in 1964. But was ready for service in 1955.

Red Alert only takes place a few eyars before this.

There is no m16 variant with auto and 3 round burst. Its a total waste of ammo. Either single and auto or single and 3 round burst. With this gun and the game id go with auto and single.


and they didnt widely issue the 30 round magazine. The xm117 and carbine versions of the m16 used by special ops had 30 round magazines. They just never gave them to anyone using the m16a1.

Well it makes it kind of stupid.

but the model does look good. skin Looks a little too dirty and scuffed but good.


http://www.n00bstories.com/image.fetch.php?id=1129285834
Renegade Alert Weapons Update: M16A1 [message #56400] Sun, 30 November 2003 13:38 Go to previous messageGo to next message
Jaspah is currently offline  Jaspah
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Dude. They already decided. Stop asking them to change it.
Renegade Alert Weapons Update: M16A1 [message #56402] Sun, 30 November 2003 13:54 Go to previous messageGo to next message
Sir Phoenixx is currently offline  Sir Phoenixx
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Nodbugger

um the m16 was put into service in 1964. But was ready for service in 1955.


The M16 was first put into service in 1968. The very first tests of this new weapon was done in the beginning of 1958. You go by when they first started using it, not when they invented the damn thing.

http://star-spangled.narod.ru/60_nam_m16.htm

Quote:

Red Alert only takes place a few eyars before this.


A few years before what? You provided two years (which were wrong).

Red Alert took place between the 40s and 50s, at least 10-15 years or so before the M16 was first put into service.

Quote:

There is no m16 variant with auto and 3 round burst. Its a total waste of ammo. Either single and auto or single and 3 round burst. With this gun and the game id go with auto and single.


Yes there is... The Renegade Alert variant. It was already decided that the M16 that we'll include will have auto and 3 round burst.

Quote:

and they didnt widely issue the 30 round magazine. The xm117 and carbine versions of the m16 used by special ops had 30 round magazines. They just never gave them to anyone using the m16a1.


"At the same time (circa 1970) the new 30 rounds magazines were introduced into service instead of the original 20 rounds ones, to equal Soviet and Chinese AK-47 assault rifles, which had 30-rounds magazines from the very beginning." - http://world.guns.ru/assault/as18-e.htm


.:Red Alert: A Path Beyond Modeler:.
E-mail: sirphoenixx@gmail.com
AIM: Sir Phoenixx
ICQ: 339325768
MSN: sirphoenixx@hotmail.com
Yahoo: sirphoenix86
If anyone needs any help with using 3dsmax, or gmax feel free to contact me.

My Gallery: sir-phoenixx.deviantart.com/gallery
Renegade Alert Weapons Update: M16A1 [message #56406] Sun, 30 November 2003 14:49 Go to previous messageGo to next message
Hydra is currently offline  Hydra
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Colonel
They didn't have tanks that could shoot out electricity, so who the hell cares if they didn't use M16s back then?

Walter Keith Koester: September 22, 1962 - March 15, 2005
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Renegade Alert Weapons Update: M16A1 [message #56407] Sun, 30 November 2003 14:58 Go to previous messageGo to next message
Jaspah is currently offline  Jaspah
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Exactly. Einstein screwed the whole thing up.

So how do you know?
Renegade Alert Weapons Update: M16A1 [message #56415] Sun, 30 November 2003 16:34 Go to previous messageGo to next message
OrcaPilot26 is currently offline  OrcaPilot26
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Commander
Red Alert has to have taken place in the 60s/70s. Eliminating WWII would have slowed down the advancement of technology.

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Renegade Alert Weapons Update: M16A1 [message #56419] Sun, 30 November 2003 17:06 Go to previous messageGo to next message
Dishman is currently offline  Dishman
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Recruit

If Red Alert DOES infact take place during the 1940's-1950's, it would eliminate the previously concluded discussion of whether the M16 should be used or not, because there would be no M16. However, what would be accurately used (given most advancements had been historically made) would be an AR-10 variant of sorts, which would evolve into the M16 eventually, but it would still be an AR-10. It looks virtually the same, except for the late 1950's issue which had the charging handle "in" the ironsight... http://world.guns.ru/assault/as16-e.htm

I don't really think it needs to be debated any further... those who were part of Renegade Realm have seen the effects before... and I'd be happy with an M16 to smote thine enemies with.


"God isn't on our side either, cuz he hates idiots also."
Renegade Alert Weapons Update: M16A1 [message #56435] Sun, 30 November 2003 18:53 Go to previous messageGo to next message
SuperFlyingEngi is currently offline  SuperFlyingEngi
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All this debating over near irrelevant things about a game [C&C Red Alert] thats plot is implausible anyway... Confused

"To announce that there must be no criticism of the President, or that we are to stand by the President, right or wrong, is not only unpatriotic and servile, but is morally treasonable to the American public." -- Theodore Roosevelt (1918)

"The danger to political dissent is acute where the Government attempts to act under so vague a concept as the power to protect "domestic security." Given the difficulty of defining the domestic security interest, the danger of abuse in acting to protect that interest becomes apparent. --U.S. Supreme Court decision (407 U.S. 297 (1972)

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Renegade Alert Weapons Update: M16A1 [message #56458] Sun, 30 November 2003 21:05 Go to previous messageGo to next message
Nodbugger is currently offline  Nodbugger
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Colonel
i got my dates from colts website....

http://www.n00bstories.com/image.fetch.php?id=1129285834
Renegade Alert Weapons Update: M16A1 [message #56472] Mon, 01 December 2003 07:12 Go to previous messageGo to next message
Sir Phoenixx is currently offline  Sir Phoenixx
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General (2 Stars)

Dishman

If Red Alert DOES infact take place during the 1940's-1950's, it would eliminate the previously concluded discussion of whether the M16 should be used or not, because there would be no M16. However, what would be accurately used (given most advancements had been historically made) would be an AR-10 variant of sorts, which would evolve into the M16 eventually, but it would still be an AR-10. It looks virtually the same, except for the late 1950's issue which had the charging handle "in" the ironsight... http://world.guns.ru/assault/as16-e.htm

I don't really think it needs to be debated any further... those who were part of Renegade Realm have seen the effects before... and I'd be happy with an M16 to smote thine enemies with.


The year the M16 was introduced has nothing to do with when Red Alert could have taken place. It has already been said many times before, Red Alert takes place in an alternate time. There is no debate to it... Red Alert takes place around the 40s - 50s.

If the year(s) Red Alert take place depends on when the technology included in the game were introduced than Red Alert couldn't have happened before the late 1980s... (The Apache Longbow wasn't introduced until around 1986)


.:Red Alert: A Path Beyond Modeler:.
E-mail: sirphoenixx@gmail.com
AIM: Sir Phoenixx
ICQ: 339325768
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Yahoo: sirphoenix86
If anyone needs any help with using 3dsmax, or gmax feel free to contact me.

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Renegade Alert Weapons Update: M16A1 [message #56473] Mon, 01 December 2003 07:18 Go to previous messageGo to previous message
Sir Phoenixx is currently offline  Sir Phoenixx
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OrcaPilot26

Red Alert has to have taken place in the 60s/70s. Eliminating WWII would have slowed down the advancement of technology.


WWII wasn't eliminated, it still happened. The only difference is it's the Soviet Union that is trying to take over Europe instead of Germany.


.:Red Alert: A Path Beyond Modeler:.
E-mail: sirphoenixx@gmail.com
AIM: Sir Phoenixx
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MSN: sirphoenixx@hotmail.com
Yahoo: sirphoenix86
If anyone needs any help with using 3dsmax, or gmax feel free to contact me.

My Gallery: sir-phoenixx.deviantart.com/gallery
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